Player Matchup

Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
BigWolly
Baron Samedi
Level 126
God Stats
10W - 8L
1,642 SR
Queue Stats
402W - 377L
1,494 Elo+
Party 1
Anubis
Anubis
GaiusBoNuS2017
Anubis
Level 81
God Stats
31W - 31L
1,472 SR
Queue Stats
410W - 450L
1,395 Elo+
Solo
Danzaburou
Danzaburou
LuigiMarines
Danzaburou
Level 149
God Stats
10W - 3L
1,609 SR
Queue Stats
113W - 103L
1,561 Elo+
Solo
Susano
Susano
MyWayLight
Susano
Level 65
God Stats
1W - 1L
1,603 SR
Queue Stats
26W - 21L
1,474 Elo+
Solo
Team Averages
Level 110
1,565 SR
1,485 Elo+

VS

Team Averages
Level 106
1,545 SR
1,373 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
CommanderCody17
Surtr
Level 136
God Stats
1W - 3L
1,735 SR
Queue Stats
251W - 224L
1,501 Elo+
Solo
Agni
Agni
Ethoie
Agni
Level 124
God Stats
1W - 2L
1,789 SR
Queue Stats
162W - 175L
1,386 Elo+
Solo
Neith
Neith
Il_Joker_FPS
Neith
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,264 Elo+
Solo
Nemesis
Nemesis
onlyzyrus
Nemesis
Level 101
God Stats
0W - 3L
1,202 SR
Queue Stats
3W - 11L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 6 / 3
7,468
574
10,476
11,929
4,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
BigWolly
Baron Samedi
13
3 / 2 / 4
8,498
654
4,284
9,378
10,067
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 2 / 2
8,647
665
6,433
7,265
3,953
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
LuigiMarines
Danzaburou
14
3 / 1 / 3
9,043
696
10,078
8,193
3,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
MyWayLight
Susano
12
2 / 5 / 3
6,918
532
6,954
11,697
4,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 3 / 5
6,830
525
2,917
10,987
6,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

13
10 / 4 / 3
8,196
630
14,515
19,442
15,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
Ethoie
Agni
6
0 / 1 / 0
4,684
360
295
2,038
478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 4 / 3
6,920
532
4,463
9,955
3,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
onlyzyrus
Nemesis
13
4 / 1 / 2
7,295
561
6,596
11,375
4,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
29
13
Kills
16
16
Deaths
13
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
6
3
0.58
L
Aphrodite
 
Aphrodite
0
3
5
0.83
W
Baron Samedi
BigWolly
Baron Samedi
3
2
4
2.5
L
10
4
3
2.88
L
Agni
Ethoie
Agni
0
1
0
0
W
3
2
2
2
L
2
4
3
0.88
W
Danzaburou
LuigiMarines
Danzaburou
3
1
3
4.5
W
Susano
MyWayLight
Susano
2
5
3
0.7
L
Nemesis
onlyzyrus
Nemesis
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,225
Damage
28,786
48,462
Taken
53,797
26,909
Mitigated
29,844
17,932
Healing
14,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,476
4,182
0
3,584
11,929
4,883
130
1,422
10,507
47,441
5,001
L
Aphrodite
 
Aphrodite
2,917
722
2,386
5,175
10,987
6,065
0
4,279
6,708
22,532
0
W
Baron Samedi
BigWolly
Baron Samedi
4,284
608
491
3,077
9,378
10,067
252
898
8,480
36,818
0
L
14,515
7,065
0
4,572
19,442
15,252
6
9,715
9,727
1,467
55,347
L
Agni
Ethoie
Agni
295
78
0
500
2,038
478
0
591
1,447
11,561
0
W
6,433
185
0
3,733
7,265
3,953
722
591
6,674
59,572
0
L
4,463
1,032
0
1,507
9,955
3,495
702
3,298
6,657
0
41,270
W
Danzaburou
LuigiMarines
Danzaburou
10,078
5,058
0
3,506
8,193
3,390
2,989
756
7,437
0
73,335
W
Susano
MyWayLight
Susano
6,954
1,811
0
3,541
11,697
4,616
220
371
11,326
0
51,360
L
Nemesis
onlyzyrus
Nemesis
6,596
2,378
0
700
11,375
4,554
0
2,719
8,656
0
57,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,574
Gold Earned
33,925
443
Minions Killed
290
0
Camps Cleared
0
1,193,535
Distance Traveled
1,111,460
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,468
574
93
7
0
217,670
4
L
Aphrodite
6,830
525
34
3
0
266,194
1
W
Baron Samedi
8,498
654
45
3
0
227,654
0
L
Surtr
8,196
630
76
6
0
248,561
2
L
Agni
4,684
360
24
2
0
76,833
0
W
Anubis
8,647
665
116
9
0
236,294
1
L
Neith
6,920
532
71
5
0
229,906
0
W
Danzaburou
9,043
696
123
9
0
231,908
2
W
Susano
6,918
532
66
5
0
280,009
1
L
Nemesis
7,295
561
85
7
0
289,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role