Player Matchup

Janus
Janus
Gold III
 
Janus
Gold III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold III
PapaLaVader
Xbalanque
Gold III
Level 158
God Stats
3W - 2L
1,651 SR
Queue Stats
146W - 141L
1,507 MMR
Party 1
Ymir
Ymir
Gold II
Rem 1G
Ymir
Gold II
Level 205
God Stats
6W - 3L
1,713 SR
Queue Stats
199W - 196L
1,507 MMR
Party 1
Erlang Shen
Erlang Shen
Gold V
TTD_KINGZ
Erlang Shen
Gold V
Level 143
God Stats
3W - 3L
1,454 SR
Queue Stats
37W - 40L
1,499 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
ZiggaFSU
Ao Kuang
Gold II
Level 119
God Stats
1W - 2L
1,518 SR
Queue Stats
178W - 175L
1,521 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,567 SR
1,507 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,605 SR
1,505 MMR
Yu Huang
Yu Huang
Gold III
 
Yu Huang
Gold III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
 
Fenrir
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Silver I
TheAttilio
Raijin
Silver I
Level 49
God Stats
1W - 2L
1,781 SR
Queue Stats
15W - 12L
1,515 MMR
Solo
Geb
Geb
Gold IV
UNBANNED3332
Geb
Gold IV
Level 95
God Stats
18W - 12L
1,660 SR
Queue Stats
35W - 38L
1,497 MMR
Solo
Chernobog
Chernobog
Gold III
justinbustin705
Chernobog
Gold III
Level 125
God Stats
12W - 10L
1,582 SR
Queue Stats
210W - 215L
1,510 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
5 / 3 / 4
9,314
621
7,811
9,003
3,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
PapaLaVader
Xbalanque
16
5 / 1 / 2
9,992
666
7,361
6,225
2,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Rem 1G
Ymir
12
1 / 2 / 6
8,546
570
2,278
12,243
9,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
TTD_KINGZ
Erlang Shen
15
2 / 2 / 5
8,931
595
2,780
11,250
6,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
ZiggaFSU
Ao Kuang
16
6 / 2 / 1
10,048
670
10,970
17,553
8,318
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ThanatosAnubisAthenaFreya

VS

Bans
ThothMaman BrigitteArachneKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
5 / 5 / 1
8,823
588
7,046
9,657
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
 
Fenrir
11
3 / 5 / 3
7,603
507
6,014
12,816
5,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
TheAttilio
Raijin
14
2 / 4 / 0
8,246
550
9,898
13,452
9,280
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

3
0 / 1 / 0
4,810
321
448
2,119
1,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
justinbustin705
Chernobog
10
0 / 4 / 0
6,492
433
3,877
9,355
2,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
19
Kills
10
10
Deaths
19
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
3
4
2.33
L
Yu Huang
 
Yu Huang
5
5
1
1.1
L
Fenrir
 
Fenrir
3
5
3
0.9
W
Xbalanque
PapaLaVader
Xbalanque
5
1
2
6
W
Ymir
Rem 1G
Ymir
1
2
6
2
W
Erlang Shen
TTD_KINGZ
Erlang Shen
2
2
5
2.25
L
Raijin
TheAttilio
Raijin
2
4
0
0.5
L
0
1
0
0
W
Ao Kuang
ZiggaFSU
Ao Kuang
6
2
1
3.25
L
Chernobog
justinbustin705
Chernobog
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,200
Damage
27,283
56,274
Taken
47,399
30,491
Mitigated
22,143
19,505
Healing
9,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,811
890
0
404
9,003
3,472
0
4,157
4,846
65,344
1,007
L
Yu Huang
 
Yu Huang
7,046
735
0
900
9,657
3,771
0
4,911
4,530
74,187
0
L
Fenrir
 
Fenrir
6,014
1,918
0
2,027
12,816
5,333
0
3,512
9,194
0
41,054
W
Xbalanque
PapaLaVader
Xbalanque
7,361
2,798
0
2,861
6,225
2,727
1,480
769
5,456
0
93,751
W
Ymir
Rem 1G
Ymir
2,278
1,134
1,741
2,080
12,243
9,717
135
2,059
10,184
24,247
0
W
Erlang Shen
TTD_KINGZ
Erlang Shen
2,780
1,711
0
2,455
11,250
6,257
313
728
10,522
0
73,250
L
Raijin
TheAttilio
Raijin
9,898
1,845
0
4,902
13,452
9,280
15
8,759
4,693
72,387
0
L
448
26
0
638
2,119
1,041
0
398
1,721
3,539
0
W
Ao Kuang
ZiggaFSU
Ao Kuang
10,970
3,608
0
9,964
17,553
8,318
2,789
10,241
7,312
65,663
5,754
L
Chernobog
justinbustin705
Chernobog
3,877
2,438
0
1,301
9,355
2,718
0
2,701
6,530
0
45,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,831
Gold Earned
35,974
515
Minions Killed
395
0
Camps Cleared
0
1,561,966
Distance Traveled
1,081,148
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,314
621
115
8
0
316,196
0
L
Yu Huang
8,823
588
130
9
0
287,888
4
L
Fenrir
7,603
507
60
4
0
273,181
0
W
Xbalanque
9,992
666
153
10
0
264,553
0
W
Ymir
8,546
570
21
1
0
276,750
4
W
Erlang Shen
8,931
595
107
7
0
379,557
0
L
Raijin
8,246
550
117
8
0
240,060
0
L
Geb
4,810
321
4
0
0
64,801
0
W
Ao Kuang
10,048
670
119
8
0
324,910
0
L
Chernobog
6,492
433
84
6
0
215,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role