Player Matchup

Sun Wukong
Sun Wukong
AbyssRayda007
Sun Wukong
Level 165
God Stats
3W - 1L
1,585 SR
Queue Stats
384W - 404L
1,499 Elo+
Solo
Hun Batz
Hun Batz
Viottic
Hun Batz
Level 129
God Stats
5W - 11L
1,242 SR
Queue Stats
499W - 480L
1,510 Elo+
Solo
Hel
Hel
ZarSolomon
Hel
Level 204
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 48L
1,582 Elo+
Solo
Jing Wei
Jing Wei
grubhowse
Jing Wei
Level 17
God Stats
1W - 2L
1,302 SR
Queue Stats
14W - 46L
1,146 Elo+
Party 1
Janus
Janus
motoxron
Janus
Level 67
God Stats
1W - 0L
1,195 SR
Queue Stats
22W - 35L
1,407 Elo+
Party 1
Team Averages
Level 116
1,365 SR
1,429 Elo+

VS

Team Averages
Level 156
1,446 SR
1,520 Elo+
Hel
Hel
AdvisingCookie0
Hel
Level 157
God Stats
1W - 2L
1,519 SR
Queue Stats
149W - 143L
1,486 Elo+
Solo
Anubis
Anubis
DFA ThePunisher
Anubis
Level 98
God Stats
0W - 4L
1,085 SR
Queue Stats
208W - 210L
1,544 Elo+
Solo
Maui
Maui
Tragedy671
Maui
Level 164
God Stats
13W - 8L
1,586 SR
Queue Stats
546W - 551L
1,515 Elo+
Solo
Shiva
Shiva
ZeblinHost
Shiva
Level 157
God Stats
3W - 4L
1,535 SR
Queue Stats
385W - 366L
1,532 Elo+
Solo
Kumbhakarna
Kumbhakarna
kevykev96
Kumbhakarna
Level 202
God Stats
5W - 6L
1,504 SR
Queue Stats
631W - 660L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AbyssRayda007
Sun Wukong
19
5 / 2 / 6
12,508
834
12,840
17,282
15,635
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
Viottic
Hun Batz
16
0 / 4 / 6
9,964
664
12,314
13,844
7,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 1 / 4
11,530
769
7,728
12,194
6,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
grubhowse
Jing Wei
17
1 / 3 / 6
10,491
699
9,962
12,364
5,631
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
motoxron
Janus
17
1 / 5 / 3
10,650
710
6,023
12,503
5,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,658
244
0
0
0
18
3 / 4 / 5
10,346
690
11,571
11,491
8,205
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 3 / 9
9,585
639
9,320
14,219
16,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
17
7 / 5 / 6
10,343
690
19,659
17,665
23,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kumbhakarna
kevykev96
Kumbhakarna
20
3 / 0 / 10
11,182
745
5,752
11,096
12,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
44
12
Kills
14
15
Deaths
12
25
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AbyssRayda007
Sun Wukong
5
2
6
4
L
0
0
0
0
L
3
4
5
1.38
L
1
3
9
1.83
W
Hun Batz
Viottic
Hun Batz
0
4
6
0.75
W
5
1
4
7
L
Shiva
7
5
6
2
W
Jing Wei
grubhowse
Jing Wei
1
3
6
1.33
L
Kumbhakarna
kevykev96
Kumbhakarna
3
0
10
8
W
Janus
motoxron
Janus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,867
Damage
46,302
68,187
Taken
54,471
40,836
Mitigated
60,454
31,015
Healing
12,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AbyssRayda007
Sun Wukong
12,840
1,404
2,641
3,346
17,282
15,635
1,461
9,327
7,955
0
26,577
L
0
0
0
0
0
0
0
0
0
0
0
L
11,571
518
731
2,656
11,491
8,205
0
1,657
9,834
40,881
0
L
9,320
621
1,592
1,817
14,219
16,149
0
4,070
10,149
21,053
0
W
Hun Batz
Viottic
Hun Batz
12,314
3,019
1,491
1,892
13,844
7,875
566
4,797
9,047
0
29,116
W
7,728
512
11,194
7,757
12,194
6,106
702
3,177
9,017
26,979
0
L
Shiva
19,659
1,950
1,116
2,068
17,665
23,807
0
4,898
12,767
181
28,445
W
Jing Wei
grubhowse
Jing Wei
9,962
9,284
952
1,742
12,364
5,631
2,644
4,774
7,590
0
27,586
L
Kumbhakarna
kevykev96
Kumbhakarna
5,752
120
331
1,727
11,096
12,293
0
3,126
7,970
21,078
0
W
Janus
motoxron
Janus
6,023
911
0
0
12,503
5,589
2,272
4,749
7,754
20,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,143
Gold Earned
45,114
180
Minions Killed
135
0
Camps Cleared
0
1,250,199
Distance Traveled
955,228
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,508
834
15
1
0
244,996
0
L
Hel
3,658
244
0
0
0
2,473
0
L
Anubis
10,346
690
54
4
0
214,881
0
L
Maui
9,585
639
22
1
0
264,371
0
W
Hun Batz
9,964
664
45
3
0
250,121
0
W
Hel
11,530
769
40
3
0
262,900
0
L
Shiva
10,343
690
18
1
0
247,801
0
W
Jing Wei
10,491
699
30
2
0
254,577
0
L
Kumbhakarna
11,182
745
41
3
0
225,702
0
W
Janus
10,650
710
50
3
0
237,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role