Player Matchup

Cupid
Cupid
KoRn Capalot
Cupid
Level 71
God Stats
1W - 2L
1,552 SR
Queue Stats
298W - 292L
1,496 Elo+
Party 2
Osiris
Osiris
KoRn Swisher
Osiris
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 151L
1,431 Elo+
Party 2
Horus
Horus
KoRn Trickzy
Horus
Level 88
God Stats
23W - 14L
1,679 SR
Queue Stats
355W - 345L
1,479 Elo+
Party 2
Cerberus
Cerberus
Queytao
Cerberus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 63L
1,474 Elo+
Party 2
Thoth
Thoth
smitenoob1010101
Thoth
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,489 Elo+
Party 2
Team Averages
Level 60
1,546 SR
1,474 Elo+

VS

Team Averages
Level 111
1,550 SR
1,483 Elo+
Baron Samedi
Baron Samedi
DubC415
Baron Samedi
Level 124
God Stats
7W - 1L
1,728 SR
Queue Stats
148W - 132L
1,539 Elo+
Solo
Baba Yaga
Baba Yaga
JF FaytedOne
Baba Yaga
Level 153
God Stats
4W - 2L
1,617 SR
Queue Stats
117W - 115L
1,456 Elo+
Party 1
Poseidon
Poseidon
LadydeLobo
Poseidon
Level 117
God Stats
2W - 1L
1,095 SR
Queue Stats
67W - 56L
1,444 Elo+
Party 1
Artemis
Artemis
Lumeheart
Artemis
Level 65
God Stats
2W - 0L
1,738 SR
Queue Stats
109W - 109L
1,471 Elo+
Solo
Chaac
Chaac
Stevie4Short
Chaac
Level 97
God Stats
98W - 84L
1,570 SR
Queue Stats
195W - 183L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 2
4,086
409
2,629
6,371
2,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
7
0 / 4 / 2
4,226
423
3,379
10,628
5,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
3 / 4 / 1
5,516
552
2,175
10,691
8,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Queytao
Cerberus
8
2 / 2 / 1
5,114
511
1,970
6,484
2,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
1 / 5 / 0
4,437
444
2,045
6,531
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DubC415
Baron Samedi
9
4 / 1 / 5
6,628
663
5,870
7,184
5,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
JF FaytedOne
Baba Yaga
9
7 / 3 / 2
6,183
618
5,399
5,758
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
LadydeLobo
Poseidon
11
3 / 1 / 5
6,085
609
3,772
5,100
1,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Lumeheart
Artemis
11
2 / 0 / 3
6,481
648
3,254
3,927
1,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

10
2 / 1 / 3
6,398
640
9,384
9,880
8,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
6
Kills
18
18
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DubC415
Baron Samedi
4
1
5
6.5
W
Baba Yaga
JF FaytedOne
Baba Yaga
7
3
2
2.67
L
0
3
2
0.33
L
Osiris
0
4
2
0.25
L
3
4
1
0.88
W
Poseidon
LadydeLobo
Poseidon
3
1
5
5.5
W
Artemis
Lumeheart
Artemis
2
0
3
3.5
L
Cerberus
Queytao
Cerberus
2
2
1
1.25
W
2
1
3
3.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,198
Damage
27,679
40,705
Taken
31,849
20,624
Mitigated
19,103
9,482
Healing
10,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DubC415
Baron Samedi
5,870
646
593
2,859
7,184
5,259
0
742
6,442
26,123
0
W
Baba Yaga
JF FaytedOne
Baba Yaga
5,399
320
0
899
5,758
2,041
55
1,190
4,568
27,676
0
L
2,629
1,518
159
949
6,371
2,039
0
3,266
3,005
0
10,523
L
Osiris
3,379
1,641
0
2,403
10,628
5,997
0
1,952
8,626
0
19,332
L
2,175
802
667
2,272
10,691
8,101
0
4,515
6,138
0
11,652
W
Poseidon
LadydeLobo
Poseidon
3,772
714
0
593
5,100
1,602
1,395
904
4,196
43,299
0
W
Artemis
Lumeheart
Artemis
3,254
1,496
0
1,911
3,927
1,465
2,485
863
3,064
0
39,285
L
Cerberus
Queytao
Cerberus
1,970
0
0
2,352
6,484
2,682
0
2,414
3,943
22,571
0
W
9,384
800
0
3,746
9,880
8,736
0
316
9,564
0
47,750
L
2,045
339
0
680
6,531
1,805
0
2,501
3,952
11,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,379
Gold Earned
31,775
118
Minions Killed
280
0
Camps Cleared
0
860,234
Distance Traveled
921,123
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,628
663
25
3
0
184,560
2
W
Baba Yaga
6,183
618
56
6
0
185,701
0
L
Cupid
4,086
409
22
2
0
205,176
0
L
Osiris
4,226
423
20
2
0
181,591
0
L
Horus
5,516
552
7
1
0
197,747
0
W
Poseidon
6,085
609
72
7
0
213,437
2
W
Artemis
6,481
648
74
7
0
160,694
0
L
Cerberus
5,114
511
53
5
0
118,395
0
W
Chaac
6,398
640
53
5
0
176,731
3
L
Thoth
4,437
444
16
2
0
157,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role