Player Matchup

Scylla
Scylla
ADC_Arc
Scylla
Level 5
God Stats
3W - 0L
1,772 SR
Queue Stats
3W - 2L
1,368 Elo+
Party 2
Hades
Hades
Dmayo313
Hades
Level 141
God Stats
9W - 6L
1,565 SR
Queue Stats
164W - 154L
1,472 Elo+
Party 1
Khepri
Khepri
FibNjoE
Khepri
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
109W - 118L
1,361 Elo+
Party 1
Bastet
Bastet
Kaiju_2K
Bastet
Level 107
God Stats
2W - 0L
1,508 SR
Queue Stats
24W - 19L
1,460 Elo+
Party 2
Danzaburou
Danzaburou
Richylol
Danzaburou
Level 148
God Stats
24W - 16L
1,633 SR
Queue Stats
358W - 359L
1,412 Elo+
Party 1
Team Averages
Level 84
1,596 SR
1,414 Elo+

VS

Team Averages
Level 60
1,512 SR
1,397 Elo+
Ah Puch
Ah Puch
TK_ADBOMB
Ah Puch
Level 29
God Stats
3W - 2L
1,770 SR
Queue Stats
68W - 58L
1,469 Elo+
Party 3
Anhur
Anhur
jreyess222
Anhur
Level 43
God Stats
0W - 12L
1,089 SR
Queue Stats
157W - 160L
1,381 Elo+
Solo
Nike
Nike
o_0--CALCIFER--
Nike
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,197 Elo+
Solo
Thanatos
Thanatos
temp-109435
Thanatos
Level 115
God Stats
4W - 3L
1,615 SR
Queue Stats
96W - 84L
1,472 Elo+
Party 3
Artio
Artio
xxboomplayerTTYT
Artio
Level 70
God Stats
1W - 2L
1,587 SR
Queue Stats
48W - 54L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ADC_Arc
Scylla
20
6 / 2 / 10
15,047
602
18,226
13,603
6,768
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hades
Dmayo313
Hades
19
4 / 5 / 7
12,617
505
18,734
24,976
21,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
FibNjoE
Khepri
20
3 / 1 / 15
14,028
561
20,792
30,069
29,147
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Kaiju_2K
Bastet
20
9 / 2 / 5
15,663
627
16,283
18,915
10,478
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Richylol
Danzaburou
20
11 / 4 / 14
15,619
625
25,977
22,176
9,734
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
TK_ADBOMB
Ah Puch
18
4 / 6 / 1
12,015
481
27,851
21,967
9,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
17
3 / 8 / 4
11,063
443
9,058
21,940
7,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 5 / 3
10,503
420
9,076
28,082
19,122
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
temp-109435
Thanatos
19
5 / 7 / 7
12,865
515
19,700
30,287
14,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 7 / 2
10,228
409
5,563
27,570
35,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
31
33
Kills
14
14
Deaths
33
51
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
ADC_Arc
Scylla
6
2
10
5.5
W
Hades
Dmayo313
Hades
4
5
7
1.5
W
Khepri
FibNjoE
Khepri
3
1
15
10.5
W
Bastet
Kaiju_2K
Bastet
9
2
5
5.75
W
Danzaburou
Richylol
Danzaburou
11
4
14
4.5
L
Ah Puch
TK_ADBOMB
Ah Puch
4
6
1
0.75
L
Anhur
3
8
4
0.63
L
0
5
3
0.3
L
Thanatos
temp-109435
Thanatos
5
7
7
1.21
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,012
Damage
71,248
109,739
Taken
129,846
77,424
Mitigated
85,549
52,459
Healing
42,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ADC_Arc
Scylla
18,226
2,161
0
5,340
13,603
6,768
5,532
3,728
9,875
135,072
0
W
Hades
Dmayo313
Hades
18,734
1,218
641
12,267
24,976
21,297
848
9,967
15,009
67,286
0
W
Khepri
FibNjoE
Khepri
20,792
2,825
0
14,237
30,069
29,147
110
8,191
21,878
111,122
0
W
Bastet
Kaiju_2K
Bastet
16,283
4,224
0
8,835
18,915
10,478
2,213
3,816
15,099
0
136,908
W
Danzaburou
Richylol
Danzaburou
25,977
12,796
0
11,139
22,176
9,734
5,071
9,786
12,390
0
122,882
L
Ah Puch
TK_ADBOMB
Ah Puch
27,851
1,547
0
9,511
21,967
9,525
738
9,656
12,311
111,962
0
L
Anhur
9,058
3,482
0
2,821
21,940
7,299
590
8,679
13,261
0
74,709
L
9,076
2,813
215
1,910
28,082
19,122
50
15,619
12,463
1,613
66,980
L
Thanatos
temp-109435
Thanatos
19,700
7,706
0
20,033
30,287
14,195
0
12,138
18,149
0
126,301
L
5,563
776
1,432
6,151
27,570
35,408
0
11,660
15,910
31,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,974
Gold Earned
56,674
719
Minions Killed
546
0
Camps Cleared
0
2,394,787
Distance Traveled
2,220,088
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,047
602
176
7
0
480,063
0
W
Hades
12,617
505
87
3
0
445,683
0
W
Khepri
14,028
561
134
5
0
481,623
6
W
Bastet
15,663
627
174
7
0
492,975
0
W
Danzaburou
15,619
625
148
6
0
494,443
2
L
Ah Puch
12,015
481
138
6
0
423,493
0
L
Anhur
11,063
443
118
5
0
440,059
2
L
Nike
10,503
420
108
4
0
373,121
0
L
Thanatos
12,865
515
141
6
0
517,839
0
L
Artio
10,228
409
41
2
0
465,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role