Player Matchup

Arachne
Arachne
 
Arachne
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SantaNak3d
Kukulkan
Level 146
God Stats
5W - 3L
1,573 SR
Queue Stats
349W - 322L
1,448 Elo+
Solo
Chaac
Chaac
TTV_Kidd_Kiddd
Chaac
Level 117
God Stats
43W - 41L
1,521 SR
Queue Stats
263W - 264L
1,457 Elo+
Solo
Geb
Geb
yasserbaubooa
Geb
Level 129
God Stats
19W - 9L
1,629 SR
Queue Stats
368W - 376L
1,417 Elo+
Solo
Team Averages
Level 114
1,545 SR
1,464 Elo+

VS

Team Averages
Level 105
1,561 SR
1,436 Elo+
Ullr
Ullr
 
Ullr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Killerfang0
Anhur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 118L
1,450 Elo+
Solo
Artio
Artio
soultakerJJ
Artio
Level 109
God Stats
4W - 5L
1,615 SR
Queue Stats
427W - 408L
1,393 Elo+
Solo
Fenrir
Fenrir
yXShadow-_
Fenrir
Level 41
God Stats
1W - 1L
1,713 SR
Queue Stats
32W - 32L
1,453 Elo+
Solo
Raijin
Raijin
zmankiller1
Raijin
Level 107
God Stats
11W - 10L
1,480 SR
Queue Stats
358W - 379L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
0 / 1 / 0
4,246
607
576
7,117
2,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
 
Jing Wei
7
0 / 0 / 0
3,901
557
2,162
4,540
1,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
SantaNak3d
Kukulkan
8
2 / 1 / 0
5,077
725
2,370
2,081
679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
2 / 0 / 0
5,375
768
3,046
4,902
2,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 1 / 0
4,211
602
1,932
3,859
2,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
7
0 / 0 / 1
3,832
547
2,418
3,279
1,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 2 / 0
3,950
564
1,424
4,500
2,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

6
0 / 0 / 1
4,068
581
1,217
5,811
3,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
yXShadow-_
Fenrir
6
1 / 1 / 0
3,853
550
1,375
3,895
1,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
3
0 / 1 / 0
3,257
465
893
1,442
334

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
4
Kills
1
3
Deaths
4
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
0
1
0
0
W
Jing Wei
 
Jing Wei
0
0
0
0
L
Ullr
 
Ullr
0
0
1
0.5
L
0
2
0
0
W
Kukulkan
SantaNak3d
Kukulkan
2
1
0
2
W
2
0
0
2
L
0
0
1
0.5
L
Fenrir
yXShadow-_
Fenrir
1
1
0
1
W
0
1
0
0
L
Raijin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,086
Damage
7,327
22,499
Taken
18,927
8,765
Mitigated
8,396
7,112
Healing
6,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
576
576
0
1,384
7,117
2,271
0
217
6,900
0
25,946
W
Jing Wei
 
Jing Wei
2,162
1,737
0
2,450
4,540
1,167
340
724
3,816
0
16,114
L
Ullr
 
Ullr
2,418
1,360
0
1,156
3,279
1,011
0
1,038
2,241
0
22,413
L
1,424
656
0
768
4,500
2,009
0
0
4,500
0
17,481
W
Kukulkan
SantaNak3d
Kukulkan
2,370
581
0
750
2,081
679
354
676
1,405
34,539
0
W
3,046
393
0
1,704
4,902
2,157
303
0
4,902
0
33,715
L
1,217
208
188
2,624
5,811
3,726
0
1,540
4,271
8,892
0
L
Fenrir
yXShadow-_
Fenrir
1,375
258
0
837
3,895
1,316
0
1,306
2,589
0
10,976
W
1,932
274
81
743
3,859
2,491
0
493
3,366
14,512
0
L
Raijin
893
132
0
582
1,442
334
0
418
1,024
6,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,810
Gold Earned
18,960
193
Minions Killed
126
0
Camps Cleared
0
688,519
Distance Traveled
564,649
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,246
607
45
6
0
175,788
0
W
Jing Wei
3,901
557
25
4
0
127,265
1
L
Ullr
3,832
547
42
6
0
121,211
0
L
Anhur
3,950
564
30
4
0
131,249
1
W
Kukulkan
5,077
725
55
8
0
112,188
0
W
Chaac
5,375
768
56
8
0
129,413
0
L
Artio
4,068
581
12
2
0
156,548
2
L
Fenrir
3,853
550
22
3
0
112,166
0
W
Geb
4,211
602
12
2
0
143,865
3
L
Raijin
3,257
465
20
3
0
43,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role