Player Matchup

Baron Samedi
Baron Samedi
AWcary23
Baron Samedi
Level 144
God Stats
4W - 4L
1,605 SR
Queue Stats
28W - 28L
1,480 Elo+
Party 2
Ravana
Ravana
Accured_Fluffy69
Ravana
Level 144
God Stats
11W - 10L
1,541 SR
Queue Stats
1,223W - 1,447L
1,361 Elo+
Party 3
Ullr
Ullr
KuroAsura-
Ullr
Level 126
God Stats
1W - 1L
1,275 SR
Queue Stats
29W - 29L
1,481 Elo+
Party 2
Cthulhu
Cthulhu
Runekingthor1
Cthulhu
Level 108
God Stats
49W - 44L
1,564 SR
Queue Stats
441W - 491L
1,468 Elo+
Party 3
Arachne
Arachne
Th3Dutchie
Arachne
Level 157
God Stats
2W - 7L
1,226 SR
Queue Stats
426W - 376L
1,503 Elo+
Solo
Team Averages
Level 136
1,442 SR
1,458 Elo+

VS

Team Averages
Level 144
1,533 SR
1,464 Elo+
Olorun
Olorun
 
Olorun
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CoccMilk
Scylla
Level 149
God Stats
1W - 1L
1,433 SR
Queue Stats
92W - 90L
1,466 Elo+
Party 1
Mulan
Mulan
MissKameltoe
Mulan
Level 159
God Stats
5W - 9L
1,374 SR
Queue Stats
145W - 151L
1,438 Elo+
Party 1
Thanatos
Thanatos
etjtcxaa
Thanatos
Level 121
God Stats
19W - 11L
1,655 SR
Queue Stats
268W - 230L
1,519 Elo+
Solo
Cupid
Cupid
mendaciousx
Cupid
Level 173
God Stats
2W - 1L
1,704 SR
Queue Stats
165W - 167L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AWcary23
Baron Samedi
13
5 / 6 / 5
8,010
534
9,185
12,122
5,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 1 / 0
9,998
667
10,940
8,887
9,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 3 / 5
8,244
550
8,143
11,026
4,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
12
0 / 4 / 8
6,849
457
9,309
15,845
13,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Th3Dutchie
Arachne
15
9 / 3 / 2
9,316
621
13,982
20,254
8,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
2 / 3 / 5
7,541
503
7,557
10,868
4,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
CoccMilk
Scylla
12
6 / 7 / 3
7,520
501
9,679
12,780
5,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 4 / 5
7,066
471
8,829
15,658
12,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
etjtcxaa
Thanatos
14
5 / 3 / 6
8,190
546
12,133
17,428
7,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 0
8,122
541
4,357
12,666
8,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
36
21
Kills
17
17
Deaths
21
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
3
5
1.5
W
Baron Samedi
AWcary23
Baron Samedi
5
6
5
1.25
W
5
1
0
5
L
Scylla
CoccMilk
Scylla
6
7
3
1.07
W
2
3
5
1.5
L
3
4
5
1.38
W
Cthulhu
0
4
8
1
W
Arachne
Th3Dutchie
Arachne
9
3
2
3.33
L
Thanatos
etjtcxaa
Thanatos
5
3
6
2.67
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,559
Damage
42,555
68,134
Taken
69,400
40,555
Mitigated
39,602
22,045
Healing
25,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
7,557
3,170
470
4,054
10,868
4,763
1,008
3,010
7,858
52,479
0
W
Baron Samedi
AWcary23
Baron Samedi
9,185
560
852
2,238
12,122
5,697
168
3,466
8,469
31,089
0
W
10,940
2,714
0
4,381
8,887
9,101
21
0
8,887
0
76,261
L
Scylla
CoccMilk
Scylla
9,679
1,869
70
657
12,780
5,174
0
6,180
6,600
45,873
0
W
8,143
4,762
0
2,074
11,026
4,114
1,853
3,534
7,492
0
58,051
L
8,829
654
1,248
2,859
15,658
12,919
0
6,683
8,975
875
20,392
W
Cthulhu
9,309
1,047
581
3,297
15,845
13,366
0
6,758
8,871
36,670
0
W
Arachne
Th3Dutchie
Arachne
13,982
10,006
0
8,622
20,254
8,277
0
3,475
16,641
0
77,924
L
Thanatos
etjtcxaa
Thanatos
12,133
2,987
0
12,159
17,428
7,921
0
2,621
14,807
0
66,824
L
4,357
2,918
0
4,008
12,666
8,825
0
0
12,666
0
57,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,417
Gold Earned
38,439
386
Minions Killed
402
0
Camps Cleared
0
1,441,874
Distance Traveled
1,339,181
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,541
503
95
6
0
259,077
2
W
Baron Samedi
8,010
534
41
3
0
258,177
0
W
Ravana
9,998
667
117
8
0
285,260
0
L
Scylla
7,520
501
83
6
0
241,995
0
W
Ullr
8,244
550
89
6
0
269,650
2
L
Mulan
7,066
471
27
2
0
278,767
0
W
Cthulhu
6,849
457
38
3
0
292,543
2
W
Arachne
9,316
621
101
7
0
336,244
4
L
Thanatos
8,190
546
87
6
0
323,488
0
L
Cupid
8,122
541
110
7
0
235,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role