Player Matchup

Sylvanus
Sylvanus
Cloner1998
Sylvanus
Level 145
God Stats
5W - 3L
1,646 SR
Queue Stats
229W - 230L
1,517 Elo+
Solo
Ravana
Ravana
IsntCreative
Ravana
Level 96
God Stats
3W - 2L
1,615 SR
Queue Stats
357W - 325L
1,487 Elo+
Party 2
Jing Wei
Jing Wei
Sin For Ares
Jing Wei
Level 58
God Stats
8W - 8L
1,362 SR
Queue Stats
277W - 265L
1,359 Elo+
Party 2
Cthulhu
Cthulhu
aDEADlySHOT2475
Cthulhu
Level 51
God Stats
3W - 1L
1,640 SR
Queue Stats
190W - 177L
1,384 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xPICKLEDBABY
Morgan Le Fay
Level 101
God Stats
4W - 6L
1,462 SR
Queue Stats
471W - 449L
1,533 Elo+
Party 2
Team Averages
Level 90
1,545 SR
1,456 Elo+

VS

Team Averages
Level 112
1,570 SR
1,478 Elo+
Guan Yu
Guan Yu
FannieSnackss
Guan Yu
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 74L
1,371 Elo+
Solo
Sun Wukong
Sun Wukong
Gabriel_Kyosuke
Sun Wukong
Level 95
God Stats
17W - 9L
1,473 SR
Queue Stats
502W - 485L
1,449 Elo+
Solo
Thanatos
Thanatos
TheAp3xPredat0r
Thanatos
Level 158
God Stats
4W - 5L
1,437 SR
Queue Stats
163W - 173L
1,489 Elo+
Party 1
Vulcan
Vulcan
drumstix678
Vulcan
Level 107
God Stats
3W - 1L
1,941 SR
Queue Stats
221W - 221L
1,493 Elo+
Party 1
Kuzenbo
Kuzenbo
scabbrs695
Kuzenbo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cloner1998
Sylvanus
13
1 / 2 / 4
7,707
856
4,645
11,130
8,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
13
2 / 1 / 4
7,454
828
3,867
7,947
4,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Sin For Ares
Jing Wei
14
2 / 1 / 3
7,428
825
4,824
5,684
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 4
7,767
863
7,091
10,712
9,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
xPICKLEDBABY
Morgan Le Fay
13
2 / 1 / 3
7,638
849
8,100
7,115
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
5
0 / 0 / 0
5,200
578
0
0
0
Sun Wukong
Gabriel_Kyosuke
Sun Wukong
13
0 / 2 / 2
6,526
725
6,094
7,777
6,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
13
5 / 1 / 0
7,411
823
13,841
7,220
3,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Vulcan
14
1 / 2 / 1
7,051
783
8,007
4,490
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
scabbrs695
Kuzenbo
13
0 / 2 / 4
6,657
740
4,131
14,547
13,008
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
7
Kills
6
6
Deaths
7
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Cloner1998
Sylvanus
1
2
4
1.5
L
Guan Yu
0
0
0
0
L
Sun Wukong
Gabriel_Kyosuke
Sun Wukong
0
2
2
0.5
W
Ravana
2
1
4
4
W
Jing Wei
Sin For Ares
Jing Wei
2
1
3
3.5
L
Thanatos
5
1
0
5
W
0
1
4
2
L
Vulcan
1
2
1
0.75
L
Kuzenbo
scabbrs695
Kuzenbo
0
2
4
1
W
Morgan Le Fay
xPICKLEDBABY
Morgan Le Fay
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,527
Damage
32,073
42,588
Taken
34,034
27,741
Mitigated
25,491
21,059
Healing
16,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Cloner1998
Sylvanus
4,645
1,030
6,258
4,081
11,130
8,264
270
2,064
9,066
9,068
0
L
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
Gabriel_Kyosuke
Sun Wukong
6,094
601
552
1,374
7,777
6,809
0
4,406
3,371
0
17,046
W
Ravana
3,867
762
672
1,989
7,947
4,199
0
2,568
5,379
0
14,225
W
Jing Wei
Sin For Ares
Jing Wei
4,824
3,939
1,024
1,155
5,684
2,292
1,262
1,434
4,250
0
12,093
L
Thanatos
13,841
1,501
618
6,858
7,220
3,335
0
3,800
3,420
0
18,723
W
7,091
275
945
2,614
10,712
9,438
60
4,375
6,337
18,918
0
L
Vulcan
8,007
1,155
206
0
4,490
2,339
0
3,398
1,092
20,245
0
L
Kuzenbo
scabbrs695
Kuzenbo
4,131
1,949
280
6,146
14,547
13,008
0
8,232
6,315
8,617
0
W
Morgan Le Fay
xPICKLEDBABY
Morgan Le Fay
8,100
650
1,087
1,234
7,115
3,548
410
1,697
5,418
19,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,994
Gold Earned
32,845
102
Minions Killed
71
0
Camps Cleared
0
871,415
Distance Traveled
749,833
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,707
856
5
1
0
138,569
0
L
Guan Yu
5,200
578
0
0
0
60
0
L
Sun Wukong
6,526
725
20
2
0
184,068
0
W
Ravana
7,454
828
19
2
0
187,574
0
W
Jing Wei
7,428
825
22
2
0
175,762
0
L
Thanatos
7,411
823
11
1
0
205,777
0
W
Cthulhu
7,767
863
30
3
0
179,550
0
L
Vulcan
7,051
783
29
3
0
160,865
0
L
Kuzenbo
6,657
740
11
1
0
199,063
0
W
Morgan Le Fay
7,638
849
26
3
0
189,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role