Player Matchup

Zeus
Zeus
BIGWILLIE154
Zeus
Level 108
God Stats
7W - 0L
1,623 SR
Queue Stats
117W - 139L
1,389 Elo+
Party 1
Cernunnos
Cernunnos
CoreMiner
Cernunnos
Level 103
God Stats
5W - 3L
1,486 SR
Queue Stats
183W - 187L
1,470 Elo+
Party 1
Geb
Geb
QCLEDUCDEMTL
Geb
Level 135
God Stats
9W - 7L
1,564 SR
Queue Stats
625W - 629L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
SilvoniasFenrir
Gilgamesh
Level 109
God Stats
4W - 4L
1,566 SR
Queue Stats
250W - 232L
1,465 Elo+
Party 1
Ix Chel
Ix Chel
toonami7
Ix Chel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,444 Elo+
Party 1
Team Averages
Level 97
1,548 SR
1,450 Elo+

VS

Team Averages
Level 124
1,588 SR
1,468 Elo+
Thor
Thor
Candyman690
Thor
Level 121
God Stats
4W - 4L
1,602 SR
Queue Stats
685W - 687L
1,425 Elo+
Solo
Ix Chel
Ix Chel
Mute_The_Sound
Ix Chel
Level 106
God Stats
0W - 1L
1,743 SR
Queue Stats
105W - 96L
1,511 Elo+
Party 3
Surtr
Surtr
divineaxeritta1
Surtr
Level 144
God Stats
5W - 5L
1,561 SR
Queue Stats
139W - 142L
1,463 Elo+
Party 2
Zhong Kui
Zhong Kui
toti810
Zhong Kui
Level 141
God Stats
4W - 4L
1,447 SR
Queue Stats
109W - 113L
1,460 Elo+
Party 2
Bellona
Bellona
v_-Hush-_v
Bellona
Level 109
God Stats
13W - 9L
1,588 SR
Queue Stats
415W - 402L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 15
9,375
852
14,239
7,190
2,667
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
CoreMiner
Cernunnos
17
7 / 3 / 13
9,643
877
11,134
11,168
5,374
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
2 / 1 / 16
9,633
876
10,580
19,341
10,109
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gilgamesh
SilvoniasFenrir
Gilgamesh
16
7 / 7 / 10
9,941
904
11,501
18,092
19,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
toonami7
Ix Chel
14
6 / 6 / 13
9,184
835
11,263
12,272
5,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 7
8,078
734
7,180
11,259
5,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
0 / 4 / 12
8,295
754
10,009
11,163
5,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 8 / 9
8,076
734
7,685
14,198
7,550
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
toti810
Zhong Kui
16
8 / 5 / 10
9,323
848
16,424
13,090
9,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
v_-Hush-_v
Bellona
14
3 / 4 / 11
8,047
732
8,212
13,091
16,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
67
25
Kills
18
20
Deaths
25
67
Assists
49
Player
Kills
Deaths
Assists
KDA
W
3
3
15
3.5
L
4
4
7
1.88
W
Cernunnos
CoreMiner
Cernunnos
7
3
13
4.5
L
0
4
12
1.5
W
2
1
16
10
W
Gilgamesh
SilvoniasFenrir
Gilgamesh
7
7
10
1.71
L
3
8
9
0.94
W
Ix Chel
toonami7
Ix Chel
6
6
13
2.08
L
Zhong Kui
toti810
Zhong Kui
8
5
10
2.6
L
Bellona
v_-Hush-_v
Bellona
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,717
Damage
49,510
68,063
Taken
62,801
42,939
Mitigated
44,746
24,105
Healing
16,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,239
1,969
744
861
7,190
2,667
951
2,833
4,071
28,507
0
L
7,180
356
1,042
1,023
11,259
5,447
0
7,380
3,879
0
17,888
W
Cernunnos
CoreMiner
Cernunnos
11,134
3,609
293
1,804
11,168
5,374
323
3,042
7,820
0
27,716
L
10,009
1,362
3,165
2,839
11,163
5,575
0
6,686
4,477
24,369
0
W
10,580
399
2,770
8,463
19,341
10,109
88
8,415
10,136
19,957
0
W
Gilgamesh
SilvoniasFenrir
Gilgamesh
11,501
2,754
1,366
2,523
18,092
19,069
85
5,915
11,730
0
22,449
L
7,685
3,788
623
1,233
14,198
7,550
17
7,235
6,963
256
13,969
W
Ix Chel
toonami7
Ix Chel
11,263
2,103
3,284
1,997
12,272
5,720
55
5,399
6,583
18,253
0
L
Zhong Kui
toti810
Zhong Kui
16,424
663
585
2,363
13,090
9,798
0
7,019
6,071
21,120
0
L
Bellona
v_-Hush-_v
Bellona
8,212
1,484
1,391
2,069
13,091
16,376
0
7,762
5,329
0
12,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,776
Gold Earned
41,819
139
Minions Killed
96
0
Camps Cleared
0
994,673
Distance Traveled
899,477
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,375
852
45
4
0
192,453
0
L
Thor
8,078
734
13
1
0
176,607
0
W
Cernunnos
9,643
877
37
3
0
184,861
0
L
Ix Chel
8,295
754
46
4
0
195,408
0
W
Geb
9,633
876
21
2
0
231,987
0
W
Gilgamesh
9,941
904
19
2
0
208,772
0
L
Surtr
8,076
734
11
1
0
162,262
3
W
Ix Chel
9,184
835
17
2
0
176,600
0
L
Zhong Kui
9,323
848
13
1
0
148,632
0
L
Bellona
8,047
732
13
1
0
216,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role