Player Matchup

Charybdis
Charybdis
Oath_keeper0509
Charybdis
Level 145
God Stats
126W - 83L
1,591 SR
Queue Stats
496W - 499L
1,395 Elo+
Solo
Chang'e
Chang'e
RandreaM9614
Chang'e
Level 165
God Stats
95W - 100L
1,514 SR
Queue Stats
749W - 824L
1,476 Elo+
Solo
Neith
Neith
ShadyFlanks
Neith
Level 79
God Stats
1W - 0L
1,746 SR
Queue Stats
2W - 5L
1,278 Elo+
Party 1
Da Ji
Da Ji
Sloppzz
Da Ji
Level 81
God Stats
22W - 13L
1,564 SR
Queue Stats
254W - 223L
1,507 Elo+
Solo
Izanami
Izanami
deathdealer88965
Izanami
Level 86
God Stats
35W - 30L
1,554 SR
Queue Stats
98W - 112L
1,446 Elo+
Party 1
Team Averages
Level 111
1,594 SR
1,420 Elo+

VS

Team Averages
Level 107
1,431 SR
1,487 Elo+
Athena
Athena
Aquatictoys
Athena
Level 159
God Stats
1W - 5L
1,355 SR
Queue Stats
212W - 207L
1,525 Elo+
Solo
Pele
Pele
Mr Meepsta
Pele
Level 34
God Stats
6W - 10L
1,286 SR
Queue Stats
129W - 149L
1,393 Elo+
Solo
Izanami
Izanami
Spudzy
Izanami
Level 109
God Stats
5W - 3L
1,573 SR
Queue Stats
39W - 21L
1,578 Elo+
Solo
Nox
Nox
itsNapash
Nox
Level 132
God Stats
3W - 6L
1,441 SR
Queue Stats
95W - 75L
1,576 Elo+
Solo
Anubis
Anubis
vtec_bruv
Anubis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 119L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Oath_keeper0509
Charybdis
7
2 / 0 / 0
4,219
844
2,329
3,384
746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
RandreaM9614
Chang'e
7
0 / 0 / 0
3,772
754
170
1,736
416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 0 / 1
3,363
673
1,764
1,804
500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
Sloppzz
Da Ji
6
1 / 0 / 1
4,037
807
1,233
3,345
1,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

5
0 / 0 / 2
3,356
671
1,006
1,380
448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
5
0 / 0 / 0
3,320
664
859
2,973
1,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

1
0 / 0 / 0
2,445
489
0
0
0
Izanami
Spudzy
Izanami
5
0 / 2 / 0
3,108
622
898
2,582
723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 0 / 0
3,628
726
0
850
264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
vtec_bruv
Anubis
6
0 / 2 / 0
3,204
641
1,575
4,749
1,719
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
4
Kills
0
0
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Athena
0
0
0
0
L
0
0
0
0
W
Charybdis
Oath_keeper0509
Charybdis
2
0
0
2
W
Chang'e
RandreaM9614
Chang'e
0
0
0
0
W
1
0
1
1.5
W
Da Ji
Sloppzz
Da Ji
1
0
1
1.5
L
Izanami
Spudzy
Izanami
0
2
0
0
W
0
0
2
1
L
0
0
0
0
L
Anubis
vtec_bruv
Anubis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,502
Damage
3,332
11,649
Taken
11,154
3,142
Mitigated
4,141
5,698
Healing
4,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
859
459
0
973
2,973
1,435
0
0
2,973
4,727
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
Oath_keeper0509
Charybdis
2,329
1,283
0
2,361
3,384
746
0
1,549
1,835
0
23,215
W
Chang'e
RandreaM9614
Chang'e
170
40
174
1,180
1,736
416
0
0
1,736
19,898
0
W
1,764
334
0
645
1,804
500
0
700
1,104
0
11,604
W
Da Ji
Sloppzz
Da Ji
1,233
409
0
1,091
3,345
1,032
0
96
3,249
0
21,640
L
Izanami
Spudzy
Izanami
898
402
0
421
2,582
723
0
0
2,582
0
17,152
W
1,006
551
0
247
1,380
448
0
89
1,291
0
17,639
L
0
0
0
270
850
264
0
160
680
16,359
0
L
Anubis
vtec_bruv
Anubis
1,575
0
0
2,375
4,749
1,719
0
0
4,749
16,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,747
Gold Earned
15,705
166
Minions Killed
127
0
Camps Cleared
0
485,282
Distance Traveled
360,497
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
3,320
664
5
1
0
95,903
2
L
Pele
2,445
489
0
0
0
0
0
W
Charybdis
4,219
844
38
8
0
80,900
0
W
Chang'e
3,772
754
44
9
0
109,281
0
W
Neith
3,363
673
15
3
0
104,004
0
W
Da Ji
4,037
807
37
7
0
103,380
0
L
Izanami
3,108
622
47
9
0
84,564
0
W
Izanami
3,356
671
32
6
0
87,717
0
L
Nox
3,628
726
48
10
0
89,726
2
L
Anubis
3,204
641
27
5
0
90,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role