Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
 
The Morrigan
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
DocZhong
Nu Wa
Level 108
God Stats
2W - 4L
1,316 SR
Queue Stats
162W - 137L
1,602 Elo+
Party 3
Xbalanque
Xbalanque
Pauleywalnut
Xbalanque
Level 141
God Stats
12W - 19L
1,354 SR
Queue Stats
406W - 397L
1,447 Elo+
Solo
Bastet
Bastet
Safiure
Bastet
Level 123
God Stats
1W - 1L
1,612 SR
Queue Stats
28W - 32L
1,434 Elo+
Party 3
Team Averages
Level 127
1,456 SR
1,496 Elo+

VS

Team Averages
Level 118
1,591 SR
1,521 Elo+
Ganesha
Ganesha
DragonlordDavid
Ganesha
Level 223
God Stats
0W - 3L
1,617 SR
Queue Stats
67W - 60L
1,523 Elo+
Solo
Xbalanque
Xbalanque
GrabMyBiscuit
Xbalanque
Level 147
God Stats
9W - 4L
1,744 SR
Queue Stats
647W - 656L
1,467 Elo+
Party 4
Surtr
Surtr
RaginKramer
Surtr
Level 58
God Stats
0W - 1L
1,421 SR
Queue Stats
3W - 3L
1,623 Elo+
Party 2
Cerberus
Cerberus
Xmanelite39
Cerberus
Level 135
God Stats
16W - 9L
1,673 SR
Queue Stats
599W - 592L
1,490 Elo+
Party 4
Jing Wei
Jing Wei
kpiche
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
3 / 1 / 12
9,842
895
10,204
11,104
7,457
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
 
The Morrigan
15
4 / 1 / 10
8,793
799
5,709
3,222
1,662
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
DocZhong
Nu Wa
16
9 / 2 / 8
9,803
891
16,377
6,807
3,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Pauleywalnut
Xbalanque
15
2 / 2 / 9
8,494
772
10,245
7,626
3,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bastet
Safiure
Bastet
13
2 / 2 / 11
8,313
756
5,088
6,057
2,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 6
7,175
652
6,450
8,765
4,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Xbalanque
GrabMyBiscuit
Xbalanque
14
2 / 4 / 0
7,642
695
7,275
8,873
3,520
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 5 / 2
7,570
688
6,371
12,466
7,345
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
Xmanelite39
Cerberus
15
2 / 4 / 3
8,488
772
5,154
12,147
12,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
kpiche
Jing Wei
12
0 / 5 / 4
6,933
630
2,972
8,972
3,904
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
22
20
Kills
7
8
Deaths
20
50
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
12
9
W
The Morrigan
 
The Morrigan
4
1
10
9
W
Nu Wa
DocZhong
Nu Wa
9
2
8
6.5
L
0
2
6
1.5
L
Xbalanque
GrabMyBiscuit
Xbalanque
2
4
0
0.5
W
Xbalanque
Pauleywalnut
Xbalanque
2
2
9
3.25
L
3
5
2
0.8
W
Bastet
Safiure
Bastet
2
2
11
3.75
L
Cerberus
Xmanelite39
Cerberus
2
4
3
0.88
L
Jing Wei
kpiche
Jing Wei
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,623
Damage
28,222
34,816
Taken
51,223
18,540
Mitigated
31,545
11,131
Healing
11,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,204
131
1,114
3,896
11,104
7,457
80
4,743
6,319
35,232
0
W
The Morrigan
 
The Morrigan
5,709
180
1,719
931
3,222
1,662
943
741
2,481
16,579
0
W
Nu Wa
DocZhong
Nu Wa
16,377
3,138
234
433
6,807
3,191
723
2,200
4,564
30,847
0
L
6,450
46
1,025
2,754
8,765
4,007
0
6,020
2,745
28,548
0
L
Xbalanque
GrabMyBiscuit
Xbalanque
7,275
983
1,079
687
8,873
3,520
0
5,384
3,393
0
22,032
W
Xbalanque
Pauleywalnut
Xbalanque
10,245
2,703
279
571
7,626
3,299
971
1,743
5,883
0
18,745
L
6,371
1,939
470
1,436
12,466
7,345
0
7,120
5,264
158
12,570
W
Bastet
Safiure
Bastet
5,088
1,637
467
1,487
6,057
2,931
991
2,244
3,813
0
6,794
L
Cerberus
Xmanelite39
Cerberus
5,154
136
1,085
2,604
12,147
12,769
0
7,260
4,664
14,063
0
L
Jing Wei
kpiche
Jing Wei
2,972
1,354
0
0
8,972
3,904
0
6,506
2,466
0
15,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,245
Gold Earned
37,808
161
Minions Killed
120
0
Camps Cleared
0
1,096,870
Distance Traveled
902,372
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,842
895
58
5
0
266,646
0
W
The Morrigan
8,793
799
29
3
0
200,245
0
W
Nu Wa
9,803
891
36
3
0
211,310
0
L
Ganesha
7,175
652
0
0
0
173,102
0
L
Xbalanque
7,642
695
45
4
0
179,240
0
W
Xbalanque
8,494
772
28
3
0
223,584
0
L
Surtr
7,570
688
19
2
0
177,700
0
W
Bastet
8,313
756
10
1
0
195,085
0
L
Cerberus
8,488
772
31
3
0
201,236
0
L
Jing Wei
6,933
630
25
2
0
171,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role