Player Matchup

Danzaburou
Danzaburou
Alejandro42964
Danzaburou
Level 18
God Stats
2W - 5L
1,518 SR
Queue Stats
3W - 17L
1,259 Elo+
Party 1
Loki
Loki
DR4KT5633
Loki
Level 67
God Stats
6W - 10L
1,491 SR
Queue Stats
17W - 37L
1,360 Elo+
Party 1
Sun Wukong
Sun Wukong
GodlyHusk
Sun Wukong
Level 28
God Stats
2W - 0L
1,677 SR
Queue Stats
5W - 20L
1,252 Elo+
Party 1
Cernunnos
Cernunnos
cakegood
Cernunnos
Level 20
God Stats
3W - 8L
1,530 SR
Queue Stats
4W - 21L
1,219 Elo+
Party 1
Gilgamesh
Gilgamesh
its_Cashllll
Gilgamesh
Level 31
God Stats
2W - 1L
1,883 SR
Queue Stats
8W - 30L
1,247 Elo+
Party 1
Team Averages
Level 33
1,620 SR
1,267 Elo+

VS

Team Averages
Level 33
1,450 SR
1,299 Elo+
Danzaburou
Danzaburou
Gokittygo71756
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,223 Elo+
Party 2
Thanatos
Thanatos
Prisma616
Thanatos
Level 31
God Stats
1W - 3L
1,378 SR
Queue Stats
1W - 3L
1,368 Elo+
Solo
Bakasura
Bakasura
Time butter8
Bakasura
Level 27
God Stats
2W - 4L
1,412 SR
Queue Stats
6W - 20L
1,212 Elo+
Party 2
Sobek
Sobek
draxpax
Sobek
Level 46
God Stats
1W - 2L
1,556 SR
Queue Stats
204W - 181L
1,497 Elo+
Solo
Set
Set
lastdemon666
Set
Level 34
God Stats
5W - 14L
1,404 SR
Queue Stats
7W - 23L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alejandro42964
Danzaburou
15
7 / 4 / 3
11,074
583
9,676
12,264
5,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
18
13 / 3 / 8
12,233
644
15,940
17,294
7,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
GodlyHusk
Sun Wukong
14
3 / 2 / 7
9,160
482
9,019
16,873
14,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Cernunnos
cakegood
Cernunnos
16
5 / 6 / 5
11,240
592
12,257
16,802
6,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
its_Cashllll
Gilgamesh
16
5 / 6 / 5
11,130
586
9,576
18,666
8,764
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gokittygo71756
Danzaburou
14
2 / 8 / 5
8,401
442
10,124
15,879
5,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
Prisma616
Thanatos
11
4 / 4 / 3
8,092
426
4,880
9,579
4,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
Time butter8
Bakasura
14
5 / 5 / 1
8,769
462
7,723
12,705
5,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
draxpax
Sobek
13
4 / 7 / 3
8,813
464
9,701
22,698
24,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 9 / 4
9,476
499
11,925
18,761
10,801
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
36
33
Kills
20
21
Deaths
33
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Alejandro42964
Danzaburou
7
4
3
2.13
W
Loki
13
3
8
5.67
W
Sun Wukong
GodlyHusk
Sun Wukong
3
2
7
3.25
L
Danzaburou
Gokittygo71756
Danzaburou
2
8
5
0.56
L
Thanatos
Prisma616
Thanatos
4
4
3
1.38
L
Bakasura
Time butter8
Bakasura
5
5
1
1.1
W
Cernunnos
cakegood
Cernunnos
5
6
5
1.25
L
Sobek
draxpax
Sobek
4
7
3
0.79
W
Gilgamesh
its_Cashllll
Gilgamesh
5
6
5
1.25
L
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,468
Damage
44,353
81,899
Taken
79,622
42,438
Mitigated
51,275
15,811
Healing
15,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Alejandro42964
Danzaburou
9,676
4,144
0
1,891
12,264
5,519
5,228
3,209
8,923
0
59,899
W
Loki
15,940
4,355
0
4,523
17,294
7,150
939
1,184
15,658
0
91,420
W
Sun Wukong
GodlyHusk
Sun Wukong
9,019
1,426
0
2,038
16,873
14,256
513
4,979
11,814
0
37,573
L
Danzaburou
Gokittygo71756
Danzaburou
10,124
4,565
167
1,145
15,879
5,920
0
0
15,879
0
29,286
L
Thanatos
Prisma616
Thanatos
4,880
1,859
0
5,908
9,579
4,582
0
0
9,579
0
36,834
L
Bakasura
Time butter8
Bakasura
7,723
4,946
0
1,735
12,705
5,224
0
0
12,705
0
41,037
W
Cernunnos
cakegood
Cernunnos
12,257
5,882
0
3,142
16,802
6,749
2,876
1,318
15,250
0
79,842
L
Sobek
draxpax
Sobek
9,701
752
108
3,951
22,698
24,748
0
0
22,698
29,316
0
W
Gilgamesh
its_Cashllll
Gilgamesh
9,576
3,500
0
4,217
18,666
8,764
7,480
1,707
16,645
0
63,074
L
11,925
5,322
218
1,771
18,761
10,801
0
0
18,761
0
42,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,837
Gold Earned
43,551
463
Minions Killed
215
0
Camps Cleared
0
1,963,175
Distance Traveled
1,496,833
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,074
583
91
5
0
348,966
0
W
Loki
12,233
644
107
6
0
445,572
0
W
Sun Wukong
9,160
482
58
3
0
426,329
0
L
Danzaburou
8,401
442
22
1
0
339,038
0
L
Thanatos
8,092
426
56
3
0
217,529
0
L
Bakasura
8,769
462
68
4
0
267,446
0
W
Cernunnos
11,240
592
111
6
0
353,072
0
L
Sobek
8,813
464
24
1
0
325,905
5
W
Gilgamesh
11,130
586
96
5
0
389,236
0
L
Set
9,476
499
45
2
0
346,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role