Player Matchup

Nu Wa
Nu Wa
Gibbyville
Nu Wa
Level 17
God Stats
1W - 3L
1,743 SR
Queue Stats
29W - 20L
1,549 Elo+
Party 1
Sol
Sol
ImSpeedYaDig
Sol
Level 62
God Stats
5W - 1L
1,743 SR
Queue Stats
102W - 57L
1,512 Elo+
Party 1
Xing Tian
Xing Tian
Nerdman2021
Xing Tian
Level 17
God Stats
0W - 3L
1,743 SR
Queue Stats
28W - 18L
1,639 Elo+
Party 1
Fafnir
Fafnir
Oganesson118
Fafnir
Level 17
God Stats
8W - 7L
1,114 SR
Queue Stats
81W - 76L
1,060 Elo+
Party 3
Artio
Artio
Skep Ops
Artio
Level 60
God Stats
8W - 8L
1,408 SR
Queue Stats
108W - 101L
1,024 Elo+
Party 3
Team Averages
Level 35
1,550 SR
1,357 Elo+

VS

Team Averages
Level 61
1,512 SR
1,443 Elo+
Freya
Freya
FizzLep
Freya
Level 29
God Stats
2W - 0L
1,698 SR
Queue Stats
34W - 39L
1,387 Elo+
Party 2
Ares
Ares
MrJarBottom70
Ares
Level 80
God Stats
3W - 3L
1,333 SR
Queue Stats
17W - 18L
1,509 Elo+
Party 2
Zeus
Zeus
PushinPDior
Zeus
Level 41
God Stats
14W - 8L
1,516 SR
Queue Stats
127W - 124L
1,379 Elo+
Solo
Nox
Nox
ThePastaPriest
Nox
Level 25
God Stats
1W - 1L
1,376 SR
Queue Stats
7W - 12L
1,465 Elo+
Party 2
Bastet
Bastet
WoefulFruitcake
Bastet
Level 128
God Stats
9W - 7L
1,638 SR
Queue Stats
111W - 111L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
0 / 5 / 2
6,349
529
4,845
10,270
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 4 / 1
5,998
500
4,381
8,536
3,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
Nerdman2021
Xing Tian
9
1 / 3 / 2
6,348
529
4,143
13,549
11,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fafnir
10
1 / 2 / 1
6,311
526
4,783
8,968
6,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
Skep Ops
Artio
11
3 / 1 / 1
6,204
517
2,517
9,158
4,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
FizzLep
Freya
12
6 / 2 / 2
7,157
596
9,373
8,947
3,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 2 / 0
5,980
498
4,364
9,765
7,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
4 / 1 / 0
7,577
631
4,936
4,631
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 2 / 6
6,596
550
8,501
5,451
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 1 / 1
7,393
616
6,146
11,325
4,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
7
Kills
15
15
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Freya
FizzLep
Freya
6
2
2
3.5
L
Nu Wa
0
5
2
0.2
L
2
4
1
0.63
W
0
2
0
0
L
Xing Tian
Nerdman2021
Xing Tian
1
3
2
0.67
L
Fafnir
1
2
1
0.75
W
4
1
0
4
L
Artio
Skep Ops
Artio
3
1
1
3.5
W
2
2
6
2.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,669
Damage
33,320
50,481
Taken
40,119
28,744
Mitigated
19,507
14,095
Healing
8,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
FizzLep
Freya
9,373
3,595
0
3,043
8,947
3,582
758
6,265
2,675
38,635
1,786
L
Nu Wa
4,845
885
0
2,474
10,270
3,219
0
6,195
4,075
40,962
0
L
4,381
1,699
0
2,939
8,536
3,369
0
5,903
2,633
39,622
0
W
4,364
504
204
383
9,765
7,883
0
4,766
4,970
23,755
0
L
Xing Tian
Nerdman2021
Xing Tian
4,143
832
0
2,583
13,549
11,418
0
10,137
3,412
17,429
0
L
Fafnir
4,783
1,329
0
2,465
8,968
6,286
0
3,212
5,346
30,437
0
W
4,936
863
0
420
4,631
1,466
521
1,957
2,674
53,114
0
L
Artio
Skep Ops
Artio
2,517
319
155
3,479
9,158
4,452
0
1,142
7,886
36,565
0
W
8,501
1,074
0
27
5,451
2,089
3
4,264
1,187
33,538
0
W
6,146
1,813
0
4,879
11,325
4,487
0
3,370
7,944
0
55,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,210
Gold Earned
34,703
279
Minions Killed
316
0
Camps Cleared
0
1,127,525
Distance Traveled
1,188,218
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,157
596
56
5
0
236,762
0
L
Nu Wa
6,349
529
79
7
0
227,022
0
L
Sol
5,998
500
67
6
0
202,735
1
W
Ares
5,980
498
36
3
0
235,602
0
L
Xing Tian
6,348
529
16
1
0
235,904
0
L
Fafnir
6,311
526
62
5
0
221,256
0
W
Zeus
7,577
631
84
7
0
226,133
0
L
Artio
6,204
517
55
5
0
240,608
1
W
Nox
6,596
550
58
5
0
225,673
4
W
Bastet
7,393
616
82
7
0
264,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role