Player Matchup

Hercules
Hercules
Orcid
Hercules
Level 128
God Stats
3W - 5L
1,465 SR
Queue Stats
95W - 62L
1,580 Elo+
Solo
Artio
Artio
PoppyShoeLow
Artio
Level 129
God Stats
4W - 0L
1,903 SR
Queue Stats
97W - 79L
1,487 Elo+
Solo
Medusa
Medusa
R3PT1LL14N
Medusa
Level 104
God Stats
23W - 22L
1,532 SR
Queue Stats
142W - 125L
1,524 Elo+
Solo
Nu Wa
Nu Wa
dieNkill20
Nu Wa
Level 141
God Stats
1W - 0L
1,907 SR
Queue Stats
87W - 120L
1,400 Elo+
Solo
Anubis
Anubis
grahs360
Anubis
Level 81
God Stats
8W - 12L
1,267 SR
Queue Stats
35W - 46L
1,437 Elo+
Solo
Team Averages
Level 117
1,615 SR
1,486 Elo+

VS

Team Averages
Level 79
1,494 SR
1,480 Elo+
Cthulhu
Cthulhu
CosmicalRoses
Cthulhu
Level 64
God Stats
51W - 40L
1,602 SR
Queue Stats
102W - 104L
1,534 Elo+
Party 1
Danzaburou
Danzaburou
Kushina5_amos
Danzaburou
Level 99
God Stats
7W - 12L
1,234 SR
Queue Stats
150W - 164L
1,432 Elo+
Party 1
Osiris
Osiris
L1L_M1KE_4000
Osiris
Level 118
God Stats
6W - 7L
1,429 SR
Queue Stats
617W - 565L
1,510 Elo+
Party 1
Thanatos
Thanatos
UltraShot__212
Thanatos
Level 17
God Stats
10W - 6L
1,418 SR
Queue Stats
46W - 56L
1,417 Elo+
Party 1
Agni
Agni
unheardpapa
Agni
Level 99
God Stats
2W - 2L
1,785 SR
Queue Stats
186W - 193L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Orcid
Hercules
15
10 / 0 / 3
9,211
614
13,284
14,060
7,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 3 / 11
7,874
525
6,465
16,568
13,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
R3PT1LL14N
Medusa
11
2 / 5 / 4
7,055
470
6,899
11,778
4,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nu Wa
15
10 / 2 / 8
9,159
611
13,213
10,401
4,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
grahs360
Anubis
14
0 / 1 / 0
7,495
500
4,792
6,919
3,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
3 / 3 / 5
7,752
517
9,503
13,153
11,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Kushina5_amos
Danzaburou
13
3 / 4 / 5
8,286
552
11,678
9,930
3,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 0
8,589
573
6,691
14,292
11,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
11
1 / 9 / 1
7,246
483
4,864
16,066
5,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 6 / 1
7,668
511
6,957
12,078
4,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
23
Kills
11
11
Deaths
23
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
3
3
5
1.83
L
Danzaburou
Kushina5_amos
Danzaburou
3
4
5
1.38
L
2
1
0
2
W
Hercules
Orcid
Hercules
10
0
3
11.5
W
1
3
11
2.17
W
Medusa
R3PT1LL14N
Medusa
2
5
4
0.8
L
Thanatos
1
9
1
0.17
W
Nu Wa
10
2
8
7
W
Anubis
grahs360
Anubis
0
1
0
0
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,653
Damage
39,693
59,726
Taken
65,519
33,760
Mitigated
37,717
21,269
Healing
19,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
9,503
769
556
3,383
13,153
11,736
0
5,624
7,529
33,433
0
L
Danzaburou
Kushina5_amos
Danzaburou
11,678
4,920
0
2,574
9,930
3,884
995
4,775
5,155
0
63,314
L
6,691
2,080
0
6,505
14,292
11,237
0
5,280
9,012
0
62,927
W
Hercules
Orcid
Hercules
13,284
4,921
0
3,942
14,060
7,420
0
3,583
10,477
0
76,606
W
6,465
1,116
1,338
6,330
16,568
13,638
115
5,836
10,732
21,419
0
W
Medusa
R3PT1LL14N
Medusa
6,899
2,030
305
1,985
11,778
4,914
0
2,531
9,247
0
46,150
L
Thanatos
4,864
2,232
0
4,633
16,066
5,994
0
5,619
10,447
0
42,375
W
Nu Wa
13,213
2,606
0
2,689
10,401
4,370
64
4,464
5,937
76,939
0
W
Anubis
grahs360
Anubis
4,792
0
0
4,680
6,919
3,418
0
46
6,873
54,139
0
L
6,957
445
0
2,284
12,078
4,866
0
3,172
8,906
48,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,794
Gold Earned
39,541
407
Minions Killed
361
0
Camps Cleared
0
1,498,318
Distance Traveled
1,500,950
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,752
517
42
3
0
322,084
0
L
Danzaburou
8,286
552
99
7
0
291,462
0
L
Osiris
8,589
573
82
5
0
294,228
2
W
Hercules
9,211
614
98
7
0
375,014
1
W
Artio
7,874
525
24
2
0
307,008
2
W
Medusa
7,055
470
82
5
0
271,879
1
L
Thanatos
7,246
483
57
4
0
299,938
0
W
Nu Wa
9,159
611
103
7
0
293,875
0
W
Anubis
7,495
500
100
7
0
250,542
0
L
Agni
7,668
511
81
5
0
293,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role