Player Matchup

Ne Zha
Ne Zha
Astafar
Ne Zha
Level 120
God Stats
77W - 57L
1,595 SR
Queue Stats
537W - 485L
1,525 Elo+
Solo
Artio
Artio
Bedtime
Artio
Level 149
God Stats
2W - 0L
1,729 SR
Queue Stats
17W - 9L
1,648 Elo+
Party 2
Baron Samedi
Baron Samedi
KrimboSlicer
Baron Samedi
Level 18
God Stats
4W - 1L
1,816 SR
Queue Stats
14W - 16L
1,450 Elo+
Party 3
Yu Huang
Yu Huang
hefty78o
Yu Huang
Level 155
God Stats
2W - 2L
1,652 SR
Queue Stats
276W - 285L
1,430 Elo+
Party 3
Neith
Neith
legonutso
Neith
Level 39
God Stats
6W - 2L
1,575 SR
Queue Stats
9W - 8L
1,488 Elo+
Party 2
Team Averages
Level 96
1,673 SR
1,508 Elo+

VS

Team Averages
Level 130
1,536 SR
1,477 Elo+
Morgan Le Fay
Morgan Le Fay
Menace2Gods
Morgan Le Fay
Level 140
God Stats
24W - 13L
1,672 SR
Queue Stats
241W - 218L
1,490 Elo+
Solo
Athena
Athena
Shlugz
Athena
Level 154
God Stats
7W - 2L
1,723 SR
Queue Stats
54W - 45L
1,467 Elo+
Party 1
Ishtar
Ishtar
WholesomeMemes
Ishtar
Level 95
God Stats
4W - 3L
1,287 SR
Queue Stats
66W - 60L
1,426 Elo+
Party 1
Bacchus
Bacchus
cobra1265
Bacchus
Level 140
God Stats
2W - 5L
1,551 SR
Queue Stats
85W - 84L
1,482 Elo+
Solo
Cabrakan
Cabrakan
glastvia
Cabrakan
Level 123
God Stats
2W - 2L
1,448 SR
Queue Stats
112W - 98L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Astafar
Ne Zha
5
1 / 1 / 0
3,524
705
1,057
3,758
1,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
Bedtime
Artio
4
1 / 0 / 2
3,726
745
1,727
3,963
1,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
KrimboSlicer
Baron Samedi
6
1 / 1 / 1
3,661
732
2,283
2,643
1,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
hefty78o
Yu Huang
7
0 / 0 / 0
4,160
832
0
1,379
365
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
legonutso
Neith
6
2 / 0 / 1
3,837
767
2,151
2,227
531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Menace2Gods
Morgan Le Fay
6
2 / 2 / 0
3,661
732
1,984
3,302
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Shlugz
Athena
6
0 / 0 / 0
3,352
670
987
3,925
1,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 0
3,121
624
2,169
2,807
778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
cobra1265
Bacchus
4
0 / 2 / 0
2,701
540
832
3,477
2,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cabrakan
glastvia
Cabrakan
1
0 / 0 / 0
2,439
488
0
0
0

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
2
2
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Astafar
Ne Zha
1
1
0
1
W
Artio
Bedtime
Artio
1
0
2
2
W
Baron Samedi
KrimboSlicer
Baron Samedi
1
1
1
1.5
L
Morgan Le Fay
Menace2Gods
Morgan Le Fay
2
2
0
1
L
Athena
Shlugz
Athena
0
0
0
0
L
0
1
0
0
L
Bacchus
cobra1265
Bacchus
0
2
0
0
L
Cabrakan
glastvia
Cabrakan
0
0
0
0
W
Yu Huang
hefty78o
Yu Huang
0
0
0
0
W
Neith
legonutso
Neith
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,218
Damage
5,972
13,970
Taken
13,511
4,912
Mitigated
5,735
7,123
Healing
4,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Astafar
Ne Zha
1,057
402
0
970
3,758
1,113
0
1,623
2,135
0
13,801
W
Artio
Bedtime
Artio
1,727
313
280
2,516
3,963
1,898
0
550
3,279
8,787
0
W
Baron Samedi
KrimboSlicer
Baron Samedi
2,283
43
142
1,272
2,643
1,005
0
1,195
1,448
13,815
0
L
Morgan Le Fay
Menace2Gods
Morgan Le Fay
1,984
359
0
670
3,302
995
0
1,591
1,711
13,450
0
L
Athena
Shlugz
Athena
987
459
0
2,897
3,925
1,563
0
742
3,183
17,829
0
L
2,169
1,549
0
875
2,807
778
0
1,021
1,786
0
14,748
L
Bacchus
cobra1265
Bacchus
832
130
0
324
3,477
2,399
0
656
2,821
5,036
0
L
Cabrakan
glastvia
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
Yu Huang
hefty78o
Yu Huang
0
0
0
1,143
1,379
365
0
0
1,379
27,319
0
W
Neith
legonutso
Neith
2,151
1,105
0
800
2,227
531
0
235
1,926
0
17,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,908
Gold Earned
15,274
136
Minions Killed
87
0
Camps Cleared
0
461,487
Distance Traveled
391,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
3,524
705
24
5
0
108,404
0
W
Artio
3,726
745
6
1
0
92,925
0
W
Baron Samedi
3,661
732
23
5
0
89,963
0
L
Morgan Le Fay
3,661
732
20
4
0
93,095
0
L
Athena
3,352
670
35
7
0
108,073
0
L
Ishtar
3,121
624
25
5
0
89,811
0
L
Bacchus
2,701
540
7
1
0
100,430
0
L
Cabrakan
2,439
488
0
0
0
0
0
W
Yu Huang
4,160
832
47
9
0
82,106
0
W
Neith
3,837
767
36
7
0
88,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role