Player Matchup

Vamana
Vamana
Anubes467
Vamana
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,463 Elo+
Party 1
Chang'e
Chang'e
Hephaisztosz
Chang'e
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
259W - 270L
1,445 Elo+
Solo
Shiva
Shiva
ItzMrHoly
Shiva
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,498 Elo+
Party 1
Jormungandr
Jormungandr
continentalclub0
Jormungandr
Level 58
God Stats
3W - 1L
1,269 SR
Queue Stats
121W - 143L
1,352 Elo+
Solo
Rama
Rama
fred_27m
Rama
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 115L
1,477 Elo+
Solo
Team Averages
Level 64
1,454 SR
1,447 Elo+

VS

Team Averages
Level 47
1,517 SR
1,487 Elo+
Fenrir
Fenrir
 
Fenrir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DragonShadow375
Atlas
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Horus
Horus
Elizarsa
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Janus
Janus
Flow11396
Janus
Level 28
God Stats
5W - 8L
1,384 SR
Queue Stats
217W - 276L
1,429 Elo+
Solo
Merlin
Merlin
Kyky7ik
Merlin
Level 25
God Stats
1W - 1L
1,699 SR
Queue Stats
19W - 18L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Anubes467
Vamana
12
2 / 1 / 8
6,925
866
4,544
11,014
10,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Hephaisztosz
Chang'e
13
3 / 0 / 7
7,422
928
3,815
4,825
2,347
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shiva
ItzMrHoly
Shiva
13
1 / 1 / 9
7,072
884
3,078
10,032
9,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
continentalclub0
Jormungandr
13
2 / 0 / 9
7,366
921
6,838
9,044
7,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
15
3 / 0 / 6
7,936
992
8,341
8,097
4,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
1
0 / 0 / 0
2,048
256
0
0
0
12
0 / 2 / 1
5,762
720
3,762
7,108
6,423
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
Elizarsa
Horus
13
0 / 4 / 1
6,253
782
7,452
10,933
10,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Janus
Flow11396
Janus
12
0 / 1 / 1
6,268
784
6,704
2,780
1,014
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Merlin
Kyky7ik
Merlin
14
2 / 4 / 0
6,533
817
10,851
7,004
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
11
Kills
2
2
Deaths
11
39
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
0
0
0
W
Vamana
Anubes467
Vamana
2
1
8
6
L
0
2
1
0.25
L
Horus
Elizarsa
Horus
0
4
1
0.13
L
Janus
Flow11396
Janus
0
1
1
0.5
W
Chang'e
Hephaisztosz
Chang'e
3
0
7
6.5
W
Shiva
ItzMrHoly
Shiva
1
1
9
5.5
L
Merlin
Kyky7ik
Merlin
2
4
0
0.5
W
Jormungandr
continentalclub0
Jormungandr
2
0
9
6.5
W
Rama
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,616
Damage
28,769
43,012
Taken
27,825
34,722
Mitigated
20,923
27,678
Healing
7,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Vamana
Anubes467
Vamana
4,544
1,264
663
1,263
11,014
10,929
0
5,023
5,991
0
7,793
L
3,762
377
0
890
7,108
6,423
0
3,482
3,283
5,847
0
L
Horus
Elizarsa
Horus
7,452
1,578
1,752
3,122
10,933
10,448
0
2,893
7,061
4,727
6,207
L
Janus
Flow11396
Janus
6,704
581
133
813
2,780
1,014
0
923
1,540
19,701
0
W
Chang'e
Hephaisztosz
Chang'e
3,815
1,042
8,515
2,370
4,825
2,347
1,031
3,847
978
6,065
0
W
Shiva
ItzMrHoly
Shiva
3,078
136
3,086
2,068
10,032
9,411
428
5,582
4,450
0
7,195
L
Merlin
Kyky7ik
Merlin
10,851
222
125
475
7,004
3,038
0
2,347
3,974
20,206
0
W
Jormungandr
continentalclub0
Jormungandr
6,838
983
2,870
2,733
9,044
7,975
342
5,466
3,578
15,297
0
W
Rama
8,341
7,009
1,712
2,398
8,097
4,060
572
4,734
3,363
0
29,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,721
Gold Earned
26,864
96
Minions Killed
60
0
Camps Cleared
0
899,402
Distance Traveled
544,485
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
2,048
256
0
0
0
0
0
W
Vamana
6,925
866
15
2
0
192,669
0
L
Atlas
5,762
720
8
1
0
137,625
0
L
Horus
6,253
782
10
1
0
159,396
0
L
Janus
6,268
784
28
4
0
88,038
0
W
Chang'e
7,422
928
8
1
0
166,725
0
W
Shiva
7,072
884
11
1
0
191,556
0
L
Merlin
6,533
817
14
2
0
159,426
0
W
Jormungandr
7,366
921
21
3
0
185,148
0
W
Rama
7,936
992
41
5
0
163,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role