Player Matchup

Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Reponlive
Janus
Level 158
God Stats
7W - 3L
1,614 SR
Queue Stats
109W - 104L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
Swedishsummer
Cthulhu
Level 131
God Stats
13W - 6L
1,667 SR
Queue Stats
171W - 164L
1,472 Elo+
Party 2
Team Averages
Level 138
1,556 SR
1,495 Elo+

VS

Team Averages
Level 121
1,501 SR
1,523 Elo+
Thanatos
Thanatos
LordPebble13
Thanatos
Level 123
God Stats
15W - 14L
1,494 SR
Queue Stats
321W - 320L
1,442 Elo+
Solo
Hel
Hel
Lore2003lollo
Hel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 158L
1,483 Elo+
Solo
Zhong Kui
Zhong Kui
Reisler
Zhong Kui
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 4L
1,683 Elo+
Solo
Ymir
Ymir
SOULdragon270
Ymir
Level 129
God Stats
3W - 4L
1,595 SR
Queue Stats
186W - 163L
1,522 Elo+
Solo
Hou Yi
Hou Yi
afresh9
Hou Yi
Level 124
God Stats
3W - 9L
1,417 SR
Queue Stats
335W - 337L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
9 / 0 / 3
9,189
613
12,959
8,657
4,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
 
Hou Yi
14
4 / 2 / 2
8,584
572
7,205
9,973
3,923
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
 
Hercules
13
5 / 0 / 1
7,706
514
7,601
17,417
19,599
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
Reponlive
Janus
12
0 / 4 / 5
7,287
486
8,237
9,023
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
12
0 / 1 / 8
7,389
493
9,134
12,498
8,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LordPebble13
Thanatos
13
4 / 4 / 2
8,085
539
8,948
14,762
5,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 3 / 1
7,996
533
8,546
11,765
5,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Reisler
Zhong Kui
13
0 / 5 / 0
8,184
546
10,807
12,022
11,174
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 3 / 1
6,839
456
4,882
15,587
11,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hou Yi
afresh9
Hou Yi
13
1 / 3 / 0
8,037
536
4,780
9,119
3,165
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
18
Kills
7
7
Deaths
18
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
0
3
10.5
W
Hou Yi
 
Hou Yi
4
2
2
2.5
W
Hercules
 
Hercules
5
0
1
5.5
L
Thanatos
LordPebble13
Thanatos
4
4
2
1.25
L
2
3
1
0.83
L
Zhong Kui
Reisler
Zhong Kui
0
5
0
0
W
Janus
Reponlive
Janus
0
4
5
0.63
L
0
3
1
0.17
W
Cthulhu
0
1
8
4
L
Hou Yi
afresh9
Hou Yi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,136
Damage
37,963
57,568
Taken
63,255
39,496
Mitigated
36,929
24,474
Healing
26,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,959
920
0
6,894
8,657
4,098
0
2,486
6,171
80,626
0
W
Hou Yi
 
Hou Yi
7,205
4,609
0
4,524
9,973
3,923
1,013
844
9,129
0
66,199
W
Hercules
 
Hercules
7,601
3,281
0
6,894
17,417
19,599
0
10,390
7,027
0
41,765
L
Thanatos
LordPebble13
Thanatos
8,948
3,013
0
7,453
14,762
5,615
0
7,362
7,400
0
63,366
L
8,546
478
1,500
5,176
11,765
5,817
534
9,391
2,374
71,367
0
L
Zhong Kui
Reisler
Zhong Kui
10,807
2,725
0
4,177
12,022
11,174
0
789
11,233
66,121
0
W
Janus
Reponlive
Janus
8,237
225
0
1,098
9,023
2,947
0
4,010
5,013
59,849
0
L
4,882
1,847
1,770
3,400
15,587
11,158
0
9,640
5,947
18,368
0
W
Cthulhu
9,134
903
1,835
3,229
12,498
8,929
0
6,505
5,993
23,190
0
L
Hou Yi
afresh9
Hou Yi
4,780
2,927
0
2,655
9,119
3,165
576
3,148
5,971
0
65,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,155
Gold Earned
39,141
416
Minions Killed
454
0
Camps Cleared
0
1,498,142
Distance Traveled
1,377,339
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,189
613
111
7
0
323,269
5
W
Hou Yi
8,584
572
118
8
0
265,651
2
W
Hercules
7,706
514
66
4
0
271,526
4
L
Thanatos
8,085
539
79
5
0
330,426
0
L
Hel
7,996
533
130
9
0
291,705
0
L
Zhong Kui
8,184
546
113
8
0
236,194
0
W
Janus
7,287
486
96
6
0
316,384
5
L
Ymir
6,839
456
13
1
0
260,838
4
W
Cthulhu
7,389
493
25
2
0
321,312
7
L
Hou Yi
8,037
536
119
8
0
258,176
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role