Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
ItzSk3p
Hera
Level 45
God Stats
1W - 1L
1,296 SR
Queue Stats
42W - 55L
1,310 Elo+
Solo
Kumbhakarna
Kumbhakarna
Predatorydodo
Kumbhakarna
Level 25
God Stats
17W - 11L
1,593 SR
Queue Stats
27W - 21L
1,469 Elo+
Party 2
Bastet
Bastet
Speed_Hunter347
Bastet
Level 66
God Stats
9W - 8L
1,496 SR
Queue Stats
268W - 278L
1,401 Elo+
Solo
Team Averages
Level 61
1,477 SR
1,436 Elo+

VS

Team Averages
Level 60
1,439 SR
1,433 Elo+
Kali
Kali
AGONY_FIRES
Kali
Level 65
God Stats
9W - 6L
1,702 SR
Queue Stats
133W - 109L
1,469 Elo+
Party 1
Hachiman
Hachiman
Fastest_Crawdad
Hachiman
Level 68
God Stats
3W - 2L
1,105 SR
Queue Stats
205W - 188L
1,485 Elo+
Party 1
Bakasura
Bakasura
TylerKirkDurden
Bakasura
Level 62
God Stats
4W - 9L
1,302 SR
Queue Stats
137W - 173L
1,390 Elo+
Solo
Chang'e
Chang'e
skiebunie
Chang'e
Level 66
God Stats
17W - 27L
1,586 SR
Queue Stats
194W - 182L
1,391 Elo+
Solo
Ares
Ares
yXShadow-_
Ares
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 0 / 0
7,372
737
5,736
3,224
953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Izanami
 
Izanami
9
1 / 0 / 4
5,766
577
3,394
4,183
1,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
ItzSk3p
Hera
8
0 / 2 / 0
5,351
535
3,465
4,327
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kumbhakarna
Predatorydodo
Kumbhakarna
9
1 / 1 / 2
5,586
559
1,635
6,892
4,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 1 / 1
6,594
659
2,284
7,433
2,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,154
515
2,158
6,818
2,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
8
0 / 2 / 2
4,846
485
4,608
4,658
1,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
7
0 / 2 / 0
4,938
494
1,939
5,826
1,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
skiebunie
Chang'e
10
1 / 0 / 1
5,262
526
1,968
5,757
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 0
4,572
457
3,184
7,987
4,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
7
Kills
3
4
Deaths
7
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
0
2
W
Izanami
 
Izanami
1
0
4
3
L
1
0
2
2
L
Hachiman
0
2
2
0.5
W
Hera
ItzSk3p
Hera
0
2
0
0
W
Kumbhakarna
Predatorydodo
Kumbhakarna
1
1
2
2
W
3
1
1
3.5
L
Bakasura
0
2
0
0
L
Chang'e
skiebunie
Chang'e
1
0
1
1.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,514
Damage
13,857
26,059
Taken
31,046
11,144
Mitigated
11,529
8,719
Healing
10,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,736
2,581
0
1,960
3,224
953
1,462
0
2,968
49,203
4,655
W
Izanami
 
Izanami
3,394
2,125
0
2,369
4,183
1,277
480
691
3,408
0
39,712
L
2,158
1,037
0
959
6,818
2,353
0
2,227
4,591
0
28,314
L
Hachiman
4,608
2,395
0
1,574
4,658
1,317
0
603
4,055
0
26,444
W
Hera
ItzSk3p
Hera
3,465
726
0
375
4,327
1,294
335
1,317
2,934
26,982
0
W
Kumbhakarna
Predatorydodo
Kumbhakarna
1,635
387
0
913
6,892
4,974
1
2,169
4,483
6,956
0
W
2,284
280
0
3,102
7,433
2,646
25
495
6,858
0
45,649
L
Bakasura
1,939
1,158
0
2,025
5,826
1,903
0
3,300
2,526
0
15,285
L
Chang'e
skiebunie
Chang'e
1,968
200
699
3,540
5,757
1,870
0
2,987
2,770
31,932
0
L
3,184
172
0
1,287
7,987
4,086
0
1,425
6,561
16,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,669
Gold Earned
24,772
284
Minions Killed
242
0
Camps Cleared
0
890,510
Distance Traveled
941,381
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,372
737
92
9
0
151,968
0
W
Izanami
5,766
577
63
6
0
159,084
0
L
Kali
5,154
515
47
5
0
239,574
0
L
Hachiman
4,846
485
51
5
0
180,808
2
W
Hera
5,351
535
46
5
0
167,799
1
W
Kumbhakarna
5,586
559
14
1
0
178,883
2
W
Bastet
6,594
659
69
7
0
232,776
0
L
Bakasura
4,938
494
47
5
0
145,274
0
L
Chang'e
5,262
526
65
7
0
195,660
0
L
Ares
4,572
457
32
3
0
180,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role