Player Matchup

Erlang Shen
Erlang Shen
BigRandy223
Erlang Shen
Level 4
God Stats
5W - 0L
1,716 SR
Queue Stats
9W - 1L
1,714 Elo+
Party 1
Anubis
Anubis
Gr1mmzy
Anubis
Level 67
God Stats
5W - 1L
1,630 SR
Queue Stats
211W - 219L
1,487 Elo+
Party 1
Bakasura
Bakasura
ilovdylan
Bakasura
Level 4
God Stats
8W - 1L
1,775 SR
Queue Stats
9W - 3L
1,714 Elo+
Party 1
Team Averages
Level 25
1,707 SR
1,638 Elo+

VS

Team Averages
Level 22
1,488 SR
1,274 Elo+
Neith
Neith
Diegolow
Neith
Level 11
God Stats
3W - 2L
1,464 SR
Queue Stats
3W - 4L
1,352 Elo+
Party 2
Poseidon
Poseidon
Wolverine1802
Poseidon
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,118 Elo+
Party 2
Sobek
Sobek
vaco07
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BigRandy223
Erlang Shen
12
4 / 0 / 13
9,992
833
7,745
11,367
12,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Anubis
Gr1mmzy
Anubis
13
8 / 2 / 9
10,869
906
18,018
10,914
6,189
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
ilovdylan
Bakasura
13
9 / 5 / 8
10,805
900
8,890
13,284
6,148
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Diegolow
Neith
11
3 / 8 / 4
9,218
768
6,948
11,183
3,331
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
Wolverine1802
Poseidon
11
1 / 6 / 5
8,839
737
11,523
10,887
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
vaco07
Sobek
12
3 / 7 / 3
9,785
815
4,014
15,560
13,122
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
21
Kills
7
7
Deaths
21
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BigRandy223
Erlang Shen
4
0
13
10.5
L
Neith
Diegolow
Neith
3
8
4
0.63
W
Anubis
Gr1mmzy
Anubis
8
2
9
6.25
L
Poseidon
Wolverine1802
Poseidon
1
6
5
0.58
W
Bakasura
ilovdylan
Bakasura
9
5
8
2.6
L
Sobek
vaco07
Sobek
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,653
Damage
22,485
35,565
Taken
37,630
24,427
Mitigated
19,307
10,084
Healing
1,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BigRandy223
Erlang Shen
7,745
3,193
0
2,417
11,367
12,090
467
4,628
6,739
0
19,191
L
Neith
Diegolow
Neith
6,948
3,472
0
453
11,183
3,331
66
5,188
5,045
0
17,519
W
Anubis
Gr1mmzy
Anubis
18,018
1,425
0
5,844
10,914
6,189
587
4,728
6,186
64,079
0
L
Poseidon
Wolverine1802
Poseidon
11,523
974
0
371
10,887
2,854
310
6,762
3,819
46,177
0
W
Bakasura
ilovdylan
Bakasura
8,890
5,717
0
1,823
13,284
6,148
1,053
7,040
6,244
0
23,324
L
Sobek
vaco07
Sobek
4,014
614
0
434
15,560
13,122
0
6,192
7,778
6,709
123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,666
Gold Earned
27,842
111
Minions Killed
81
0
Camps Cleared
0
654,549
Distance Traveled
572,849
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,992
833
16
1
0
258,531
0
L
Neith
9,218
768
25
2
0
170,023
0
W
Anubis
10,869
906
58
5
0
190,638
0
L
Poseidon
8,839
737
49
4
0
219,295
5
W
Bakasura
10,805
900
37
3
0
205,380
0
L
Sobek
9,785
815
7
1
0
183,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role