Player Matchup

Chronos
Chronos
IKuppsy
Chronos
Level 124
God Stats
6W - 3L
1,535 SR
Queue Stats
444W - 416L
1,610 Elo+
Solo
Kali
Kali
ItsZxphyr
Kali
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 162L
1,568 Elo+
Solo
Ares
Ares
Liantre
Ares
Level 156
God Stats
11W - 5L
1,552 SR
Queue Stats
570W - 509L
1,575 Elo+
Solo
Terra
Terra
Stingbasş
Terra
Level 159
God Stats
3W - 4L
1,320 SR
Queue Stats
191W - 89L
1,721 Elo+
Party 2
Ah Puch
Ah Puch
xReptarTheKing
Ah Puch
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 55L
1,720 Elo+
Party 2
Team Averages
Level 143
1,481 SR
1,639 Elo+

VS

Team Averages
Level 139
1,506 SR
1,571 Elo+
Maui
Maui
Myselfy
Maui
Level 138
God Stats
1W - 1L
1,734 SR
Queue Stats
341W - 343L
1,583 Elo+
Solo
Chaac
Chaac
RottenPIckll
Chaac
Level 148
God Stats
2W - 3L
1,615 SR
Queue Stats
334W - 329L
1,565 Elo+
Solo
Terra
Terra
Whoever500
Terra
Level 126
God Stats
0W - 4L
1,169 SR
Queue Stats
91W - 77L
1,612 Elo+
Solo
Surtr
Surtr
lxDarkJackxl
Surtr
Level 159
God Stats
0W - 1L
1,512 SR
Queue Stats
81W - 81L
1,567 Elo+
Party 1
Achilles
Achilles
xCEBEx
Achilles
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 36L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
IKuppsy
Chronos
16
3 / 0 / 13
8,863
886
11,378
8,032
5,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kali
15
6 / 4 / 7
9,240
924
10,521
15,157
7,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
Liantre
Ares
14
2 / 3 / 13
8,857
886
6,767
16,154
14,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Terra
16
0 / 0 / 17
9,299
930
10,301
12,309
13,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
6 / 1 / 8
9,126
913
12,527
12,452
9,637
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Myselfy
Maui
11
0 / 4 / 4
6,988
699
5,797
12,663
15,126
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 2 / 6
7,311
731
11,498
11,434
14,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
13
1 / 3 / 7
6,843
684
9,865
11,420
12,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 4 / 5
7,539
754
11,426
11,053
9,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
xCEBEx
Achilles
12
3 / 4 / 3
7,376
738
8,453
10,754
15,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
33
17
Kills
8
8
Deaths
17
58
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chronos
IKuppsy
Chronos
3
0
13
9.5
W
Kali
6
4
7
2.38
W
Ares
Liantre
Ares
2
3
13
2.83
L
Maui
Myselfy
Maui
0
4
4
0.5
L
1
2
6
2
W
Terra
0
0
17
8.5
L
Terra
1
3
7
1.5
L
3
4
5
1.38
L
Achilles
xCEBEx
Achilles
3
4
3
1.13
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,494
Damage
47,039
64,104
Taken
57,324
50,754
Mitigated
66,565
35,906
Healing
19,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
IKuppsy
Chronos
11,378
7,345
1,072
2,605
8,032
5,079
2,595
3,876
4,156
37,693
0
W
Kali
10,521
3,996
1,842
4,304
15,157
7,362
694
1,826
13,206
0
13,842
W
Ares
Liantre
Ares
6,767
357
547
3,333
16,154
14,878
465
2,471
13,317
10,379
0
L
Maui
Myselfy
Maui
5,797
869
1,766
2,877
12,663
15,126
0
10,721
1,942
9,989
0
L
11,498
1,120
112
4,586
11,434
14,774
0
8,117
3,317
0
29,348
W
Terra
10,301
850
7,719
5,912
12,309
13,798
328
2,424
9,709
19,984
0
L
Terra
9,865
394
2,835
3,382
11,420
12,125
0
7,035
4,385
14,811
0
L
11,426
4,427
0
1,648
11,053
9,288
0
7,489
3,564
604
20,807
L
Achilles
xCEBEx
Achilles
8,453
827
578
1,686
10,754
15,252
0
7,611
3,143
0
11,650
W
12,527
1,599
967
7,605
12,452
9,637
386
5,348
6,922
26,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,385
Gold Earned
36,057
152
Minions Killed
108
0
Camps Cleared
0
995,380
Distance Traveled
919,990
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,863
886
60
6
0
179,678
0
W
Kali
9,240
924
17
2
0
179,348
0
W
Ares
8,857
886
15
2
0
183,892
0
L
Maui
6,988
699
17
2
0
157,401
0
L
Chaac
7,311
731
27
3
0
201,789
0
W
Terra
9,299
930
21
2
0
245,349
0
L
Terra
6,843
684
23
2
0
197,858
0
L
Surtr
7,539
754
30
3
0
176,570
0
L
Achilles
7,376
738
11
1
0
186,372
0
W
Ah Puch
9,126
913
39
4
0
207,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role