Player Matchup

Hades
Hades
Silver III
RLZentitus
Hades
Silver III
Level 115
God Stats
5W - 0L
1,901 SR
Queue Stats
11W - 10L
1,267 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,901 SR
1,267 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,020 SR
974 MMR
Merlin
Merlin
Silver III
xOwendx
Merlin
Silver III
Level 105
God Stats
1W - 7L
1,020 SR
Queue Stats
77W - 112L
974 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
6 / 2 / 0
9,798
1,089
6,224
9,493
5,980
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
KaliHe BoFreyaNu WaChronos

VS

Bans
HeraAh Muzen CabVulcanAwilixSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
xOwendx
Merlin
12
1 / 6 / 1
8,354
928
3,111
8,359
4,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
6
Kills
1
2
Deaths
6
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hades
6
2
0
3
L
Merlin
xOwendx
Merlin
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,224
Damage
3,111
9,493
Taken
8,359
5,980
Mitigated
4,748
5,324
Healing
250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
6,224
259
0
5,324
9,493
5,980
286
3,527
5,966
41,871
0
L
Merlin
xOwendx
Merlin
3,111
337
0
250
8,359
4,748
88
6,513
1,846
34,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,798
Gold Earned
8,354
99
Minions Killed
73
3
Camps Cleared
6
170,749
Distance Traveled
141,767
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,798
1,089
99
11
3
170,749
0
L
Merlin
8,354
928
73
8
6
141,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role