Player Matchup

Bacchus
Bacchus
Ghost2714
Bacchus
Level 140
God Stats
23W - 15L
1,556 SR
Queue Stats
655W - 660L
1,480 Elo+
Party 2
Anubis
Anubis
Sjuan
Anubis
Level 127
God Stats
2W - 2L
1,858 SR
Queue Stats
329W - 346L
1,514 Elo+
Party 2
Set
Set
Xentham
Set
Level 122
God Stats
3W - 9L
1,235 SR
Queue Stats
90W - 83L
1,541 Elo+
Solo
Merlin
Merlin
Xosgay
Merlin
Level 155
God Stats
43W - 22L
1,728 SR
Queue Stats
480W - 421L
1,584 Elo+
Solo
Ishtar
Ishtar
bananaxyz
Ishtar
Level 107
God Stats
1W - 2L
1,557 SR
Queue Stats
6W - 9L
1,506 Elo+
Solo
Team Averages
Level 130
1,587 SR
1,525 Elo+

VS

Team Averages
Level 132
1,429 SR
1,496 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Bbeastin711
Bacchus
Level 35
God Stats
2W - 0L
1,392 SR
Queue Stats
46W - 48L
1,543 Elo+
Party 1
Vulcan
Vulcan
La_Ashlan
Vulcan
Level 148
God Stats
1W - 1L
1,162 SR
Queue Stats
19W - 31L
1,432 Elo+
Party 1
Kukulkan
Kukulkan
MOs FINEST
Kukulkan
Level 132
God Stats
36W - 23L
1,593 SR
Queue Stats
273W - 266L
1,496 Elo+
Solo
Artemis
Artemis
rlphy3b
Artemis
Level 202
God Stats
2W - 2L
1,499 SR
Queue Stats
58W - 71L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ghost2714
Bacchus
15
0 / 4 / 3
9,262
926
8,196
19,400
19,250
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
Sjuan
Anubis
15
2 / 7 / 2
9,901
990
7,102
15,694
7,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Set
15
0 / 5 / 4
9,589
959
4,455
14,807
6,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Xosgay
Merlin
15
2 / 7 / 2
10,204
1,020
17,992
18,063
5,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
bananaxyz
Ishtar
15
1 / 6 / 3
9,894
989
8,065
17,800
7,001
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

113

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
12 / 0 / 13
12,947
1,295
21,233
10,010
6,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Bbeastin711
Bacchus
17
1 / 1 / 21
11,250
1,125
10,619
14,444
18,573
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
La_Ashlan
Vulcan
16
3 / 3 / 15
10,104
1,010
12,661
8,371
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
MOs FINEST
Kukulkan
17
7 / 1 / 14
11,777
1,178
16,593
6,877
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
rlphy3b
Artemis
18
6 / 0 / 19
11,805
1,181
19,942
9,413
4,775
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
111
5
Kills
29
29
Deaths
5
14
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
12
0
13
18.5
W
Bacchus
Bbeastin711
Bacchus
1
1
21
11.5
L
Bacchus
Ghost2714
Bacchus
0
4
3
0.38
W
Vulcan
La_Ashlan
Vulcan
3
3
15
3.5
W
Kukulkan
MOs FINEST
Kukulkan
7
1
14
14
L
Anubis
Sjuan
Anubis
2
7
2
0.43
L
Set
0
5
4
0.4
L
Merlin
Xosgay
Merlin
2
7
2
0.43
L
Ishtar
bananaxyz
Ishtar
1
6
3
0.42
W
Artemis
rlphy3b
Artemis
6
0
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,810
Damage
81,048
85,764
Taken
49,115
46,199
Mitigated
37,531
4,357
Healing
7,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
21,233
5,642
0
1,592
10,010
6,488
0
4,013
5,625
0
41,818
W
Bacchus
Bbeastin711
Bacchus
10,619
1,443
1,745
2,555
14,444
18,573
0
10,573
2,711
15,838
0
L
Bacchus
Ghost2714
Bacchus
8,196
577
0
1,060
19,400
19,250
0
9,313
10,087
15,685
0
W
Vulcan
La_Ashlan
Vulcan
12,661
4,983
0
1,581
8,371
4,128
0
5,169
3,024
24,081
0
W
Kukulkan
MOs FINEST
Kukulkan
16,593
799
0
50
6,877
3,567
0
4,464
2,254
47,889
0
L
Anubis
Sjuan
Anubis
7,102
74
0
1,493
15,694
7,015
0
9,386
6,308
21,633
0
L
Set
4,455
1,917
0
491
14,807
6,961
0
5,108
9,699
0
27,924
L
Merlin
Xosgay
Merlin
17,992
1,500
0
413
18,063
5,972
0
7,682
10,381
44,667
0
L
Ishtar
bananaxyz
Ishtar
8,065
4,328
0
900
17,800
7,001
0
8,384
9,416
0
27,972
W
Artemis
rlphy3b
Artemis
19,942
6,584
0
294
9,413
4,775
0
6,824
2,211
0
30,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,850
Gold Earned
57,883
207
Minions Killed
202
6
Camps Cleared
7
920,025
Distance Traveled
955,412
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,947
1,295
34
3
4
232,973
0
W
Bacchus
11,250
1,125
9
1
0
197,033
0
L
Bacchus
9,262
926
12
1
0
199,989
0
W
Vulcan
10,104
1,010
34
3
2
164,899
0
W
Kukulkan
11,777
1,178
105
11
0
181,644
0
L
Anubis
9,901
990
44
4
1
181,828
0
L
Set
9,589
959
49
5
1
190,974
0
L
Merlin
10,204
1,020
63
6
0
179,852
0
L
Ishtar
9,894
989
39
4
4
167,382
0
W
Artemis
11,805
1,181
20
2
1
178,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role