Player Matchup

Hun Batz
Hun Batz
E1TripaSecaPR
Hun Batz
Level 124
God Stats
6W - 4L
1,414 SR
Queue Stats
80W - 85L
1,453 Elo+
Solo
Geb
Geb
GrosBender20
Geb
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,247 Elo+
Solo
Kukulkan
Kukulkan
RorschachFail
Kukulkan
Level 129
God Stats
13W - 10L
1,552 SR
Queue Stats
67W - 62L
1,497 Elo+
Solo
Camazotz
Camazotz
StraightUpMonks
Camazotz
Level 127
God Stats
7W - 7L
1,460 SR
Queue Stats
66W - 77L
1,455 Elo+
Party 1
Janus
Janus
TonyFist
Janus
Level 143
God Stats
2W - 2L
1,503 SR
Queue Stats
140W - 148L
1,499 Elo+
Party 1
Team Averages
Level 120
1,486 SR
1,430 Elo+

VS

Team Averages
Level 127
1,457 SR
1,475 Elo+
Vulcan
Vulcan
 
Vulcan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
DareTheHar3
Osiris
Level 142
God Stats
2W - 6L
1,370 SR
Queue Stats
266W - 269L
1,544 Elo+
Party 2
Neith
Neith
Jake_eldemoledor
Neith
Level 125
God Stats
106W - 105L
1,516 SR
Queue Stats
342W - 334L
1,429 Elo+
Solo
Surtr
Surtr
Marvintron
Surtr
Level 129
God Stats
34W - 18L
1,612 SR
Queue Stats
455W - 424L
1,505 Elo+
Party 2
Zhong Kui
Zhong Kui
SiPPurP_VR
Zhong Kui
Level 92
God Stats
0W - 1L
1,285 SR
Queue Stats
130W - 141L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
E1TripaSecaPR
Hun Batz
9
1 / 0 / 0
4,782
683
832
5,759
1,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

6
0 / 0 / 1
4,278
611
2,479
4,724
2,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
RorschachFail
Kukulkan
9
0 / 0 / 1
5,040
720
2,333
2,974
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Camazotz
7
0 / 5 / 0
3,965
566
2,614
7,323
2,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Janus
TonyFist
Janus
8
3 / 1 / 0
4,748
678
4,852
4,943
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
7
0 / 1 / 1
4,008
573
3,922
5,175
2,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
9
1 / 0 / 0
4,833
690
2,430
5,064
2,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 2 / 0
4,016
574
2,417
4,800
1,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Surtr
9
5 / 1 / 0
5,620
803
6,048
8,158
4,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
SiPPurP_VR
Zhong Kui
1
0 / 0 / 0
2,931
419
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
4
Kills
6
6
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
1
1
0.5
L
Osiris
1
0
0
1
W
Hun Batz
E1TripaSecaPR
Hun Batz
1
0
0
1
W
0
0
1
0.5
L
0
2
0
0
L
Surtr
5
1
0
5
W
Kukulkan
RorschachFail
Kukulkan
0
0
1
0.5
L
Zhong Kui
SiPPurP_VR
Zhong Kui
0
0
0
0
W
Camazotz
0
5
0
0
W
Janus
TonyFist
Janus
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,110
Damage
14,817
25,723
Taken
23,197
9,769
Mitigated
10,668
8,608
Healing
7,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,922
1,317
232
1,599
5,175
2,220
0
3,524
1,415
16,751
0
L
Osiris
2,430
1,122
0
1,125
5,064
2,612
0
2,187
2,877
0
26,122
W
Hun Batz
E1TripaSecaPR
Hun Batz
832
445
0
2,560
5,759
1,788
0
30
5,729
0
29,281
W
2,479
374
94
2,312
4,724
2,911
0
1,451
2,977
10,180
0
L
2,417
681
0
2,020
4,800
1,754
0
3,221
1,361
0
19,919
L
Surtr
6,048
1,989
0
2,983
8,158
4,082
6
278
7,526
443
30,908
W
Kukulkan
RorschachFail
Kukulkan
2,333
81
0
990
2,974
1,010
0
0
2,974
39,993
0
L
Zhong Kui
SiPPurP_VR
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
Camazotz
2,614
762
0
1,877
7,323
2,663
0
266
7,057
0
19,292
W
Janus
TonyFist
Janus
4,852
672
0
775
4,943
1,397
0
1,744
2,768
27,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,813
Gold Earned
21,408
212
Minions Killed
148
0
Camps Cleared
0
782,259
Distance Traveled
654,735
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,008
573
25
4
0
159,413
4
L
Osiris
4,833
690
46
7
0
181,255
0
W
Hun Batz
4,782
683
56
8
0
151,877
0
W
Geb
4,278
611
11
2
0
162,671
0
L
Neith
4,016
574
35
5
0
151,186
1
L
Surtr
5,620
803
42
6
0
162,881
0
W
Kukulkan
5,040
720
61
9
0
146,889
0
L
Zhong Kui
2,931
419
0
0
0
0
0
W
Camazotz
3,965
566
33
5
0
161,865
0
W
Janus
4,748
678
51
7
0
158,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role