Player Matchup

Ares
Ares
 
Ares
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
AjLaKaos
Bastet
Level 156
God Stats
30W - 42L
1,553 SR
Queue Stats
685W - 700L
1,365 Elo+
Solo
Agni
Agni
KaputSquirrel51
Agni
Level 105
God Stats
9W - 3L
1,517 SR
Queue Stats
397W - 369L
1,433 Elo+
Solo
Cernunnos
Cernunnos
Killerfang0
Cernunnos
Level 129
God Stats
3W - 0L
1,712 SR
Queue Stats
128W - 118L
1,441 Elo+
Solo
Skadi
Skadi
i-Swaavy
Skadi
Level 145
God Stats
5W - 0L
1,647 SR
Queue Stats
231W - 242L
1,462 Elo+
Solo
Team Averages
Level 135
1,586 SR
1,440 Elo+

VS

Team Averages
Level 94
1,345 SR
1,417 Elo+
Sun Wukong
Sun Wukong
Ferisflash21
Sun Wukong
Level 86
God Stats
4W - 5L
1,458 SR
Queue Stats
278W - 302L
1,369 Elo+
Solo
Sol
Sol
JetLyfeTy
Sol
Level 95
God Stats
0W - 2L
1,290 SR
Queue Stats
11W - 11L
1,412 Elo+
Solo
Surtr
Surtr
Lordking8966
Surtr
Level 47
God Stats
17W - 19L
1,241 SR
Queue Stats
104W - 105L
1,425 Elo+
Solo
Ix Chel
Ix Chel
SeedOfEchidna
Ix Chel
Level 158
God Stats
34W - 38L
1,498 SR
Queue Stats
531W - 493L
1,498 Elo+
Solo
Ishtar
Ishtar
bitt3rswt_
Ishtar
Level 84
God Stats
1W - 5L
1,239 SR
Queue Stats
148W - 164L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 0 / 3
7,598
507
4,173
13,719
12,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bastet
AjLaKaos
Bastet
14
3 / 1 / 4
8,649
577
9,229
15,694
6,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 2 / 1
8,190
546
9,077
7,223
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Killerfang0
Cernunnos
15
5 / 1 / 1
9,139
609
7,331
8,344
4,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Skadi
i-Swaavy
Skadi
14
3 / 0 / 1
8,811
587
5,952
7,969
3,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ferisflash21
Sun Wukong
11
1 / 3 / 1
6,784
452
4,268
14,347
7,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 0 / 1
6,847
456
6,923
8,362
3,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
1 / 6 / 0
7,863
524
4,871
11,514
4,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
12
1 / 1 / 1
7,554
504
7,278
11,306
7,639
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
bitt3rswt_
Ishtar
8
0 / 3 / 0
5,773
385
2,228
5,140
1,632
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
13
Kills
4
4
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
0
3
2.5
W
Bastet
AjLaKaos
Bastet
3
1
4
5
L
Sun Wukong
Ferisflash21
Sun Wukong
1
3
1
0.5
L
1
0
1
1.5
W
1
2
1
0.75
W
Cernunnos
Killerfang0
Cernunnos
5
1
1
5.5
L
1
6
0
0.17
L
Ix Chel
1
1
1
1.5
L
Ishtar
bitt3rswt_
Ishtar
0
3
0
0
W
Skadi
i-Swaavy
Skadi
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,762
Damage
25,568
52,949
Taken
50,669
29,954
Mitigated
24,262
19,752
Healing
11,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,173
201
0
4,088
13,719
12,768
0
4,826
8,893
20,487
0
W
Bastet
AjLaKaos
Bastet
9,229
1,968
0
9,777
15,694
6,247
0
1,816
13,878
0
68,361
L
Sun Wukong
Ferisflash21
Sun Wukong
4,268
1,104
0
1,852
14,347
7,232
342
3,307
10,956
0
31,229
L
6,923
337
0
3,963
8,362
3,050
0
4,714
3,156
45,914
4,387
W
9,077
49
0
500
7,223
3,065
0
4,502
2,721
59,082
0
W
Cernunnos
Killerfang0
Cernunnos
7,331
3,427
0
3,137
8,344
4,108
614
217
8,127
0
65,220
L
4,871
2,107
0
1,191
11,514
4,709
508
0
11,514
792
46,199
L
Ix Chel
7,278
1,335
428
3,747
11,306
7,639
0
3,739
7,438
35,967
0
L
Ishtar
bitt3rswt_
Ishtar
2,228
1,118
0
420
5,140
1,632
0
785
4,355
0
20,625
W
Skadi
i-Swaavy
Skadi
5,952
2,881
0
2,250
7,969
3,766
1,470
3,049
4,920
0
80,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,387
Gold Earned
34,821
447
Minions Killed
287
0
Camps Cleared
0
1,459,301
Distance Traveled
1,330,974
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,598
507
17
1
0
291,935
4
W
Bastet
8,649
577
94
6
0
339,239
0
L
Sun Wukong
6,784
452
40
3
0
309,298
4
L
Sol
6,847
456
73
5
0
294,653
7
W
Agni
8,190
546
103
7
0
288,042
0
W
Cernunnos
9,139
609
96
6
0
267,632
0
L
Surtr
7,863
524
73
5
0
282,043
0
L
Ix Chel
7,554
504
60
4
0
269,873
3
L
Ishtar
5,773
385
41
3
0
175,107
3
W
Skadi
8,811
587
137
9
0
272,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role