Player Matchup

Osiris
Osiris
 
Osiris
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Phxntasmz
Xing Tian
Level 128
God Stats
2W - 0L
1,651 SR
Queue Stats
328W - 283L
1,567 Elo+
Solo
Ra
Ra
READY4AI
Ra
Level 35
God Stats
9W - 3L
1,644 SR
Queue Stats
311W - 287L
1,516 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Seththesex
Morgan Le Fay
Level 74
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 26L
1,484 Elo+
Solo
Agni
Agni
allidaseuQ
Agni
Level 120
God Stats
5W - 9L
1,366 SR
Queue Stats
526W - 547L
1,543 Elo+
Solo
Team Averages
Level 95
1,532 SR
1,522 Elo+

VS

Team Averages
Level 95
1,566 SR
1,494 Elo+
Anubis
Anubis
Ajep14
Anubis
Level 129
God Stats
0W - 2L
1,627 SR
Queue Stats
33W - 26L
1,544 Elo+
Solo
Ix Chel
Ix Chel
Chronosexual
Ix Chel
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 88L
1,443 Elo+
Solo
Cabrakan
Cabrakan
LucidRevamp
Cabrakan
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 61L
1,572 Elo+
Solo
Charybdis
Charybdis
Nymerian
Charybdis
Level 107
God Stats
3W - 5L
1,585 SR
Queue Stats
183W - 182L
1,417 Elo+
Solo
Yu Huang
Yu Huang
SmilingXray7269
Yu Huang
Level 60
God Stats
9W - 5L
1,619 SR
Queue Stats
342W - 354L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
2 / 4 / 14
9,721
748
8,263
16,930
19,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
Phxntasmz
Xing Tian
17
1 / 1 / 15
10,786
830
9,542
16,487
16,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
5 / 2 / 8
11,136
857
12,899
12,790
8,122
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Morgan Le Fay
Seththesex
Morgan Le Fay
18
8 / 2 / 5
10,821
832
11,271
11,110
5,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 2 / 10
10,043
773
13,355
11,704
5,542
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ajep14
Anubis
16
1 / 3 / 7
8,872
682
8,448
10,670
4,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
Chronosexual
Ix Chel
16
2 / 4 / 5
8,800
677
12,196
13,926
5,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
LucidRevamp
Cabrakan
14
3 / 5 / 3
9,307
716
6,381
14,920
14,790
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Nymerian
Charybdis
15
0 / 4 / 5
8,508
654
10,583
11,702
4,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
14
4 / 3 / 1
8,625
663
9,242
7,817
2,871
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
31
19
Kills
10
11
Deaths
19
52
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
4
14
2.25
L
Anubis
Ajep14
Anubis
1
3
7
1.5
L
Ix Chel
Chronosexual
Ix Chel
2
4
5
1.13
L
Cabrakan
LucidRevamp
Cabrakan
3
5
3
0.9
L
Charybdis
Nymerian
Charybdis
0
4
5
0.63
W
Xing Tian
Phxntasmz
Xing Tian
1
1
15
8.5
W
5
2
8
4.5
W
Morgan Le Fay
Seththesex
Morgan Le Fay
8
2
5
5.25
L
Yu Huang
4
3
1
1.5
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,330
Damage
46,850
69,021
Taken
59,035
54,535
Mitigated
32,873
32,341
Healing
20,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,263
1,007
959
1,695
16,930
19,390
806
5,303
11,463
0
12,024
L
Anubis
Ajep14
Anubis
8,448
242
510
3,843
10,670
4,913
0
8,675
1,723
23,043
0
L
Ix Chel
Chronosexual
Ix Chel
12,196
87
5,888
5,868
13,926
5,754
0
11,166
2,360
23,089
0
L
Cabrakan
LucidRevamp
Cabrakan
6,381
610
729
1,033
14,920
14,790
0
12,033
2,692
9,756
0
L
Charybdis
Nymerian
Charybdis
10,583
2,991
800
1,009
11,702
4,545
0
8,920
2,353
0
31,046
W
Xing Tian
Phxntasmz
Xing Tian
9,542
545
3,706
4,251
16,487
16,214
650
6,764
9,395
13,484
0
W
12,899
806
10,040
5,827
12,790
8,122
3,216
8,775
3,735
47,308
0
W
Morgan Le Fay
Seththesex
Morgan Le Fay
11,271
370
2,410
1,847
11,110
5,267
1,418
6,802
4,090
26,161
0
L
Yu Huang
9,242
265
533
589
7,817
2,871
0
5,829
1,679
17,181
0
W
13,355
733
663
943
11,704
5,542
1,515
7,423
4,071
25,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,507
Gold Earned
44,112
168
Minions Killed
126
0
Camps Cleared
0
1,247,854
Distance Traveled
1,117,413
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,721
748
9
1
0
239,672
0
L
Anubis
8,872
682
34
3
0
244,611
0
L
Ix Chel
8,800
677
19
1
0
267,376
1
L
Cabrakan
9,307
716
9
1
0
187,526
0
L
Charybdis
8,508
654
44
3
0
224,948
0
W
Xing Tian
10,786
830
8
1
0
256,902
0
W
Ra
11,136
857
85
7
0
265,051
0
W
Morgan Le Fay
10,821
832
29
2
0
251,193
0
L
Yu Huang
8,625
663
20
2
0
192,952
0
W
Agni
10,043
773
37
3
0
235,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role