Player Matchup

Sol
Sol
Pusheen17
Sol
Level 26
God Stats
20W - 19L
1,472 SR
Queue Stats
20W - 19L
1,401 Elo+
Party 1
Danzaburou
Danzaburou
StoNeyJoey209
Danzaburou
Level 128
God Stats
145W - 129L
1,559 SR
Queue Stats
703W - 738L
1,466 Elo+
Party 1
Cthulhu
Cthulhu
xQueen-95x
Cthulhu
Level 104
God Stats
38W - 38L
1,597 SR
Queue Stats
613W - 649L
1,427 Elo+
Party 1
Team Averages
Level 86
1,543 SR
1,431 Elo+

VS

Team Averages
Level 109
1,478 SR
1,572 Elo+
Jormungandr
Jormungandr
ChairBourne
Jormungandr
Level 59
God Stats
1W - 0L
1,545 SR
Queue Stats
41W - 46L
1,500 Elo+
Party 2
Janus
Janus
OrangeNasty
Janus
Level 123
God Stats
8W - 5L
1,605 SR
Queue Stats
63W - 62L
1,552 Elo+
Party 2
Heimdallr
Heimdallr
Yamaikochan
Heimdallr
Level 145
God Stats
1W - 1L
1,283 SR
Queue Stats
37W - 25L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 1
10,095
721
5,434
11,107
3,317
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
StoNeyJoey209
Danzaburou
13
1 / 1 / 2
9,660
690
10,133
14,098
4,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
xQueen-95x
Cthulhu
11
0 / 4 / 3
9,102
650
6,457
17,842
16,126
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChairBourne
Jormungandr
14
2 / 2 / 3
10,819
773
11,443
16,815
22,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 0 / 3
11,282
806
16,945
6,715
3,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Yamaikochan
Heimdallr
12
1 / 2 / 4
9,959
711
8,455
9,714
4,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
4
Kills
5
5
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ChairBourne
Jormungandr
2
2
3
1.75
W
2
0
3
3.5
L
3
0
1
3.5
L
Danzaburou
StoNeyJoey209
Danzaburou
1
1
2
2
W
Heimdallr
Yamaikochan
Heimdallr
1
2
4
1.5
L
Cthulhu
xQueen-95x
Cthulhu
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,024
Damage
36,843
43,047
Taken
33,244
24,185
Mitigated
30,833
2,338
Healing
10,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ChairBourne
Jormungandr
11,443
1,741
286
6,121
16,815
22,803
121
7,203
9,612
33,701
0
W
16,945
1,226
0
1,639
6,715
3,369
1,140
1,882
4,833
89,612
0
L
5,434
2,165
0
1,538
11,107
3,317
0
6,944
3,644
24,143
0
L
Danzaburou
StoNeyJoey209
Danzaburou
10,133
2,654
0
800
14,098
4,742
0
10,306
3,090
0
47,998
W
Heimdallr
Yamaikochan
Heimdallr
8,455
5,190
0
2,051
9,714
4,661
1,548
3,266
6,448
0
33,973
L
Cthulhu
xQueen-95x
Cthulhu
6,457
237
0
0
17,842
16,126
0
9,386
7,336
29,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,857
Gold Earned
32,060
150
Minions Killed
210
0
Camps Cleared
0
834,959
Distance Traveled
786,301
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,819
773
40
3
0
254,830
0
W
Janus
11,282
806
136
10
0
286,925
0
L
Sol
10,095
721
46
3
0
263,684
0
L
Danzaburou
9,660
690
62
4
0
261,968
4
W
Heimdallr
9,959
711
34
2
0
244,546
0
L
Cthulhu
9,102
650
42
3
0
309,307
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role