Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SoftMilk
Kukulkan
Level 207
God Stats
1W - 1L
1,458 SR
Queue Stats
45W - 56L
1,474 Elo+
Solo
Fenrir
Fenrir
j22yosh
Fenrir
Level 158
God Stats
6W - 8L
1,388 SR
Queue Stats
407W - 396L
1,512 Elo+
Solo
Anhur
Anhur
rgknite7
Anhur
Level 193
God Stats
16W - 6L
1,631 SR
Queue Stats
615W - 615L
1,588 Elo+
Solo
Team Averages
Level 172
1,495 SR
1,515 Elo+

VS

Team Averages
Level 137
1,554 SR
1,532 Elo+
Skadi
Skadi
Aurion56
Skadi
Level 129
God Stats
1W - 2L
1,470 SR
Queue Stats
379W - 362L
1,571 Elo+
Solo
Hou Yi
Hou Yi
BobbyTallsocks
Hou Yi
Level 108
God Stats
1W - 2L
1,604 SR
Queue Stats
157W - 149L
1,477 Elo+
Solo
Aphrodite
Aphrodite
RodriguezJ7
Aphrodite
Level 158
God Stats
1W - 1L
1,417 SR
Queue Stats
25W - 22L
1,539 Elo+
Solo
Fenrir
Fenrir
Zarafiel
Fenrir
Level 164
God Stats
2W - 1L
1,828 SR
Queue Stats
123W - 115L
1,508 Elo+
Solo
Tiamat
Tiamat
cheche19
Tiamat
Level 128
God Stats
5W - 9L
1,450 SR
Queue Stats
408W - 385L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
2 / 1 / 12
8,352
759
15,110
10,906
5,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
 
Yemoja
15
1 / 0 / 13
7,742
704
4,688
7,417
7,274
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Kukulkan
SoftMilk
Kukulkan
16
6 / 1 / 7
9,012
819
13,451
8,587
4,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
j22yosh
Fenrir
14
4 / 1 / 8
8,372
761
8,783
19,329
14,143
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
rgknite7
Anhur
14
2 / 3 / 10
8,112
737
8,171
12,361
5,275
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Aurion56
Skadi
14
2 / 2 / 3
7,751
705
16,215
9,020
3,839
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

14
0 / 3 / 4
7,603
691
7,471
11,870
5,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
RodriguezJ7
Aphrodite
13
1 / 3 / 3
7,098
645
8,428
13,118
10,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
Zarafiel
Fenrir
15
3 / 4 / 1
8,000
727
6,901
10,973
12,385
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
cheche19
Tiamat
13
0 / 4 / 4
7,177
652
11,295
8,848
5,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
15
Kills
6
6
Deaths
16
50
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
1
12
8
W
Yemoja
 
Yemoja
1
0
13
7.5
L
Skadi
Aurion56
Skadi
2
2
3
1.75
L
0
3
4
0.67
L
Aphrodite
RodriguezJ7
Aphrodite
1
3
3
0.83
W
Kukulkan
SoftMilk
Kukulkan
6
1
7
9.5
L
Fenrir
Zarafiel
Fenrir
3
4
1
0.88
L
Tiamat
cheche19
Tiamat
0
4
4
0.5
W
Fenrir
j22yosh
Fenrir
4
1
8
8
W
Anhur
rgknite7
Anhur
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,203
Damage
50,310
58,600
Taken
53,829
36,991
Mitigated
36,964
35,612
Healing
23,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
15,110
8,439
935
898
10,906
5,943
904
4,238
6,668
0
27,773
W
Yemoja
 
Yemoja
4,688
618
15,245
3,691
7,417
7,274
177
3,048
4,369
6,677
0
L
Skadi
Aurion56
Skadi
16,215
3,491
734
223
9,020
3,839
0
4,041
4,937
0
33,740
L
7,471
3,719
475
2,827
11,870
5,266
0
4,645
7,032
0
20,537
L
Aphrodite
RodriguezJ7
Aphrodite
8,428
312
8,230
6,763
13,118
10,055
0
3,908
8,937
14,552
0
W
Kukulkan
SoftMilk
Kukulkan
13,451
1,057
1,076
1,361
8,587
4,356
38
3,667
4,920
33,994
0
L
Fenrir
Zarafiel
Fenrir
6,901
1,048
550
840
10,973
12,385
0
3,177
7,533
495
8,611
L
Tiamat
cheche19
Tiamat
11,295
207
433
2,136
8,848
5,419
0
2,368
6,346
18,620
0
W
Fenrir
j22yosh
Fenrir
8,783
855
920
5,990
19,329
14,143
355
7,408
11,921
0
9,997
W
Anhur
rgknite7
Anhur
8,171
5,060
2,321
3,175
12,361
5,275
203
1,836
10,525
0
18,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,590
Gold Earned
37,629
127
Minions Killed
107
0
Camps Cleared
0
1,000,424
Distance Traveled
1,019,590
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,352
759
30
3
0
207,718
3
W
Yemoja
7,742
704
1
0
0
165,069
0
L
Skadi
7,751
705
28
3
0
221,496
0
L
Hou Yi
7,603
691
38
3
0
231,575
0
L
Aphrodite
7,098
645
16
1
0
166,739
2
W
Kukulkan
9,012
819
60
5
0
197,740
0
L
Fenrir
8,000
727
5
0
0
186,234
0
L
Tiamat
7,177
652
20
2
0
213,546
0
W
Fenrir
8,372
761
6
1
0
230,775
0
W
Anhur
8,112
737
30
3
0
199,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role