Player Matchup

Mercury
Mercury
DementedWar
Mercury
Level 70
God Stats
1W - 1L
1,722 SR
Queue Stats
49W - 51L
1,340 Elo+
Party 1
Kukulkan
Kukulkan
Kiyuutomi
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,470 Elo+
Party 1
Hercules
Hercules
WillHaus13
Hercules
Level 98
God Stats
9W - 12L
1,311 SR
Queue Stats
62W - 65L
1,368 Elo+
Party 1
Team Averages
Level 65
1,511 SR
1,393 Elo+

VS

Team Averages
Level 83
1,400 SR
1,322 Elo+
Gilgamesh
Gilgamesh
CrustyDonut666
Gilgamesh
Level 59
God Stats
16W - 17L
1,351 SR
Queue Stats
38W - 49L
1,261 Elo+
Party 2
Lancelot
Lancelot
Tershy Donut
Lancelot
Level 123
God Stats
42W - 34L
1,413 SR
Queue Stats
126W - 133L
1,358 Elo+
Party 2
Chang'e
Chang'e
dat_way545
Chang'e
Level 67
God Stats
155W - 154L
1,436 SR
Queue Stats
613W - 649L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DementedWar
Mercury
9
0 / 3 / 0
7,424
619
1,337
7,397
2,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Kiyuutomi
Kukulkan
10
0 / 4 / 0
7,715
643
9,177
8,384
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
WillHaus13
Hercules
11
0 / 2 / 0
7,402
617
9,717
12,771
12,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrustyDonut666
Gilgamesh
13
3 / 0 / 6
9,415
785
6,863
12,284
10,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
Tershy Donut
Lancelot
12
4 / 0 / 5
9,160
763
5,674
14,182
7,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chang'e
dat_way545
Chang'e
12
2 / 0 / 6
9,209
767
11,661
6,452
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
9
9
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CrustyDonut666
Gilgamesh
3
0
6
6
L
Mercury
DementedWar
Mercury
0
3
0
0
L
Kukulkan
Kiyuutomi
Kukulkan
0
4
0
0
W
Lancelot
Tershy Donut
Lancelot
4
0
5
6.5
L
Hercules
WillHaus13
Hercules
0
2
0
0
W
Chang'e
dat_way545
Chang'e
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,231
Damage
24,198
28,552
Taken
32,918
17,900
Mitigated
20,671
2,897
Healing
14,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CrustyDonut666
Gilgamesh
6,863
1,484
225
2,135
12,284
10,494
430
4,355
7,590
0
26,692
L
Mercury
DementedWar
Mercury
1,337
539
0
0
7,397
2,729
0
3,020
4,245
0
15,290
L
Kukulkan
Kiyuutomi
Kukulkan
9,177
1,725
0
540
8,384
3,051
0
3,162
5,074
41,595
0
W
Lancelot
Tershy Donut
Lancelot
5,674
772
0
2,569
14,182
7,821
478
3,902
9,707
0
19,319
L
Hercules
WillHaus13
Hercules
9,717
2,403
0
2,357
12,771
12,120
0
5,204
7,198
0
19,087
W
Chang'e
dat_way545
Chang'e
11,661
662
4,832
4,510
6,452
2,356
649
1,722
4,609
47,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,541
Gold Earned
27,784
94
Minions Killed
133
0
Camps Cleared
0
654,923
Distance Traveled
792,932
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,415
785
40
3
0
265,426
0
L
Mercury
7,424
619
27
2
0
224,637
0
L
Kukulkan
7,715
643
56
5
0
184,950
0
W
Lancelot
9,160
763
24
2
0
289,691
0
L
Hercules
7,402
617
11
1
0
245,336
3
W
Chang'e
9,209
767
69
6
0
237,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role