Player Matchup

Sylvanus
Sylvanus
BarnC
Sylvanus
Level 145
God Stats
2W - 5L
1,573 SR
Queue Stats
69W - 70L
1,469 Elo+
Party 1
Tyr
Tyr
CernunnosZoots
Tyr
Level 107
God Stats
2W - 1L
1,682 SR
Queue Stats
62W - 55L
1,469 Elo+
Party 1
Ah Puch
Ah Puch
Orios88
Ah Puch
Level 61
God Stats
0W - 1L
1,734 SR
Queue Stats
24W - 34L
1,392 Elo+
Solo
Neith
Neith
lAvaeral
Neith
Level 103
God Stats
1W - 2L
1,309 SR
Queue Stats
241W - 232L
1,495 Elo+
Solo
Charybdis
Charybdis
namechanged8816
Charybdis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 100L
1,336 Elo+
Solo
Team Averages
Level 86
1,560 SR
1,432 Elo+

VS

Team Averages
Level 84
1,559 SR
1,448 Elo+
Chernobog
Chernobog
Alerzz
Chernobog
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,443 Elo+
Solo
Charon
Charon
ImmortalSet
Charon
Level 66
God Stats
3W - 1L
1,511 SR
Queue Stats
244W - 257L
1,458 Elo+
Solo
Nu Wa
Nu Wa
KaisakiOuO
Nu Wa
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 99L
1,524 Elo+
Solo
Freya
Freya
Obihave
Freya
Level 88
God Stats
1W - 1L
1,691 SR
Queue Stats
94W - 82L
1,461 Elo+
Solo
Chang'e
Chang'e
SlyGoil
Chang'e
Level 84
God Stats
3W - 1L
1,592 SR
Queue Stats
76W - 127L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BarnC
Sylvanus
14
1 / 3 / 7
8,243
749
4,424
12,244
12,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

17
7 / 1 / 3
9,257
842
10,271
10,600
9,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Orios88
Ah Puch
15
1 / 3 / 7
8,109
737
18,602
12,545
5,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
lAvaeral
Neith
14
1 / 2 / 5
7,788
708
10,370
9,986
4,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charybdis
namechanged8816
Charybdis
7
0 / 10 / 0
6,024
548
1,081
11,601
4,215
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Alerzz
Chernobog
14
4 / 3 / 8
8,691
790
8,091
12,623
6,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
14
2 / 4 / 9
8,937
812
9,056
11,602
11,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
15
1 / 1 / 13
8,702
791
15,594
6,460
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
Obihave
Freya
16
9 / 1 / 6
9,951
905
11,860
10,348
4,952
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
SlyGoil
Chang'e
14
2 / 1 / 12
8,506
773
3,759
11,651
5,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
66
10
Kills
18
19
Deaths
10
22
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Alerzz
Chernobog
4
3
8
2.67
L
Sylvanus
BarnC
Sylvanus
1
3
7
1.5
L
7
1
3
8.5
W
Charon
2
4
9
1.63
W
Nu Wa
1
1
13
7.5
W
Freya
Obihave
Freya
9
1
6
12
L
Ah Puch
Orios88
Ah Puch
1
3
7
1.5
W
Chang'e
SlyGoil
Chang'e
2
1
12
8
L
Neith
lAvaeral
Neith
1
2
5
1.75
L
Charybdis
namechanged8816
Charybdis
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,748
Damage
48,360
56,976
Taken
52,684
36,568
Mitigated
30,860
19,166
Healing
29,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Alerzz
Chernobog
8,091
4,869
740
2,409
12,623
6,333
0
5,010
7,243
0
18,867
L
Sylvanus
BarnC
Sylvanus
4,424
556
3,592
4,144
12,244
12,760
0
8,347
3,897
12,323
0
L
10,271
723
1,319
2,364
10,600
9,453
0
7,088
3,512
0
18,433
W
Charon
9,056
829
190
965
11,602
11,385
89
4,676
6,690
17,451
0
W
Nu Wa
15,594
6,820
1,848
1,048
6,460
2,713
1,277
2,216
4,244
27,995
0
W
Freya
Obihave
Freya
11,860
3,087
2,259
3,385
10,348
4,952
1,921
4,910
5,294
23,546
0
L
Ah Puch
Orios88
Ah Puch
18,602
202
66
4,299
12,545
5,595
0
9,528
3,017
37,181
0
W
Chang'e
SlyGoil
Chang'e
3,759
655
9,746
6,622
11,651
5,477
612
6,214
5,399
8,960
0
L
Neith
lAvaeral
Neith
10,370
1,266
451
2,410
9,986
4,545
0
7,337
2,649
0
30,811
L
Charybdis
namechanged8816
Charybdis
1,081
431
420
101
11,601
4,215
0
7,969
3,632
0
2,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,421
Gold Earned
44,787
120
Minions Killed
141
0
Camps Cleared
0
935,716
Distance Traveled
971,557
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,691
790
32
3
0
200,153
0
L
Sylvanus
8,243
749
17
2
0
184,622
0
L
Tyr
9,257
842
24
2
0
215,004
0
W
Charon
8,937
812
13
1
0
163,366
0
W
Nu Wa
8,702
791
34
3
0
193,134
0
W
Freya
9,951
905
45
4
0
216,884
0
L
Ah Puch
8,109
737
43
4
0
194,016
0
W
Chang'e
8,506
773
17
2
0
198,020
0
L
Neith
7,788
708
35
3
0
206,642
0
L
Charybdis
6,024
548
1
0
0
135,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role