Player Matchup

Thanatos
Thanatos
Aurora1000Cid
Thanatos
Level 27
God Stats
2W - 0L
1,800 SR
Queue Stats
15W - 23L
1,372 Elo+
Party 1
Jing Wei
Jing Wei
Chomcio
Jing Wei
Level 128
God Stats
2W - 0L
1,808 SR
Queue Stats
182W - 163L
1,520 Elo+
Solo
Ao Kuang
Ao Kuang
SapphireDeluxe
Ao Kuang
Level 123
God Stats
21W - 24L
1,436 SR
Queue Stats
877W - 914L
1,422 Elo+
Party 3
Raijin
Raijin
XPRayGuNRX
Raijin
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,215 Elo+
Party 1
Merlin
Merlin
temp-194377
Merlin
Level 146
God Stats
44W - 32L
1,668 SR
Queue Stats
288W - 302L
1,453 Elo+
Party 3
Team Averages
Level 102
1,642 SR
1,396 Elo+

VS

Team Averages
Level 97
1,521 SR
1,513 Elo+
Persephone
Persephone
 
Persephone
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Dawidkier
Fenrir
Level 119
God Stats
25W - 14L
1,475 SR
Queue Stats
37W - 22L
1,551 Elo+
Party 4
Bacchus
Bacchus
TheTension
Bacchus
Level 78
God Stats
8W - 5L
1,609 SR
Queue Stats
49W - 38L
1,482 Elo+
Party 4
Mulan
Mulan
Zwergiiii
Mulan
Level 141
God Stats
14W - 13L
1,558 SR
Queue Stats
169W - 160L
1,507 Elo+
Party 2
Anhur
Anhur
bitxarrako21
Anhur
Level 63
God Stats
7W - 13L
1,466 SR
Queue Stats
154W - 166L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aurora1000Cid
Thanatos
15
8 / 2 / 1
9,325
717
13,211
14,692
6,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
Chomcio
Jing Wei
12
3 / 2 / 0
8,062
620
10,588
11,725
3,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
12
3 / 5 / 1
6,667
513
7,712
12,273
7,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Raijin
XPRayGuNRX
Raijin
13
1 / 2 / 5
7,881
606
7,210
9,615
5,899
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
12
1 / 4 / 6
7,291
561
5,515
7,315
2,429
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
8
0 / 4 / 1
5,368
413
2,951
5,311
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Dawidkier
Fenrir
14
10 / 3 / 1
8,147
627
9,430
15,587
6,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
TheTension
Bacchus
10
0 / 2 / 5
6,525
502
4,126
13,160
12,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
Zwergiiii
Mulan
12
2 / 4 / 3
7,411
570
9,277
16,672
9,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 3 / 2
7,617
586
6,831
12,046
5,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
16
Kills
14
15
Deaths
16
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
4
1
0.13
W
Thanatos
Aurora1000Cid
Thanatos
8
2
1
4.25
W
Jing Wei
Chomcio
Jing Wei
3
2
0
1.5
L
Fenrir
Dawidkier
Fenrir
10
3
1
3.5
W
Ao Kuang
3
5
1
0.7
L
Bacchus
TheTension
Bacchus
0
2
5
1.25
W
Raijin
XPRayGuNRX
Raijin
1
2
5
1.75
L
Mulan
Zwergiiii
Mulan
2
4
3
0.88
L
2
3
2
1
W
Merlin
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,236
Damage
32,615
55,620
Taken
62,776
25,413
Mitigated
34,800
26,814
Healing
17,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
2,951
329
0
748
5,311
880
0
1,536
3,690
23,131
0
W
Thanatos
Aurora1000Cid
Thanatos
13,211
5,001
0
13,032
14,692
6,390
652
1,340
13,352
0
72,852
W
Jing Wei
Chomcio
Jing Wei
10,588
8,458
0
3,470
11,725
3,486
141
1,171
10,554
0
64,832
L
Fenrir
Dawidkier
Fenrir
9,430
2,543
0
5,778
15,587
6,924
0
4,588
10,777
0
45,588
W
Ao Kuang
7,712
1,738
0
3,673
12,273
7,209
0
2,468
9,805
24,481
0
L
Bacchus
TheTension
Bacchus
4,126
876
0
2,360
13,160
12,291
0
5,416
7,352
20,221
0
W
Raijin
XPRayGuNRX
Raijin
7,210
812
0
4,760
9,615
5,899
680
0
9,615
51,866
0
L
Mulan
Zwergiiii
Mulan
9,277
1,262
0
4,296
16,672
9,217
0
6,823
9,802
0
52,226
L
6,831
5,212
0
4,026
12,046
5,488
0
1,331
10,715
0
64,223
W
Merlin
5,515
357
0
1,879
7,315
2,429
0
2,098
5,217
51,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,226
Gold Earned
35,068
406
Minions Killed
332
0
Camps Cleared
0
1,299,079
Distance Traveled
1,205,662
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,368
413
39
3
0
170,041
2
W
Thanatos
9,325
717
94
7
0
316,597
0
W
Jing Wei
8,062
620
108
8
0
239,807
0
L
Fenrir
8,147
627
67
5
0
277,321
0
W
Ao Kuang
6,667
513
45
3
0
258,993
0
L
Bacchus
6,525
502
32
2
0
269,532
0
W
Raijin
7,881
606
82
6
0
233,749
0
L
Mulan
7,411
570
91
7
0
240,598
0
L
Anhur
7,617
586
103
8
0
248,170
0
W
Merlin
7,291
561
77
6
0
249,933
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role