Player Matchup

Freya
Freya
 
Freya
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
EddwardElriCK
Tyr
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 218L
1,456 Elo+
Party 2
Ganesha
Ganesha
LuisCarlos16
Ganesha
Level 115
God Stats
27W - 15L
1,726 SR
Queue Stats
143W - 142L
1,591 Elo+
Party 1
Thanatos
Thanatos
TROYnick
Thanatos
Level 87
God Stats
8W - 11L
1,566 SR
Queue Stats
524W - 475L
1,490 Elo+
Party 2
Team Averages
Level 101
1,558 SR
1,507 Elo+

VS

Team Averages
Level 92
1,445 SR
1,465 Elo+
Chang'e
Chang'e
 
Chang'e
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
FaintCrystal
Tiamat
Level 124
God Stats
1W - 4L
1,462 SR
Queue Stats
255W - 230L
1,503 Elo+
Solo
Da Ji
Da Ji
PlopDrop420
Da Ji
Level 125
God Stats
0W - 3L
1,262 SR
Queue Stats
323W - 317L
1,446 Elo+
Solo
Bacchus
Bacchus
atlantikmk
Bacchus
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 94L
1,472 Elo+
Solo
Chernobog
Chernobog
haann__mmma
Chernobog
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 35L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
6 / 1 / 1
9,503
679
12,445
9,420
4,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
 
Ullr
14
4 / 1 / 2
7,823
559
5,904
8,027
3,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 0 / 0
6,755
483
3,491
12,134
9,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ganesha
LuisCarlos16
Ganesha
11
0 / 3 / 6
7,219
516
3,105
12,153
9,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
TROYnick
Thanatos
12
0 / 4 / 2
6,841
489
3,824
13,562
6,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
0 / 0 / 0
7,923
566
7,647
8,848
5,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
12
3 / 3 / 2
7,542
539
6,767
6,218
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 3 / 2
7,664
547
8,029
13,832
6,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
atlantikmk
Bacchus
11
2 / 2 / 7
7,377
527
5,027
12,814
13,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
haann__mmma
Chernobog
9
0 / 2 / 2
5,597
400
3,416
6,238
2,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
10
Kills
9
9
Deaths
10
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
6
1
1
6.5
W
Ullr
 
Ullr
4
1
2
5
L
Chang'e
 
Chang'e
0
0
0
0
W
0
0
0
0
L
Tiamat
3
3
2
1.33
W
Ganesha
LuisCarlos16
Ganesha
0
3
6
1
L
4
3
2
1.67
W
Thanatos
TROYnick
Thanatos
0
4
2
0.25
L
Bacchus
atlantikmk
Bacchus
2
2
7
2.75
L
Chernobog
haann__mmma
Chernobog
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,769
Damage
30,886
55,296
Taken
47,950
32,419
Mitigated
31,353
21,268
Healing
13,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
12,445
3,898
0
4,452
9,420
4,167
147
1,573
7,847
70,442
5,990
W
Ullr
 
Ullr
5,904
1,972
0
1,343
8,027
3,125
852
2,752
5,275
0
64,808
L
Chang'e
 
Chang'e
7,647
1,446
0
6,840
8,848
5,176
0
43
8,805
60,800
0
W
3,491
573
0
3,904
12,134
9,276
0
6,147
5,159
43
38,278
L
Tiamat
6,767
1,060
0
1,009
6,218
4,106
0
995
5,200
54,077
0
W
Ganesha
LuisCarlos16
Ganesha
3,105
372
0
2,746
12,153
9,597
0
5,113
7,040
12,660
0
L
8,029
2,031
0
1,070
13,832
6,087
0
3,708
10,090
0
69,400
W
Thanatos
TROYnick
Thanatos
3,824
1,278
0
8,823
13,562
6,254
0
2,932
10,534
0
56,339
L
Bacchus
atlantikmk
Bacchus
5,027
1,274
0
3,129
12,814
13,687
0
5,931
6,581
20,365
0
L
Chernobog
haann__mmma
Chernobog
3,416
1,897
0
1,347
6,238
2,297
0
4,294
1,708
0
29,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,141
Gold Earned
36,103
409
Minions Killed
397
0
Camps Cleared
0
1,388,461
Distance Traveled
1,225,058
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,503
679
146
10
0
270,639
2
W
Ullr
7,823
559
122
9
0
266,933
0
L
Chang'e
7,923
566
112
8
0
216,930
8
W
Tyr
6,755
483
60
4
0
258,119
0
L
Tiamat
7,542
539
104
7
0
261,192
4
W
Ganesha
7,219
516
0
0
0
293,851
2
L
Da Ji
7,664
547
98
7
0
292,977
0
W
Thanatos
6,841
489
81
6
0
298,919
0
L
Bacchus
7,377
527
29
2
0
288,311
6
L
Chernobog
5,597
400
54
4
0
165,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role