Player Matchup

Neith
Neith
Baderlionheart
Neith
Level 169
God Stats
3W - 4L
1,436 SR
Queue Stats
129W - 122L
1,429 Elo+
Solo
Bastet
Bastet
Blizz1973
Bastet
Level 201
God Stats
22W - 33L
1,548 SR
Queue Stats
444W - 306L
1,545 Elo+
Solo
Arachne
Arachne
LANACIONDELLAG
Arachne
Level 84
God Stats
183W - 173L
1,536 SR
Queue Stats
359W - 373L
1,485 Elo+
Solo
Merlin
Merlin
Ph92862
Merlin
Level 49
God Stats
5W - 3L
1,491 SR
Queue Stats
15W - 16L
1,420 Elo+
Solo
Cthulhu
Cthulhu
austifu
Cthulhu
Level 35
God Stats
21W - 32L
1,421 SR
Queue Stats
24W - 36L
1,352 Elo+
Solo
Team Averages
Level 108
1,486 SR
1,446 Elo+

VS

Team Averages
Level 110
1,706 SR
1,498 Elo+
Bellona
Bellona
LaZr_Vaiin
Bellona
Level 69
God Stats
18W - 15L
1,611 SR
Queue Stats
76W - 92L
1,440 Elo+
Party 2
Geb
Geb
OGBlindLantern
Geb
Level 108
God Stats
7W - 2L
1,777 SR
Queue Stats
357W - 336L
1,457 Elo+
Solo
Aphrodite
Aphrodite
OnionKT
Aphrodite
Level 129
God Stats
6W - 3L
1,961 SR
Queue Stats
91W - 107L
1,454 Elo+
Party 2
Ah Puch
Ah Puch
RawDiggity19
Ah Puch
Level 147
God Stats
24W - 23L
1,516 SR
Queue Stats
344W - 268L
1,534 Elo+
Party 1
Kukulkan
Kukulkan
iKiiLL7two4
Kukulkan
Level 97
God Stats
60W - 23L
1,664 SR
Queue Stats
91W - 42L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 2
10,833
985
6,539
7,799
3,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Blizz1973
Bastet
16
2 / 8 / 2
10,805
982
13,400
25,168
10,518
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 11 / 3
10,774
979
11,711
31,171
16,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Ph92862
Merlin
16
0 / 4 / 3
10,686
971
15,599
20,269
9,423
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
austifu
Cthulhu
16
0 / 4 / 1
9,963
906
5,291
15,757
20,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Team 1 Tickets

59

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LaZr_Vaiin
Bellona
18
7 / 2 / 16
12,488
1,135
16,459
20,554
28,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 0 / 17
12,911
1,174
10,809
13,014
14,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
OnionKT
Aphrodite
19
9 / 2 / 15
12,872
1,170
19,038
15,189
8,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
RawDiggity19
Ah Puch
18
6 / 0 / 13
12,566
1,142
24,182
5,411
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
iKiiLL7two4
Kukulkan
19
4 / 0 / 20
12,620
1,147
22,998
4,531
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
108
4
Kills
27
27
Deaths
4
11
Assists
81
Player
Kills
Deaths
Assists
KDA
L
1
0
2
2
L
Bastet
Blizz1973
Bastet
2
8
2
0.38
L
1
11
3
0.23
W
Bellona
LaZr_Vaiin
Bellona
7
2
16
7.5
W
1
0
17
9.5
W
Aphrodite
OnionKT
Aphrodite
9
2
15
8.25
L
Merlin
Ph92862
Merlin
0
4
3
0.38
W
Ah Puch
RawDiggity19
Ah Puch
6
0
13
12.5
L
Cthulhu
austifu
Cthulhu
0
4
1
0.13
W
Kukulkan
iKiiLL7two4
Kukulkan
4
0
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,540
Damage
93,486
100,164
Taken
58,699
61,254
Mitigated
55,888
5,929
Healing
22,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,539
1,343
33
1,086
7,799
3,998
0
4,534
3,043
0
33,010
L
Bastet
Blizz1973
Bastet
13,400
2,723
0
1,279
25,168
10,518
0
19,400
5,204
0
25,508
L
11,711
8,603
74
3,019
31,171
16,774
0
23,179
7,335
0
20,580
W
Bellona
LaZr_Vaiin
Bellona
16,459
2,034
560
1,953
20,554
28,094
0
6,052
13,541
0
29,314
W
10,809
783
202
2,846
13,014
14,545
0
6,664
5,988
26,745
0
W
Aphrodite
OnionKT
Aphrodite
19,038
2,055
7,849
6,154
15,189
8,421
0
4,619
10,470
37,318
0
L
Merlin
Ph92862
Merlin
15,599
1,628
0
64
20,269
9,423
0
15,930
4,087
41,371
0
W
Ah Puch
RawDiggity19
Ah Puch
24,182
940
0
1,948
5,411
2,376
0
1,191
4,220
49,503
0
L
Cthulhu
austifu
Cthulhu
5,291
23
0
374
15,757
20,541
0
13,984
1,668
17,443
729
W
Kukulkan
iKiiLL7two4
Kukulkan
22,998
324
0
516
4,531
2,452
0
978
3,553
59,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,061
Gold Earned
63,457
196
Minions Killed
293
2
Camps Cleared
7
904,582
Distance Traveled
1,143,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,833
985
52
5
0
174,914
0
L
Bastet
10,805
982
30
3
0
215,392
0
L
Arachne
10,774
979
23
2
1
218,001
0
W
Bellona
12,488
1,135
13
1
1
231,144
0
W
Geb
12,911
1,174
33
3
0
264,706
0
W
Aphrodite
12,872
1,170
63
6
1
222,251
0
L
Merlin
10,686
971
67
6
1
193,329
0
W
Ah Puch
12,566
1,142
67
6
5
204,897
0
L
Cthulhu
9,963
906
24
2
0
102,946
0
W
Kukulkan
12,620
1,147
117
11
0
220,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role