Player Matchup

Neith
Neith
 
Neith
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BananaJjoe
Anubis
Level 157
God Stats
34W - 35L
1,541 SR
Queue Stats
318W - 307L
1,475 Elo+
Solo
Sylvanus
Sylvanus
MofnMane
Sylvanus
Level 126
God Stats
2W - 3L
1,531 SR
Queue Stats
5W - 6L
1,471 Elo+
Solo
Susano
Susano
X4r0nt3
Susano
Level 68
God Stats
1W - 4L
1,272 SR
Queue Stats
78W - 98L
1,483 Elo+
Solo
Hera
Hera
Xxl Vahn lxX
Hera
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 98L
1,455 Elo+
Solo
Team Averages
Level 107
1,469 SR
1,477 Elo+

VS

Team Averages
Level 129
1,466 SR
1,477 Elo+
Nemesis
Nemesis
G-INNUNGAGAP
Nemesis
Level 129
God Stats
2W - 4L
1,113 SR
Queue Stats
218W - 253L
1,439 Elo+
Party 1
Surtr
Surtr
Koruptions
Surtr
Level 148
God Stats
180W - 114L
1,715 SR
Queue Stats
1,617W - 1,457L
1,601 Elo+
Solo
Ao Kuang
Ao Kuang
ParisDrakeDoee
Ao Kuang
Level 148
God Stats
21W - 19L
1,545 SR
Queue Stats
596W - 566L
1,490 Elo+
Solo
Chiron
Chiron
Universe7kai
Chiron
Level 140
God Stats
11W - 5L
1,527 SR
Queue Stats
136W - 146L
1,427 Elo+
Party 1
Raijin
Raijin
baycub
Raijin
Level 79
God Stats
2W - 3L
1,429 SR
Queue Stats
16W - 23L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 1 / 2
6,073
506
8,047
7,432
2,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anubis
BananaJjoe
Anubis
12
1 / 6 / 0
6,923
577
5,311
9,728
4,953
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
MofnMane
Sylvanus
10
0 / 0 / 2
5,339
445
4,055
5,863
4,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Susano
X4r0nt3
Susano
12
4 / 3 / 0
6,553
546
5,131
10,880
4,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 2 / 1
6,569
547
2,180
7,278
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
G-INNUNGAGAP
Nemesis
9
1 / 0 / 1
5,461
455
4,448
10,565
4,897
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
16
6 / 0 / 3
9,338
778
7,993
9,369
7,339
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ao Kuang
13
4 / 1 / 2
7,706
642
6,195
8,746
3,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
9
0 / 3 / 0
5,109
426
3,123
8,212
2,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Raijin
baycub
Raijin
12
1 / 1 / 3
7,304
609
6,234
6,851
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
12
12
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
2
1
L
Anubis
BananaJjoe
Anubis
1
6
0
0.17
W
Nemesis
G-INNUNGAGAP
Nemesis
1
0
1
1.5
W
Surtr
6
0
3
7.5
L
Sylvanus
MofnMane
Sylvanus
0
0
2
1
W
Ao Kuang
4
1
2
5
W
Chiron
0
3
0
0
L
Susano
X4r0nt3
Susano
4
3
0
1.33
L
0
2
1
0.25
W
Raijin
baycub
Raijin
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,724
Damage
27,993
41,181
Taken
43,743
18,889
Mitigated
20,577
12,413
Healing
16,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,047
2,779
0
2,155
7,432
2,595
472
699
6,733
0
49,750
L
Anubis
BananaJjoe
Anubis
5,311
270
0
2,224
9,728
4,953
0
2,020
7,708
59,631
0
W
Nemesis
G-INNUNGAGAP
Nemesis
4,448
1,110
196
5,112
10,565
4,897
0
2,075
8,490
0
22,777
W
Surtr
7,993
3,113
0
3,765
9,369
7,339
80
4,114
5,255
2,197
67,803
L
Sylvanus
MofnMane
Sylvanus
4,055
1,710
974
1,662
5,863
4,350
0
2,103
3,760
22,321
7,111
W
Ao Kuang
6,195
1,403
0
2,287
8,746
3,487
0
1,755
6,991
61,266
3,518
W
Chiron
3,123
1,146
351
3,090
8,212
2,437
0
1,194
7,012
0
28,136
L
Susano
X4r0nt3
Susano
5,131
896
0
3,394
10,880
4,365
0
3,024
7,856
0
45,287
L
2,180
550
0
2,004
7,278
2,626
0
5,289
1,989
49,761
0
W
Raijin
baycub
Raijin
6,234
1,164
0
1,250
6,851
2,417
0
2,013
4,838
59,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,457
Gold Earned
34,918
408
Minions Killed
390
0
Camps Cleared
0
1,164,727
Distance Traveled
1,188,520
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,073
506
75
6
0
233,294
0
L
Anubis
6,923
577
115
10
0
215,208
3
W
Nemesis
5,461
455
39
3
0
226,497
0
W
Surtr
9,338
778
115
10
0
248,131
1
L
Sylvanus
5,339
445
52
4
0
238,003
2
W
Ao Kuang
7,706
642
91
8
0
271,897
3
W
Chiron
5,109
426
36
3
0
203,739
0
L
Susano
6,553
546
67
6
0
264,278
0
L
Hera
6,569
547
99
8
0
213,944
5
W
Raijin
7,304
609
109
9
0
238,256
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role