Player Matchup

Athena
Athena
Gold IV
Chronic_420_Weed
Athena
Gold IV
Level 159
God Stats
11W - 0L
1,660 SR
Queue Stats
213W - 182L
1,606 MMR
Party 2
Discordia
Discordia
Gold IV
Ftf Koolaid
Discordia
Gold IV
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 16L
1,709 MMR
Party 2
Achilles
Achilles
Platinum V
ManaChalice
Achilles
Platinum V
Level 153
God Stats
1W - 0L
1,618 SR
Queue Stats
112W - 115L
1,980 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,593 SR
1,765 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 116
1,519 SR
1,650 MMR
Sol
Sol
Gold V
CrazyBaezy
Sol
Gold V
Level 157
God Stats
10W - 4L
1,739 SR
Queue Stats
11W - 7L
1,682 MMR
Solo
Janus
Janus
Platinum V
ItsButchie
Janus
Platinum V
Level 85
God Stats
7W - 22L
1,425 SR
Queue Stats
120W - 132L
1,669 MMR
Party 1
Ne Zha
Ne Zha
Gold I
Muzux
Ne Zha
Gold I
Level 105
God Stats
0W - 3L
1,393 SR
Queue Stats
31W - 32L
1,599 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 14
11,354
757
6,761
15,262
16,776
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
Ftf Koolaid
Discordia
15
7 / 0 / 10
12,540
836
16,664
12,561
5,749
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
ManaChalice
Achilles
15
7 / 2 / 10
12,062
804
8,873
14,785
20,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Baba YagaPoseidonMorgan Le FayShivaMaman Brigitte

VS

Bans
XbalanqueGaneshaThorKuzenboBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
9,659
644
10,905
13,137
4,867
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Janus
14
0 / 5 / 2
10,725
715
9,661
10,550
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Muzux
Ne Zha
13
1 / 5 / 0
10,184
679
11,150
13,677
16,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
17
Kills
2
2
Deaths
17
34
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
14
10
L
1
7
0
0.14
W
Discordia
Ftf Koolaid
Discordia
7
0
10
12
L
Janus
0
5
2
0.2
W
Achilles
ManaChalice
Achilles
7
2
10
6
L
Ne Zha
Muzux
Ne Zha
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,298
Damage
31,716
42,608
Taken
37,364
43,220
Mitigated
25,199
6,841
Healing
4,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,761
1,552
0
1,814
15,262
16,776
270
7,987
6,576
18,323
766
L
10,905
2,658
0
2,351
13,137
4,867
390
8,785
4,352
34,330
0
W
Discordia
Ftf Koolaid
Discordia
16,664
1,465
0
3,332
12,561
5,749
977
5,512
6,879
78,579
0
L
Janus
9,661
415
0
362
10,550
3,938
0
6,444
4,106
64,561
0
W
Achilles
ManaChalice
Achilles
8,873
921
0
1,695
14,785
20,695
195
7,863
6,429
0
25,415
L
Ne Zha
Muzux
Ne Zha
11,150
2,090
0
1,758
13,677
16,394
0
7,887
5,790
283
29,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,956
Gold Earned
30,568
153
Minions Killed
173
0
Camps Cleared
0
867,535
Distance Traveled
748,361
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,354
757
12
1
0
314,184
3
L
Sol
9,659
644
39
3
0
218,386
0
W
Discordia
12,540
836
113
8
0
252,653
0
L
Janus
10,725
715
111
7
0
256,512
0
W
Achilles
12,062
804
28
2
0
300,698
2
L
Ne Zha
10,184
679
23
2
0
273,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role