Player Matchup

Chaac
Chaac
CatGuy8300
Chaac
Level 16
God Stats
1W - 6L
1,500 SR
Queue Stats
97W - 83L
1,396 Elo+
Party 3
Neith
Neith
FSTRNU13
Neith
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 92L
1,462 Elo+
Party 3
Vulcan
Vulcan
FilosofoKIng
Vulcan
Level 69
God Stats
52W - 60L
1,495 SR
Queue Stats
320W - 323L
1,465 Elo+
Solo
Maman Brigitte
Maman Brigitte
Mediocrity2077
Maman Brigitte
Level 79
God Stats
2W - 4L
1,296 SR
Queue Stats
21W - 29L
1,366 Elo+
Solo
Ymir
Ymir
XBIGBEB013X
Ymir
Level 129
God Stats
10W - 7L
1,668 SR
Queue Stats
369W - 313L
1,485 Elo+
Party 3
Team Averages
Level 60
1,492 SR
1,435 Elo+

VS

Team Averages
Level 104
1,507 SR
1,465 Elo+
Raijin
Raijin
LolaMento69_
Raijin
Level 73
God Stats
2W - 4L
1,552 SR
Queue Stats
87W - 82L
1,457 Elo+
Party 2
Thor
Thor
TZW_SaViTar
Thor
Level 112
God Stats
12W - 12L
1,407 SR
Queue Stats
156W - 137L
1,453 Elo+
Party 2
Charybdis
Charybdis
Valrk
Charybdis
Level 122
God Stats
51W - 30L
1,574 SR
Queue Stats
194W - 179L
1,473 Elo+
Party 1
Hercules
Hercules
elsmay
Hercules
Level 134
God Stats
25W - 27L
1,480 SR
Queue Stats
174W - 172L
1,437 Elo+
Party 1
Sobek
Sobek
minatocm14
Sobek
Level 80
God Stats
23W - 20L
1,520 SR
Queue Stats
144W - 118L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
0 / 1 / 0
4,926
493
1,979
7,431
3,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
FSTRNU13
Neith
9
0 / 2 / 0
4,942
494
3,269
5,821
1,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
8
0 / 3 / 0
4,897
490
7,202
5,960
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maman Brigitte
Mediocrity2077
Maman Brigitte
8
0 / 2 / 0
4,749
475
2,157
6,083
2,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 0
4,757
476
1,552
7,414
5,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
2 / 0 / 3
6,115
612
1,372
4,029
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 0 / 4
6,790
679
3,150
8,593
3,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Valrk
Charybdis
9
1 / 0 / 1
5,500
550
5,897
4,531
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
elsmay
Hercules
11
3 / 0 / 1
6,542
654
6,511
7,505
6,519
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
8
2 / 0 / 0
5,474
547
2,687
9,006
6,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
10
10
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
1
0
0
L
Neith
FSTRNU13
Neith
0
2
0
0
L
Vulcan
0
3
0
0
W
Raijin
2
0
3
3.5
L
Maman Brigitte
Mediocrity2077
Maman Brigitte
0
2
0
0
W
2
0
4
4
W
Charybdis
Valrk
Charybdis
1
0
1
1.5
L
0
2
0
0
W
Hercules
elsmay
Hercules
3
0
1
3.5
W
Sobek
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,159
Damage
19,617
32,709
Taken
33,664
15,134
Mitigated
19,407
5,029
Healing
14,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
1,979
480
0
1,516
7,431
3,729
0
0
7,431
0
28,449
L
Neith
FSTRNU13
Neith
3,269
1,805
0
1,092
5,821
1,953
0
811
5,010
0
30,804
L
Vulcan
7,202
2,682
0
340
5,960
2,003
0
918
5,042
34,446
0
W
Raijin
1,372
210
0
210
4,029
1,240
722
1,433
2,530
33,941
0
L
Maman Brigitte
Mediocrity2077
Maman Brigitte
2,157
181
0
125
6,083
2,061
0
849
5,234
29,584
157
W
3,150
580
0
4,528
8,593
3,251
0
1,930
6,589
0
49,446
W
Charybdis
Valrk
Charybdis
5,897
2,414
0
2,787
4,531
1,514
668
1,592
2,851
0
36,435
L
1,552
428
0
1,956
7,414
5,388
0
1,481
5,933
12,876
0
W
Hercules
elsmay
Hercules
6,511
986
0
3,241
7,505
6,519
0
2,818
4,551
0
41,016
W
Sobek
2,687
291
0
3,408
9,006
6,883
182
2,532
6,346
16,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,271
Gold Earned
30,421
220
Minions Killed
295
0
Camps Cleared
0
1,051,783
Distance Traveled
1,020,725
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,926
493
43
4
0
208,061
0
L
Neith
4,942
494
58
6
0
181,362
0
L
Vulcan
4,897
490
56
6
0
215,504
0
W
Raijin
6,115
612
59
6
0
200,951
0
L
Maman Brigitte
4,749
475
45
5
0
231,488
0
W
Thor
6,790
679
87
9
0
230,443
0
W
Charybdis
5,500
550
61
6
0
179,439
0
L
Ymir
4,757
476
18
2
0
215,368
2
W
Hercules
6,542
654
65
7
0
205,202
2
W
Sobek
5,474
547
23
2
0
204,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role