Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Il-Magu10
Zhong Kui
Level 129
God Stats
0W - 3L
1,296 SR
Queue Stats
65W - 84L
1,477 Elo+
Solo
Fenrir
Fenrir
Lomy02
Fenrir
Level 67
God Stats
2W - 4L
1,744 SR
Queue Stats
38W - 36L
1,505 Elo+
Party 1
Ymir
Ymir
N3ONxR4MP4G3
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Nox
Nox
Ragnatoskr
Nox
Level 157
God Stats
8W - 13L
1,402 SR
Queue Stats
436W - 401L
1,518 Elo+
Solo
Team Averages
Level 90
1,488 SR
1,500 Elo+

VS

Team Averages
Level 111
1,563 SR
1,498 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Alnaroth
Scylla
Level 138
God Stats
1W - 0L
1,514 SR
Queue Stats
17W - 15L
1,515 Elo+
Solo
Fafnir
Fafnir
OverlordOwlbear
Fafnir
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 21L
1,387 Elo+
Solo
Achilles
Achilles
Salsadallas
Achilles
Level 87
God Stats
1W - 0L
1,801 SR
Queue Stats
18W - 15L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
1
0 / 0 / 0
2,504
501
54
811
153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
Il-Magu10
Zhong Kui
6
1 / 1 / 0
3,882
776
3,616
4,539
2,862
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Lomy02
Fenrir
4
0 / 0 / 0
2,852
570
162
3,015
860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 3 / 0
2,588
518
209
2,969
1,124
6
0 / 0 / 0
3,496
699
1,350
1,337
436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
6
1 / 0 / 1
3,555
711
1,487
2,430
591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
 
Nemesis
6
0 / 0 / 1
3,499
700
671
3,500
1,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Alnaroth
Scylla
7
0 / 0 / 0
3,522
704
203
1,806
551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
1 / 0 / 1
3,657
731
605
1,265
979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Salsadallas
Achilles
6
1 / 1 / 0
3,582
716
3,034
5,517
3,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
3
4
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
0
0
0
W
Xbalanque
 
Xbalanque
1
0
1
1.5
W
Nemesis
 
Nemesis
0
0
1
0.5
W
Scylla
Alnaroth
Scylla
0
0
0
0
L
Zhong Kui
Il-Magu10
Zhong Kui
1
1
0
1
L
Fenrir
Lomy02
Fenrir
0
0
0
0
L
0
3
0
0
W
1
0
1
1.5
L
0
0
0
0
W
Achilles
Salsadallas
Achilles
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,391
Damage
6,000
12,671
Taken
14,518
5,435
Mitigated
6,339
4,341
Healing
4,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
54
0
0
33
811
153
0
76
735
0
3,055
W
Xbalanque
 
Xbalanque
1,487
922
0
1,595
2,430
591
214
135
2,295
0
20,345
W
Nemesis
 
Nemesis
671
126
0
773
3,500
1,047
0
948
2,552
0
15,947
W
Scylla
Alnaroth
Scylla
203
45
0
783
1,806
551
0
962
844
21,122
0
L
Zhong Kui
Il-Magu10
Zhong Kui
3,616
624
0
3,058
4,539
2,862
0
0
4,539
23,566
0
L
Fenrir
Lomy02
Fenrir
162
55
0
750
3,015
860
0
376
2,613
0
7,299
L
209
0
0
0
2,969
1,124
0
330
2,639
2,753
0
W
605
32
0
537
1,265
979
0
74
1,191
3,914
0
L
1,350
99
0
500
1,337
436
0
0
1,337
18,459
0
W
Achilles
Salsadallas
Achilles
3,034
440
0
1,296
5,517
3,171
0
3,056
2,461
0
17,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,322
Gold Earned
17,815
100
Minions Killed
151
0
Camps Cleared
0
390,750
Distance Traveled
506,901
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
2,504
501
6
1
0
30,839
0
W
Xbalanque
3,555
711
39
8
0
86,017
0
W
Nemesis
3,499
700
37
7
0
131,903
0
W
Scylla
3,522
704
38
8
0
80,299
0
L
Zhong Kui
3,882
776
29
6
0
86,461
2
L
Fenrir
2,852
570
14
3
0
99,999
0
L
Ymir
2,588
518
3
1
0
84,224
0
W
Fafnir
3,657
731
5
1
0
102,798
0
L
Nox
3,496
699
48
10
0
89,227
0
W
Achilles
3,582
716
32
6
0
105,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role