Player Matchup

Mercury
Mercury
 
Mercury
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AsAstraeus
Kukulkan
Level 57
God Stats
52W - 54L
1,572 SR
Queue Stats
102W - 129L
1,408 Elo+
Solo
Hercules
Hercules
Grimmz3701
Hercules
Level 47
God Stats
1W - 1L
1,208 SR
Queue Stats
49W - 78L
1,330 Elo+
Solo
Danzaburou
Danzaburou
PIMPx187
Danzaburou
Level 127
God Stats
32W - 31L
1,486 SR
Queue Stats
368W - 395L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
XITZ BackLashX
Cthulhu
Level 111
God Stats
7W - 4L
1,555 SR
Queue Stats
178W - 200L
1,447 Elo+
Party 1
Team Averages
Level 85
1,464 SR
1,433 Elo+

VS

Team Averages
Level 88
1,463 SR
1,342 Elo+
Chronos
Chronos
FranckyKillerFr
Chronos
Level 85
God Stats
1W - 5L
1,269 SR
Queue Stats
93W - 106L
1,449 Elo+
Solo
Hachiman
Hachiman
Megashell2
Hachiman
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
997 Elo+
Solo
Anhur
Anhur
Rndys
Anhur
Level 174
God Stats
24W - 20L
1,530 SR
Queue Stats
422W - 375L
1,492 Elo+
Solo
Janus
Janus
elharakirii
Janus
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 78L
1,392 Elo+
Solo
Izanami
Izanami
xXbuddhaWukongXx
Izanami
Level 88
God Stats
29W - 27L
1,517 SR
Queue Stats
193W - 211L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
1 / 3 / 1
8,008
501
4,230
12,867
3,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
AsAstraeus
Kukulkan
14
0 / 2 / 0
8,259
516
4,142
7,581
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Grimmz3701
Hercules
11
0 / 6 / 0
6,977
436
3,802
21,390
11,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
PIMPx187
Danzaburou
16
8 / 2 / 2
10,194
637
12,439
11,433
4,399
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 8 / 5
7,555
472
10,766
19,825
9,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 5
9,668
604
10,424
9,263
4,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hachiman
Megashell2
Hachiman
8
1 / 4 / 2
6,295
393
4,490
7,486
2,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Rndys
Anhur
18
14 / 1 / 1
11,094
693
20,887
13,618
5,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 1 / 2
8,289
518
6,174
8,110
3,152
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 5 / 2
8,205
513
4,775
12,931
5,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
12
Kills
20
21
Deaths
12
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
3
1
0.5
W
Kukulkan
AsAstraeus
Kukulkan
0
2
0
0
L
2
1
5
4.5
W
Hercules
Grimmz3701
Hercules
0
6
0
0
L
Hachiman
Megashell2
Hachiman
1
4
2
0.5
W
Danzaburou
PIMPx187
Danzaburou
8
2
2
4.5
L
Anhur
Rndys
Anhur
14
1
1
14.5
W
3
8
5
0.69
L
1
1
2
2
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,379
Damage
46,750
73,096
Taken
51,408
31,226
Mitigated
21,422
18,371
Healing
10,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,230
2,443
0
1,221
12,867
3,552
0
2,342
10,525
0
65,647
W
Kukulkan
AsAstraeus
Kukulkan
4,142
0
0
2,306
7,581
2,227
82
1,147
6,434
71,947
0
L
10,424
3,859
0
3,179
9,263
4,872
1,130
2,022
7,103
62,710
6,551
W
Hercules
Grimmz3701
Hercules
3,802
1,887
0
6,426
21,390
11,353
464
7,890
13,500
0
42,914
L
Hachiman
Megashell2
Hachiman
4,490
3,512
0
829
7,486
2,650
552
2,270
5,064
0
18,222
W
Danzaburou
PIMPx187
Danzaburou
12,439
5,031
0
3,459
11,433
4,399
2,975
734
10,699
0
71,912
L
Anhur
Rndys
Anhur
20,887
14,552
0
4,960
13,618
5,603
741
2,751
10,660
0
106,016
W
10,766
317
117
4,842
19,825
9,695
0
3,758
16,067
36,994
0
L
6,174
898
0
0
8,110
3,152
174
3,756
4,223
62,908
0
L
4,775
3,743
0
1,235
12,931
5,145
913
3,072
9,450
0
52,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,993
Gold Earned
43,551
434
Minions Killed
452
0
Camps Cleared
0
1,627,552
Distance Traveled
1,332,350
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,008
501
90
6
0
393,125
0
W
Kukulkan
8,259
516
125
8
0
314,780
4
L
Chronos
9,668
604
118
7
0
289,327
0
W
Hercules
6,977
436
70
4
0
313,640
0
L
Hachiman
6,295
393
26
2
0
193,982
0
W
Danzaburou
10,194
637
108
7
0
281,099
0
L
Anhur
11,094
693
128
8
0
297,038
0
W
Cthulhu
7,555
472
41
3
0
324,908
7
L
Janus
8,289
518
89
6
0
263,326
0
L
Izanami
8,205
513
91
6
0
288,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role