Player Matchup

Kuzenbo
Kuzenbo
Silver I
Greenadv
Kuzenbo
Silver I
Level 47
God Stats
8W - 10L
1,345 SR
Queue Stats
55W - 76L
1,483 MMR
Party 1
Bastet
Bastet
Bronze V
TK Toxiccc
Bastet
Bronze V
Level 123
God Stats
14W - 9L
1,548 SR
Queue Stats
33W - 59L
1,039 MMR
Solo
Agni
Agni
Silver I
Typical_Tentical
Agni
Silver I
Level 106
God Stats
8W - 13L
1,388 SR
Queue Stats
157W - 213L
1,287 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,427 SR
1,270 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 91
1,550 SR
1,108 MMR
Olorun
Olorun
Bronze III
Brisco77
Olorun
Bronze III
Level 104
God Stats
0W - 1L
1,778 SR
Queue Stats
3W - 4L
1,500 MMR
Solo
Hercules
Hercules
Silver II
Gondel1169
Hercules
Silver II
Level 107
God Stats
55W - 67L
1,497 SR
Queue Stats
612W - 781L
1,072 MMR
Party 2
Hachiman
Hachiman
Silver V
homer2525
Hachiman
Silver V
Level 61
God Stats
10W - 27L
1,374 SR
Queue Stats
111W - 209L
753 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Greenadv
Kuzenbo
20
9 / 3 / 9
17,816
775
17,552
33,505
60,006
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
TK Toxiccc
Bastet
19
5 / 3 / 10
17,445
758
20,092
19,621
9,683
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

20
5 / 5 / 11
17,888
778
34,426
15,719
7,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AresAnubisMulanZeusTyr

VS

Bans
HadesBellonaCharonAchillesAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Brisco77
Olorun
19
4 / 7 / 5
16,879
734
20,170
25,008
8,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Gondel1169
Hercules
19
5 / 4 / 5
16,574
721
17,019
31,984
37,846
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
homer2525
Hachiman
17
1 / 8 / 6
15,007
652
9,829
22,848
9,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
19
Kills
10
11
Deaths
19
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Olorun
Brisco77
Olorun
4
7
5
0.93
L
Hercules
Gondel1169
Hercules
5
4
5
1.88
W
Kuzenbo
Greenadv
Kuzenbo
9
3
9
4.5
W
Bastet
TK Toxiccc
Bastet
5
3
10
3.33
W
5
5
11
2.1
L
Hachiman
homer2525
Hachiman
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,070
Damage
47,018
68,845
Taken
79,840
77,072
Mitigated
56,352
18,032
Healing
18,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Brisco77
Olorun
20,170
12,933
90
8,116
25,008
8,880
570
16,663
7,713
89,417
6,306
L
Hercules
Gondel1169
Hercules
17,019
4,453
472
8,917
31,984
37,846
332
17,428
13,563
0
48,510
W
Kuzenbo
Greenadv
Kuzenbo
17,552
4,300
255
3,901
33,505
60,006
331
8,797
23,026
52,101
1,846
W
Bastet
TK Toxiccc
Bastet
20,092
5,227
0
10,154
19,621
9,683
1,423
6,377
12,861
0
99,077
W
34,426
1,172
0
3,722
15,719
7,383
1,162
5,673
9,547
95,797
0
L
Hachiman
homer2525
Hachiman
9,829
5,095
0
1,389
22,848
9,626
917
14,260
8,050
0
52,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,149
Gold Earned
48,460
259
Minions Killed
259
0
Camps Cleared
0
1,272,578
Distance Traveled
1,058,061
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
16,879
734
130
6
0
347,965
0
L
Hercules
16,574
721
57
2
0
364,644
8
W
Kuzenbo
17,816
775
40
2
0
428,345
0
W
Bastet
17,445
758
86
4
0
449,187
4
W
Agni
17,888
778
133
6
0
395,046
4
L
Hachiman
15,007
652
72
3
0
345,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role