Player Matchup

Lancelot
Lancelot
GOLDSKULL777
Lancelot
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 270L
1,491 Elo+
Solo
Hel
Hel
Hotshot517
Hel
Level 153
God Stats
1W - 1L
1,703 SR
Queue Stats
193W - 174L
1,473 Elo+
Party 1
Izanami
Izanami
JohnnyBlazeTV
Izanami
Level 139
God Stats
4W - 2L
1,714 SR
Queue Stats
202W - 206L
1,481 Elo+
Party 1
Bacchus
Bacchus
THE_fReAk_too
Bacchus
Level 124
God Stats
4W - 2L
1,885 SR
Queue Stats
172W - 176L
1,538 Elo+
Solo
Hachiman
Hachiman
TheDominator424
Hachiman
Level 128
God Stats
1W - 1L
1,784 SR
Queue Stats
158W - 145L
1,473 Elo+
Party 1
Team Averages
Level 129
1,717 SR
1,491 Elo+

VS

Team Averages
Level 121
1,601 SR
1,489 Elo+
Hel
Hel
BespokeSpider91
Hel
Level 95
God Stats
2W - 0L
1,708 SR
Queue Stats
46W - 43L
1,497 Elo+
Party 2
Hun Batz
Hun Batz
ChemCorps96
Hun Batz
Level 194
God Stats
9W - 6L
1,483 SR
Queue Stats
713W - 716L
1,567 Elo+
Party 2
Vulcan
Vulcan
Googlemayahoo
Vulcan
Level 154
God Stats
4W - 0L
1,820 SR
Queue Stats
318W - 310L
1,494 Elo+
Solo
Poseidon
Poseidon
Nuke-Pan
Poseidon
Level 116
God Stats
2W - 1L
1,495 SR
Queue Stats
191W - 206L
1,435 Elo+
Solo
Amaterasu
Amaterasu
Roxmarn
Amaterasu
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 36L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GOLDSKULL777
Lancelot
5
0 / 1 / 0
4,775
682
624
1,086
415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 3 / 1
5,581
797
3,441
7,457
2,793
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
13
1 / 2 / 2
6,188
884
5,841
6,377
2,172
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
12
2 / 0 / 1
6,132
876
7,549
10,694
6,786
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
11
1 / 2 / 3
5,957
851
9,610
4,950
1,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
6,298
900
2,227
6,396
2,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
ChemCorps96
Hun Batz
14
5 / 1 / 3
7,758
1,108
8,864
7,653
4,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

13
1 / 0 / 5
7,033
1,005
12,873
7,522
3,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Poseidon
Nuke-Pan
Poseidon
10
1 / 3 / 3
6,271
896
3,397
5,560
2,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
Roxmarn
Amaterasu
11
0 / 0 / 4
6,068
867
1,389
7,090
4,290
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
4
Kills
8
8
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
Hun Batz
ChemCorps96
Hun Batz
5
1
3
6.5
L
Lancelot
GOLDSKULL777
Lancelot
0
1
0
0
W
1
0
5
3.5
L
0
3
1
0.17
L
Izanami
1
2
2
1
W
Poseidon
Nuke-Pan
Poseidon
1
3
3
0.83
W
Amaterasu
Roxmarn
Amaterasu
0
0
4
2
L
Bacchus
2
0
1
2.5
L
Hachiman
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,065
Damage
28,750
30,564
Taken
34,221
13,880
Mitigated
16,867
14,525
Healing
20,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,227
219
8,523
4,433
6,396
2,927
406
3,069
3,327
2,951
0
W
Hun Batz
ChemCorps96
Hun Batz
8,864
317
1,540
1,595
7,653
4,095
0
1,018
6,635
0
17,806
L
Lancelot
GOLDSKULL777
Lancelot
624
0
0
10
1,086
415
0
661
425
0
880
W
12,873
6,904
805
572
7,522
3,464
717
3,051
4,471
27,987
0
L
3,441
684
3,595
2,860
7,457
2,793
0
5,771
1,686
8,241
0
L
Izanami
5,841
2,509
387
980
6,377
2,172
0
2,926
3,451
0
17,919
W
Poseidon
Nuke-Pan
Poseidon
3,397
144
459
630
5,560
2,091
0
2,486
3,074
8,969
0
W
Amaterasu
Roxmarn
Amaterasu
1,389
197
261
1,234
7,090
4,290
67
1,366
5,724
0
2,739
L
Bacchus
7,549
304
818
4,602
10,694
6,786
0
6,461
4,233
14,517
0
L
Hachiman
9,610
4,203
770
503
4,950
1,714
0
2,678
2,272
0
19,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,633
Gold Earned
33,428
75
Minions Killed
77
0
Camps Cleared
0
514,346
Distance Traveled
821,712
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,298
900
1
0
0
174,075
0
W
Hun Batz
7,758
1,108
20
3
0
155,412
0
L
Lancelot
4,775
682
0
0
0
13,104
0
W
Vulcan
7,033
1,005
35
5
0
167,523
0
L
Hel
5,581
797
16
2
0
129,089
0
L
Izanami
6,188
884
31
4
0
133,435
0
W
Poseidon
6,271
896
15
2
0
144,167
0
W
Amaterasu
6,068
867
6
1
0
180,535
2
L
Bacchus
6,132
876
8
1
0
134,870
0
L
Hachiman
5,957
851
20
3
0
103,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role