Player Matchup

Xing Tian
Xing Tian
ElliEKa
Xing Tian
Level 23
God Stats
0W - 2L
1,536 SR
Queue Stats
0W - 5L
1,283 Elo+
Party 2
Bacchus
Bacchus
IssaBoogieMan
Bacchus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 68L
1,361 Elo+
Solo
Ra
Ra
KSS SK666N D
Ra
Level 4
God Stats
1W - 6L
1,251 SR
Queue Stats
2W - 15L
1,232 Elo+
Solo
Cabrakan
Cabrakan
ManThatsTough
Cabrakan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
heckin_amgry_man
Cthulhu
Level 126
God Stats
4W - 10L
1,615 SR
Queue Stats
28W - 30L
1,512 Elo+
Party 2
Team Averages
Level 34
1,481 SR
1,378 Elo+

VS

Team Averages
Level 8
1,500 SR
1,746 Elo+
Sylvanus
Sylvanus
MQ9hadnochance
Sylvanus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 5L
1,924 Elo+
Party 1
Horus
Horus
MechaTurducken
Horus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,544 Elo+
Party 3
Izanami
Izanami
TheZahni
Izanami
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Hel
Hel
WWTHREEIZCOMING
Hel
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 7L
1,881 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
muslimdust
Ah Muzen Cab
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 7L
1,881 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ElliEKa
Xing Tian
10
2 / 3 / 0
5,265
1,053
1,899
5,631
4,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
10
0 / 2 / 3
4,642
928
3,817
5,987
3,803
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 0 / 0
4,174
835
0
0
0
Cabrakan
ManThatsTough
Cabrakan
10
0 / 3 / 2
4,865
973
3,076
6,240
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 2 / 0
4,860
972
6,550
6,391
3,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
1 / 0 / 7
5,387
1,077
2,390
4,360
2,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 1 / 5
4,902
980
2,361
4,187
3,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
TheZahni
Izanami
10
2 / 1 / 3
4,953
991
3,019
4,086
1,962
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 1 / 8
5,170
1,034
4,540
5,421
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
muslimdust
Ah Muzen Cab
12
5 / 1 / 5
6,092
1,218
7,614
5,858
4,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
10
10
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
ElliEKa
Xing Tian
2
3
0
0.67
L
Bacchus
0
2
3
0.75
L
0
0
0
0
W
Sylvanus
1
0
7
4.5
L
Cabrakan
ManThatsTough
Cabrakan
0
3
2
0.33
W
1
1
5
3.5
W
Izanami
TheZahni
Izanami
2
1
3
3.5
W
1
1
8
5
L
2
2
0
1
W
Ah Muzen Cab
muslimdust
Ah Muzen Cab
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,342
Damage
19,924
24,249
Taken
23,912
15,720
Mitigated
16,623
2,644
Healing
13,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
ElliEKa
Xing Tian
1,899
138
0
602
5,631
4,122
0
1,818
3,806
4,361
0
L
Bacchus
3,817
419
0
132
5,987
3,803
0
1,938
3,946
9,552
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
2,390
608
3,239
1,747
4,360
2,955
976
2,017
2,305
5,613
0
L
Cabrakan
ManThatsTough
Cabrakan
3,076
333
0
549
6,240
4,003
0
1,088
4,949
10,509
0
W
2,361
1,087
940
1,278
4,187
3,283
56
2,772
1,339
0
5,318
W
Izanami
TheZahni
Izanami
3,019
2,072
0
306
4,086
1,962
599
3,252
759
0
11,012
W
4,540
443
2,568
2,506
5,421
3,866
401
3,590
1,720
14,448
0
L
6,550
226
283
1,078
6,391
3,792
0
2,028
4,296
13,279
0
W
Ah Muzen Cab
muslimdust
Ah Muzen Cab
7,614
3,862
0
660
5,858
4,557
342
3,283
2,447
0
20,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,806
Gold Earned
26,504
68
Minions Killed
102
0
Camps Cleared
0
397,640
Distance Traveled
516,559
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,265
1,053
10
2
0
93,897
0
L
Bacchus
4,642
928
18
4
0
97,073
0
L
Ra
4,174
835
0
0
0
0
0
W
Sylvanus
5,387
1,077
14
3
0
94,719
0
L
Cabrakan
4,865
973
20
4
0
93,588
0
W
Horus
4,902
980
8
2
0
107,359
0
W
Izanami
4,953
991
16
3
0
91,044
0
W
Hel
5,170
1,034
29
6
0
122,235
0
L
Cthulhu
4,860
972
20
4
0
113,082
0
W
Ah Muzen Cab
6,092
1,218
35
7
0
101,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role