Player Matchup

Ymir
Ymir
MajerWorld
Ymir
Level 59
God Stats
7W - 1L
2,003 SR
Queue Stats
8W - 1L
1,938 Elo+
Party 2
Loki
Loki
Pichincha69
Loki
Level 68
God Stats
2W - 4L
1,297 SR
Queue Stats
264W - 237L
1,596 Elo+
Party 2
Neith
Neith
S3phyr
Neith
Level 22
God Stats
8W - 11L
1,450 SR
Queue Stats
30W - 40L
1,431 Elo+
Party 2
Mercury
Mercury
TomyVirgo
Mercury
Level 26
God Stats
7W - 6L
1,548 SR
Queue Stats
61W - 55L
1,514 Elo+
Party 2
Janus
Janus
vicho441
Janus
Level 49
God Stats
17W - 14L
1,565 SR
Queue Stats
114W - 97L
1,488 Elo+
Party 2
Team Averages
Level 45
1,573 SR
1,593 Elo+

VS

Team Averages
Level 76
1,380 SR
1,390 Elo+
Cerberus
Cerberus
AxiosP88
Cerberus
Level 65
God Stats
3W - 3L
1,257 SR
Queue Stats
49W - 54L
1,413 Elo+
Party 1
Sol
Sol
C33SPED3S
Sol
Level 107
God Stats
13W - 8L
1,629 SR
Queue Stats
105W - 113L
1,463 Elo+
Solo
Zhong Kui
Zhong Kui
Matias9809
Zhong Kui
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,271 Elo+
Party 1
Maman Brigitte
Maman Brigitte
galaxy-salvaje
Maman Brigitte
Level 123
God Stats
0W - 5L
1,101 SR
Queue Stats
464W - 453L
1,394 Elo+
Party 1
King Arthur
King Arthur
juanchoo98_xD
King Arthur
Level 79
God Stats
8W - 14L
1,413 SR
Queue Stats
306W - 331L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
8,606
478
2,534
6,973
6,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
5 / 1 / 1
11,623
646
17,443
13,168
6,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
S3phyr
Neith
16
0 / 0 / 4
9,448
525
6,752
4,784
1,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
TomyVirgo
Mercury
15
6 / 1 / 4
9,645
536
10,696
12,661
5,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
vicho441
Janus
18
2 / 0 / 4
10,701
595
9,386
5,106
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AxiosP88
Cerberus
12
0 / 2 / 0
7,848
436
2,960
14,192
12,720
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 2 / 0
8,602
478
3,862
8,025
3,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zhong Kui
Matias9809
Zhong Kui
13
0 / 5 / 0
7,721
429
1,513
12,837
8,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maman Brigitte
galaxy-salvaje
Maman Brigitte
14
1 / 5 / 0
8,116
451
3,573
17,253
6,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
juanchoo98_xD
King Arthur
14
1 / 2 / 0
8,001
445
8,168
15,802
16,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
16
Kills
2
2
Deaths
16
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AxiosP88
Cerberus
0
2
0
0
L
0
2
0
0
W
3
0
3
4.5
L
Zhong Kui
Matias9809
Zhong Kui
0
5
0
0
W
5
1
1
5.5
W
Neith
S3phyr
Neith
0
0
4
2
W
Mercury
TomyVirgo
Mercury
6
1
4
8
L
Maman Brigitte
galaxy-salvaje
Maman Brigitte
1
5
0
0.2
L
King Arthur
juanchoo98_xD
King Arthur
1
2
0
0.5
W
Janus
vicho441
Janus
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,811
Damage
20,076
42,692
Taken
68,109
22,337
Mitigated
47,533
8,024
Healing
12,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AxiosP88
Cerberus
2,960
82
0
2,203
14,192
12,720
0
2,579
11,520
32,838
0
L
3,862
768
0
3,791
8,025
3,539
943
1,037
6,954
69,354
10,024
W
2,534
247
0
1,348
6,973
6,445
0
2,974
3,999
16,539
0
L
Zhong Kui
Matias9809
Zhong Kui
1,513
497
0
1,784
12,837
8,459
0
5,762
6,803
47,615
0
W
17,443
5,530
0
3,358
13,168
6,068
0
1,894
11,274
0
106,439
W
Neith
S3phyr
Neith
6,752
2,087
0
2,174
4,784
1,981
924
1,481
3,303
0
76,640
W
Mercury
TomyVirgo
Mercury
10,696
4,667
0
500
12,661
5,420
0
3,401
9,260
0
78,487
L
Maman Brigitte
galaxy-salvaje
Maman Brigitte
3,573
173
0
4,932
17,253
6,712
0
2,148
15,085
55,746
0
L
King Arthur
juanchoo98_xD
King Arthur
8,168
178
0
0
15,802
16,103
0
0
15,802
530
47,526
W
Janus
vicho441
Janus
9,386
269
0
644
5,106
2,423
64
2,242
2,864
102,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,023
Gold Earned
40,288
601
Minions Killed
463
0
Camps Cleared
0
1,903,337
Distance Traveled
1,706,601
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,848
436
67
4
0
360,208
5
L
Sol
8,602
478
137
8
0
343,404
4
W
Ymir
8,606
478
29
2
0
361,610
4
L
Zhong Kui
7,721
429
94
5
0
311,403
0
W
Loki
11,623
646
155
9
0
385,278
4
W
Neith
9,448
525
137
8
0
328,128
0
W
Mercury
9,645
536
95
5
0
428,060
0
L
Maman Brigitte
8,116
451
86
5
0
370,087
0
L
King Arthur
8,001
445
79
4
0
321,499
2
W
Janus
10,701
595
185
10
0
400,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role