Player Matchup

Hachiman
Hachiman
Gold II
BrownKatana
Hachiman
Gold II
Level 129
God Stats
79W - 67L
1,637 SR
Queue Stats
112W - 109L
1,518 MMR
Party 1
Kukulkan
Kukulkan
Gold III
Lovath
Kukulkan
Gold III
Level 247
God Stats
56W - 47L
1,571 SR
Queue Stats
111W - 109L
1,443 MMR
Party 1
Kuzenbo
Kuzenbo
Silver III
ceralmuffin44
Kuzenbo
Silver III
Level 92
God Stats
4W - 4L
1,473 SR
Queue Stats
9W - 10L
1,328 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 156
1,560 SR
1,430 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 124
1,602 SR
1,311 MMR
Artemis
Artemis
Bronze IV
HeyImComplex
Artemis
Bronze IV
Level 66
God Stats
0W - 3L
1,600 SR
Queue Stats
1W - 7L
1,321 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
RoninOvr9000
Sun Wukong
Bronze III
Level 159
God Stats
0W - 1L
1,490 SR
Queue Stats
16W - 30L
1,306 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze V
murdermurkin
Baron Samedi
Bronze V
Level 147
God Stats
0W - 1L
1,715 SR
Queue Stats
7W - 19L
1,306 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BrownKatana
Hachiman
16
5 / 1 / 6
12,852
803
13,132
12,313
4,746
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Lovath
Kukulkan
17
5 / 0 / 6
12,941
809
15,222
4,206
2,316
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
14
1 / 1 / 9
11,595
725
8,202
14,265
23,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AchillesAnubisNe ZhaBacchusXbalanque

VS

Bans
MedusaAgniMorgan Le FayCharonDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HeyImComplex
Artemis
12
1 / 5 / 0
10,275
642
6,846
14,159
5,885
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
RoninOvr9000
Sun Wukong
14
0 / 3 / 1
10,859
679
7,420
18,288
14,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
murdermurkin
Baron Samedi
14
1 / 3 / 1
10,758
672
11,089
12,322
8,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
11
Kills
2
2
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BrownKatana
Hachiman
5
1
6
8
L
Artemis
HeyImComplex
Artemis
1
5
0
0.2
W
Kukulkan
Lovath
Kukulkan
5
0
6
8
L
Sun Wukong
RoninOvr9000
Sun Wukong
0
3
1
0.17
W
Kuzenbo
1
1
9
5.5
L
Baron Samedi
murdermurkin
Baron Samedi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,556
Damage
25,355
30,784
Taken
44,769
30,403
Mitigated
29,243
6,838
Healing
10,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BrownKatana
Hachiman
13,132
6,331
0
5,103
12,313
4,746
2,330
4,301
8,012
0
69,088
L
Artemis
HeyImComplex
Artemis
6,846
2,261
0
1,141
14,159
5,885
1,175
9,003
5,156
0
35,164
W
Kukulkan
Lovath
Kukulkan
15,222
299
0
748
4,206
2,316
780
1,671
2,535
79,889
0
L
Sun Wukong
RoninOvr9000
Sun Wukong
7,420
356
0
3,428
18,288
14,755
0
8,050
10,238
0
51,277
W
Kuzenbo
8,202
3,496
0
987
14,265
23,341
56
5,907
8,358
19,471
0
L
Baron Samedi
murdermurkin
Baron Samedi
11,089
139
2,251
3,592
12,322
8,603
0
6,524
5,798
48,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,388
Gold Earned
31,892
193
Minions Killed
196
0
Camps Cleared
0
915,051
Distance Traveled
839,692
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,852
803
68
4
0
303,717
4
L
Artemis
10,275
642
53
3
0
267,619
0
W
Kukulkan
12,941
809
99
6
0
316,275
0
L
Sun Wukong
10,859
679
86
5
0
282,384
2
W
Kuzenbo
11,595
725
26
2
0
295,059
0
L
Baron Samedi
10,758
672
57
4
0
289,689
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role