Player Matchup

Yu Huang
Yu Huang
Anthony98y
Yu Huang
Level 125
God Stats
15W - 16L
1,551 SR
Queue Stats
192W - 198L
1,468 Elo+
Party 1
Hercules
Hercules
BTA_REX
Hercules
Level 104
God Stats
3W - 5L
1,400 SR
Queue Stats
65W - 68L
1,476 Elo+
Solo
Ne Zha
Ne Zha
BUBA J 74
Ne Zha
Level 87
God Stats
1W - 4L
1,352 SR
Queue Stats
42W - 51L
1,408 Elo+
Party 1
Team Averages
Level 105
1,434 SR
1,450 Elo+

VS

Team Averages
Level 93
1,634 SR
1,495 Elo+
Eset
Eset
 
Eset
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
GLS99
Hou Yi
Level 88
God Stats
7W - 1L
1,867 SR
Queue Stats
23W - 16L
1,497 Elo+
Solo
Zeus
Zeus
lil_hunchoo_herb
Zeus
Level 85
God Stats
57W - 53L
1,537 SR
Queue Stats
422W - 396L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Anthony98y
Yu Huang
12
1 / 3 / 6
9,359
720
6,387
8,461
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
BTA_REX
Hercules
12
3 / 6 / 4
9,342
719
6,458
13,787
11,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
BUBA J 74
Ne Zha
12
3 / 5 / 4
9,218
709
5,720
14,657
5,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
3 / 4 / 8
10,522
809
8,317
7,520
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
GLS99
Hou Yi
15
10 / 1 / 4
11,638
895
11,193
7,849
3,133
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 2 / 9
10,015
770
10,674
7,300
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
7
Kills
14
14
Deaths
7
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
4
8
1.75
L
Yu Huang
Anthony98y
Yu Huang
1
3
6
1.33
L
Hercules
BTA_REX
Hercules
3
6
4
0.83
L
Ne Zha
BUBA J 74
Ne Zha
3
5
4
1
W
Hou Yi
GLS99
Hou Yi
10
1
4
12
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,565
Damage
30,184
36,905
Taken
22,669
19,255
Mitigated
8,247
3,636
Healing
4,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
8,317
721
246
778
7,520
2,886
0
1,490
5,780
37,743
0
L
Yu Huang
Anthony98y
Yu Huang
6,387
237
0
500
8,461
2,885
172
4,051
4,222
57,011
0
L
Hercules
BTA_REX
Hercules
6,458
1,630
0
2,121
13,787
11,255
113
5,516
7,923
0
14,964
L
Ne Zha
BUBA J 74
Ne Zha
5,720
1,391
0
1,015
14,657
5,115
0
8,651
5,599
0
17,568
W
Hou Yi
GLS99
Hou Yi
11,193
7,652
0
2,357
7,849
3,133
2,081
3,354
4,294
0
36,751
W
10,674
555
0
1,130
7,300
2,228
862
1,905
5,306
37,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,919
Gold Earned
32,175
126
Minions Killed
162
0
Camps Cleared
0
641,120
Distance Traveled
676,093
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,522
809
55
4
0
221,570
3
L
Yu Huang
9,359
720
96
7
0
213,918
0
L
Hercules
9,342
719
15
1
0
196,001
0
L
Ne Zha
9,218
709
15
1
0
231,201
0
W
Hou Yi
11,638
895
56
4
0
219,874
0
W
Zeus
10,015
770
51
4
0
234,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role