Player Matchup

Ravana
Ravana
BeanDaddy9769
Ravana
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 65L
1,288 Elo+
Party 1
Persephone
Persephone
DazZdiLLusION
Persephone
Level 121
God Stats
11W - 10L
1,499 SR
Queue Stats
308W - 315L
1,457 Elo+
Solo
Vamana
Vamana
JaunMoWin
Vamana
Level 101
God Stats
4W - 4L
1,334 SR
Queue Stats
197W - 186L
1,482 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kg Anubis
Morgan Le Fay
Level 118
God Stats
3W - 9L
1,330 SR
Queue Stats
278W - 289L
1,438 Elo+
Solo
Medusa
Medusa
lTheRealCKl
Medusa
Level 59
God Stats
3W - 6L
1,618 SR
Queue Stats
144W - 169L
1,446 Elo+
Party 1
Team Averages
Level 92
1,456 SR
1,422 Elo+

VS

Team Averages
Level 120
1,591 SR
1,455 Elo+
Merlin
Merlin
CIoutmydia
Merlin
Level 104
God Stats
7W - 6L
1,710 SR
Queue Stats
168W - 172L
1,477 Elo+
Solo
Khepri
Khepri
CaptainBlueBals
Khepri
Level 150
God Stats
1W - 0L
1,331 SR
Queue Stats
48W - 54L
1,421 Elo+
Solo
Discordia
Discordia
GuiceDaDon
Discordia
Level 69
God Stats
2W - 0L
1,748 SR
Queue Stats
43W - 63L
1,381 Elo+
Solo
Odin
Odin
Gwargaan
Odin
Level 153
God Stats
12W - 9L
1,563 SR
Queue Stats
1,183W - 1,267L
1,449 Elo+
Solo
Cabrakan
Cabrakan
thereaper21
Cabrakan
Level 126
God Stats
8W - 6L
1,601 SR
Queue Stats
724W - 445L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
8,186
682
3,806
9,436
5,376
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Persephone
DazZdiLLusION
Persephone
13
0 / 4 / 1
8,106
676
4,954
7,965
3,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
JaunMoWin
Vamana
15
1 / 5 / 7
8,967
747
9,096
12,365
9,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Kg Anubis
Morgan Le Fay
19
7 / 2 / 2
10,473
873
9,496
7,902
4,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
13
1 / 6 / 6
8,586
716
4,120
11,735
5,009
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CIoutmydia
Merlin
17
4 / 1 / 7
9,754
813
10,159
6,798
3,310
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
2 / 3 / 13
8,875
740
5,731
12,541
15,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
GuiceDaDon
Discordia
16
4 / 3 / 8
9,244
770
13,168
7,071
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
17
8 / 1 / 11
10,436
870
10,855
9,077
7,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
thereaper21
Cabrakan
14
4 / 4 / 8
9,091
758
6,160
10,198
11,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
69
11
Kills
22
22
Deaths
12
18
Assists
47
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Merlin
CIoutmydia
Merlin
4
1
7
7.5
W
2
3
13
2.83
L
Persephone
DazZdiLLusION
Persephone
0
4
1
0.13
W
Discordia
GuiceDaDon
Discordia
4
3
8
2.67
W
Odin
8
1
11
13.5
L
Vamana
JaunMoWin
Vamana
1
5
7
0.9
L
Morgan Le Fay
Kg Anubis
Morgan Le Fay
7
2
2
4
L
Medusa
1
6
6
0.67
W
Cabrakan
thereaper21
Cabrakan
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,472
Damage
46,073
49,403
Taken
45,685
28,178
Mitigated
42,248
10,341
Healing
12,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,806
561
908
980
9,436
5,376
130
7,403
1,843
1,845
7,413
W
Merlin
CIoutmydia
Merlin
10,159
111
1,748
1,970
6,798
3,310
654
2,597
4,113
24,485
0
W
5,731
292
1,678
2,306
12,541
15,683
0
3,463
8,630
13,402
0
L
Persephone
DazZdiLLusION
Persephone
4,954
211
0
774
7,965
3,542
0
5,863
2,016
14,164
0
W
Discordia
GuiceDaDon
Discordia
13,168
111
596
403
7,071
3,877
321
4,000
2,989
28,361
0
W
Odin
10,855
1,421
834
1,831
9,077
7,637
110
2,349
6,462
0
20,020
L
Vamana
JaunMoWin
Vamana
9,096
3,530
1,439
1,643
12,365
9,855
0
8,555
3,693
0
13,205
L
Morgan Le Fay
Kg Anubis
Morgan Le Fay
9,496
804
1,042
2,535
7,902
4,396
994
4,638
3,250
34,524
0
L
Medusa
4,120
2,202
0
1,020
11,735
5,009
554
8,274
3,343
0
9,053
W
Cabrakan
thereaper21
Cabrakan
6,160
496
653
583
10,198
11,741
520
2,773
7,217
7,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,318
Gold Earned
47,400
123
Minions Killed
110
0
Camps Cleared
0
1,170,495
Distance Traveled
1,126,342
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,186
682
10
1
0
231,372
0
W
Merlin
9,754
813
27
2
0
210,471
0
W
Khepri
8,875
740
12
1
0
234,005
0
L
Persephone
8,106
676
24
2
0
181,483
0
W
Discordia
9,244
770
37
3
0
214,993
0
W
Odin
10,436
870
25
2
0
260,538
0
L
Vamana
8,967
747
12
1
0
267,917
0
L
Morgan Le Fay
10,473
873
66
6
0
258,637
4
L
Medusa
8,586
716
11
1
0
231,086
0
W
Cabrakan
9,091
758
9
1
0
206,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role