Player Matchup

Thanatos
Thanatos
BOD-_-1986
Thanatos
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,475 Elo+
Solo
Izanami
Izanami
Darth_Vader1785
Izanami
Level 159
God Stats
1W - 2L
1,223 SR
Queue Stats
432W - 422L
1,462 Elo+
Solo
Ah Puch
Ah Puch
HenriqueLF_1978
Ah Puch
Level 141
God Stats
11W - 5L
1,769 SR
Queue Stats
446W - 454L
1,356 Elo+
Solo
Yemoja
Yemoja
SamaelSophia
Yemoja
Level 67
God Stats
5W - 2L
1,542 SR
Queue Stats
199W - 218L
1,477 Elo+
Party 1
Arachne
Arachne
TButler014
Arachne
Level 92
God Stats
7W - 6L
1,548 SR
Queue Stats
460W - 469L
1,523 Elo+
Party 1
Team Averages
Level 123
1,516 SR
1,459 Elo+

VS

Team Averages
Level 108
1,427 SR
1,475 Elo+
Pele
Pele
 
Pele
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
A Toucher
Ullr
Level 107
God Stats
0W - 4L
1,300 SR
Queue Stats
145W - 138L
1,508 Elo+
Solo
Shiva
Shiva
Arcthenos
Shiva
Level 137
God Stats
1W - 1L
1,680 SR
Queue Stats
785W - 793L
1,384 Elo+
Solo
King Arthur
King Arthur
HitMarker503
King Arthur
Level 61
God Stats
0W - 4L
1,153 SR
Queue Stats
209W - 226L
1,482 Elo+
Solo
Yemoja
Yemoja
jgpolegato
Yemoja
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 121L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BOD-_-1986
Thanatos
12
4 / 3 / 5
6,754
1,126
5,546
8,053
3,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 2 / 6
6,434
1,072
3,828
5,910
2,190
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 0 / 9
6,983
1,164
8,336
4,960
2,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
13
1 / 1 / 10
6,615
1,103
3,840
5,469
2,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
TButler014
Arachne
12
3 / 0 / 8
6,787
1,131
4,916
7,084
7,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
5
0 / 1 / 1
4,656
776
2,179
1,211
402
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ullr
1
0 / 0 / 0
1,592
265
0
0
0
Shiva
Arcthenos
Shiva
12
3 / 4 / 1
6,328
1,055
10,457
9,845
7,979
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
HitMarker503
King Arthur
11
2 / 6 / 1
5,845
974
5,521
11,263
8,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Yemoja
jgpolegato
Yemoja
14
1 / 1 / 5
6,780
1,130
5,067
7,015
4,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
12
Kills
6
6
Deaths
12
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
1
1
0.5
L
Ullr
0
0
0
0
L
Shiva
Arcthenos
Shiva
3
4
1
0.88
W
Thanatos
BOD-_-1986
Thanatos
4
3
5
2.17
W
2
2
6
2.5
W
2
0
9
6.5
L
King Arthur
HitMarker503
King Arthur
2
6
1
0.42
W
Yemoja
1
1
10
6
W
Arachne
TButler014
Arachne
3
0
8
7
L
Yemoja
jgpolegato
Yemoja
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,466
Damage
23,224
31,476
Taken
29,334
17,936
Mitigated
21,488
17,357
Healing
7,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,179
251
0
19
1,211
402
0
461
750
0
2,415
L
Ullr
0
0
0
0
0
0
0
0
0
0
0
L
Shiva
Arcthenos
Shiva
10,457
605
914
1,161
9,845
7,979
0
4,588
5,257
0
17,781
W
Thanatos
BOD-_-1986
Thanatos
5,546
1,686
416
2,836
8,053
3,469
708
1,077
6,806
0
8,017
W
3,828
2,818
704
1,345
5,910
2,190
404
1,134
4,731
0
9,486
W
8,336
201
605
1,574
4,960
2,016
105
667
4,255
22,576
0
L
King Arthur
HitMarker503
King Arthur
5,521
712
151
225
11,263
8,455
0
2,693
8,570
0
11,734
W
Yemoja
3,840
904
4,229
1,839
5,469
2,693
261
853
4,536
8,579
0
W
Arachne
TButler014
Arachne
4,916
3,338
1,173
2,636
7,084
7,568
91
1,336
5,454
0
6,543
L
Yemoja
jgpolegato
Yemoja
5,067
416
2,215
2,385
7,015
4,652
0
4,434
2,581
13,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,573
Gold Earned
25,201
70
Minions Killed
62
0
Camps Cleared
0
665,468
Distance Traveled
372,216
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,656
776
0
0
0
27,662
0
L
Ullr
1,592
265
0
0
0
0
0
L
Shiva
6,328
1,055
27
5
0
113,473
0
W
Thanatos
6,754
1,126
9
2
0
128,372
0
W
Izanami
6,434
1,072
17
3
0
124,326
0
W
Ah Puch
6,983
1,164
23
4
0
150,298
1
L
King Arthur
5,845
974
12
2
0
104,611
0
W
Yemoja
6,615
1,103
15
3
0
118,061
0
W
Arachne
6,787
1,131
6
1
0
144,411
0
L
Yemoja
6,780
1,130
23
4
0
126,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role