Player Matchup

Poseidon
Poseidon
Adonisflow
Poseidon
Level 159
God Stats
8W - 4L
1,957 SR
Queue Stats
56W - 48L
1,578 Elo+
Solo
Agni
Agni
Just_A_Clue
Agni
Level 129
God Stats
3W - 5L
1,590 SR
Queue Stats
326W - 337L
1,446 Elo+
Party 2
Amaterasu
Amaterasu
Shlugz
Amaterasu
Level 154
God Stats
2W - 2L
1,771 SR
Queue Stats
54W - 45L
1,479 Elo+
Party 1
Lancelot
Lancelot
That_Boy_AK_21
Lancelot
Level 145
God Stats
1W - 3L
1,378 SR
Queue Stats
154W - 170L
1,523 Elo+
Party 2
Mulan
Mulan
WholesomeMemes
Mulan
Level 95
God Stats
5W - 8L
1,646 SR
Queue Stats
66W - 60L
1,449 Elo+
Party 1
Team Averages
Level 136
1,668 SR
1,495 Elo+

VS

Team Averages
Level 164
1,570 SR
1,505 Elo+
Tyr
Tyr
 
Tyr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Miercoles69
Ah Puch
Level 160
God Stats
2W - 2L
1,423 SR
Queue Stats
87W - 95L
1,493 Elo+
Solo
Anhur
Anhur
bobmkbobster
Anhur
Level 132
God Stats
4W - 1L
1,721 SR
Queue Stats
385W - 314L
1,521 Elo+
Solo
Vulcan
Vulcan
ujustbeenyimmed
Vulcan
Level 225
God Stats
16W - 7L
1,708 SR
Queue Stats
458W - 449L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Adonisflow
Poseidon
9
2 / 4 / 1
5,324
532
6,901
6,469
1,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 2 / 0
5,098
510
2,203
4,248
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Shlugz
Amaterasu
8
1 / 0 / 1
5,105
511
2,999
7,478
4,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
9
0 / 3 / 1
5,056
506
1,849
8,782
2,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 2 / 1
5,596
560
6,019
11,523
6,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
4 / 0 / 5
6,150
615
7,485
6,815
4,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
 
Izanami
9
0 / 2 / 1
5,492
549
3,009
6,702
2,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Miercoles69
Ah Puch
12
1 / 0 / 1
6,889
689
6,189
7,316
3,518
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 0 / 2
5,829
583
3,825
6,190
1,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
3 / 2 / 3
5,195
520
5,649
4,620
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
11
11
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
0
5
6.5
W
Izanami
 
Izanami
0
2
1
0.25
L
Poseidon
Adonisflow
Poseidon
2
4
1
0.63
L
1
2
0
0.5
W
Ah Puch
Miercoles69
Ah Puch
1
0
1
1.5
L
Amaterasu
Shlugz
Amaterasu
1
0
1
1.5
L
Lancelot
0
3
1
0.17
L
0
2
1
0.25
W
3
0
2
4
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,971
Damage
26,157
38,500
Taken
31,643
16,309
Mitigated
13,900
10,301
Healing
13,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,485
754
0
3,222
6,815
4,280
0
2,372
4,248
186
26,128
W
Izanami
 
Izanami
3,009
2,051
0
1,890
6,702
2,718
523
3,578
2,865
0
40,218
L
Poseidon
Adonisflow
Poseidon
6,901
1,643
0
1,598
6,469
1,673
0
685
5,784
31,683
0
L
2,203
337
0
500
4,248
1,318
0
1,311
2,937
31,222
0
W
Ah Puch
Miercoles69
Ah Puch
6,189
654
0
6,552
7,316
3,518
160
0
7,316
59,062
0
L
Amaterasu
Shlugz
Amaterasu
2,999
1,077
0
2,724
7,478
4,342
0
1,946
5,532
0
15,455
L
Lancelot
1,849
683
0
875
8,782
2,958
0
1,873
6,909
0
33,335
L
6,019
361
0
4,604
11,523
6,018
0
6,209
5,314
0
42,745
W
3,825
1,633
0
500
6,190
1,898
0
1,460
4,632
0
33,407
W
5,649
1,727
0
994
4,620
1,486
0
1,114
3,478
26,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,179
Gold Earned
29,555
285
Minions Killed
303
0
Camps Cleared
0
1,073,159
Distance Traveled
1,015,121
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,150
615
37
4
0
234,899
0
W
Izanami
5,492
549
78
8
0
183,635
0
L
Poseidon
5,324
532
69
7
0
203,119
0
L
Agni
5,098
510
61
6
0
207,935
0
W
Ah Puch
6,889
689
91
9
0
170,405
3
L
Amaterasu
5,105
511
18
2
0
226,059
1
L
Lancelot
5,056
506
64
6
0
248,203
0
L
Mulan
5,596
560
73
7
0
187,843
2
W
Anhur
5,829
583
55
6
0
214,420
0
W
Vulcan
5,195
520
42
4
0
211,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role