Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
SeeEffKay
Amaterasu
Level 84
God Stats
1W - 2L
1,752 SR
Queue Stats
46W - 50L
1,423 Elo+
Solo
Hercules
Hercules
TuTrU
Hercules
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,437 Elo+
Solo
Team Averages
Level 76
1,550 SR
1,472 Elo+

VS

Team Averages
Level 71
1,496 SR
1,458 Elo+
Sol
Sol
 
Sol
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DopeyFurball568
Ymir
Level 54
God Stats
3W - 1L
1,744 SR
Queue Stats
233W - 246L
1,362 Elo+
Solo
Neith
Neith
Namiiro_
Neith
Level 60
God Stats
4W - 2L
1,452 SR
Queue Stats
119W - 115L
1,459 Elo+
Solo
Mercury
Mercury
gilly100
Mercury
Level 64
God Stats
1W - 0L
1,283 SR
Queue Stats
9W - 7L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
1 / 0 / 0
5,889
535
2,633
6,870
2,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
 
Discordia
10
0 / 2 / 0
5,514
501
4,024
4,516
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
 
Izanami
10
0 / 0 / 1
5,514
501
5,713
6,600
2,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
SeeEffKay
Amaterasu
10
0 / 2 / 0
5,473
498
1,289
8,712
5,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
TuTrU
Hercules
8
0 / 3 / 1
4,393
399
457
6,224
2,437

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 0 / 1
6,553
596
3,024
7,285
2,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hades
 
Hades
11
1 / 0 / 1
6,535
594
4,116
5,044
2,801
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 1 / 2
5,965
542
2,632
8,093
5,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
Namiiro_
Neith
10
2 / 0 / 1
5,811
528
4,662
2,664
941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Mercury
gilly100
Mercury
11
2 / 0 / 1
6,203
564
1,784
4,621
1,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
1
Kills
7
7
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
0
0
1
L
Discordia
 
Discordia
0
2
0
0
L
Izanami
 
Izanami
0
0
1
0.5
W
Sol
 
Sol
1
0
1
1.5
W
Hades
 
Hades
1
0
1
1.5
W
1
1
2
2
W
Neith
Namiiro_
Neith
2
0
1
2.5
L
Amaterasu
SeeEffKay
Amaterasu
0
2
0
0
L
Hercules
TuTrU
Hercules
0
3
1
0.17
W
Mercury
gilly100
Mercury
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,116
Damage
16,218
32,922
Taken
27,707
14,102
Mitigated
13,639
10,182
Healing
12,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,633
907
0
1,684
6,870
2,487
0
2,133
4,737
0
47,412
L
Discordia
 
Discordia
4,024
47
0
1,402
4,516
1,490
0
1,199
3,317
36,957
0
L
Izanami
 
Izanami
5,713
3,995
0
3,802
6,600
2,260
0
1,738
4,862
0
50,525
W
Sol
 
Sol
3,024
1,561
0
4,916
7,285
2,602
1,200
3,397
3,888
53,331
0
W
Hades
 
Hades
4,116
931
63
3,347
5,044
2,801
662
0
5,044
47,175
0
W
2,632
671
0
1,716
8,093
5,673
0
0
8,093
17,380
0
W
Neith
Namiiro_
Neith
4,662
925
0
1,257
2,664
941
0
0
2,664
0
45,115
L
Amaterasu
SeeEffKay
Amaterasu
1,289
294
0
2,882
8,712
5,428
0
3,648
5,064
0
33,277
L
Hercules
TuTrU
Hercules
457
257
0
412
6,224
2,437
0
1,054
5,170
0
9,269
W
Mercury
gilly100
Mercury
1,784
605
0
1,494
4,621
1,622
0
627
3,994
0
37,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,783
Gold Earned
31,067
307
Minions Killed
340
0
Camps Cleared
0
1,065,630
Distance Traveled
1,100,828
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,889
535
82
7
0
275,655
0
L
Discordia
5,514
501
65
6
0
188,713
0
L
Izanami
5,514
501
81
7
0
187,894
2
W
Sol
6,553
596
94
9
0
220,263
3
W
Hades
6,535
594
71
6
0
201,317
0
W
Ymir
5,965
542
18
2
0
207,063
2
W
Neith
5,811
528
91
8
0
199,815
4
L
Amaterasu
5,473
498
59
5
0
184,166
2
L
Hercules
4,393
399
20
2
0
229,202
0
W
Mercury
6,203
564
66
6
0
272,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role