Player Matchup

Lancelot
Lancelot
HumbleINATOR
Lancelot
Level 78
God Stats
5W - 3L
1,473 SR
Queue Stats
149W - 154L
1,345 Elo+
Party 1
Izanami
Izanami
NOT_420JAY
Izanami
Level 69
God Stats
9W - 9L
1,498 SR
Queue Stats
71W - 81L
1,352 Elo+
Solo
Baron Samedi
Baron Samedi
Viznx2k
Baron Samedi
Level 52
God Stats
38W - 31L
1,512 SR
Queue Stats
93W - 102L
1,338 Elo+
Party 1
Team Averages
Level 66
1,494 SR
1,345 Elo+

VS

Team Averages
Level 104
1,499 SR
1,353 Elo+
Pele
Pele
Tutie317
Pele
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 28L
1,277 Elo+
Party 2
Serqet
Serqet
keyboardxmosh
Serqet
Level 129
God Stats
5W - 9L
1,498 SR
Queue Stats
193W - 200L
1,379 Elo+
Solo
Sol
Sol
local_deity77
Sol
Level 140
God Stats
5W - 6L
1,500 SR
Queue Stats
175W - 163L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
HumbleINATOR
Lancelot
9
2 / 1 / 5
7,431
743
3,172
4,898
1,862
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
NOT_420JAY
Izanami
12
4 / 0 / 4
8,808
881
6,317
6,019
2,352
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Viznx2k
Baron Samedi
10
2 / 0 / 5
7,492
749
3,871
4,993
2,032
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
8
1 / 5 / 0
6,399
640
3,493
7,647
2,360
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

6
0 / 2 / 0
6,097
610
741
3,302
2,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 1 / 1
7,154
715
6,623
6,860
2,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
8
Kills
1
1
Deaths
8
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Lancelot
HumbleINATOR
Lancelot
2
1
5
4.5
W
Izanami
NOT_420JAY
Izanami
4
0
4
6
L
Pele
1
5
0
0.2
W
Baron Samedi
Viznx2k
Baron Samedi
2
0
5
4.5
L
0
2
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,360
Damage
10,857
15,910
Taken
17,809
6,246
Mitigated
7,264
2,444
Healing
2,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
HumbleINATOR
Lancelot
3,172
1,163
0
0
4,898
1,862
471
2,009
2,889
0
9,324
W
Izanami
NOT_420JAY
Izanami
6,317
4,790
0
1,428
6,019
2,352
1,068
2,724
3,295
0
55,065
L
Pele
3,493
680
0
453
7,647
2,360
0
1,863
5,784
0
11,177
W
Baron Samedi
Viznx2k
Baron Samedi
3,871
344
376
640
4,993
2,032
444
2,113
2,778
17,279
0
L
741
316
0
119
3,302
2,495
0
582
2,720
0
5,462
L
6,623
2,122
0
1,609
6,860
2,409
0
2,020
4,840
33,427
3,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,731
Gold Earned
19,650
121
Minions Killed
72
0
Camps Cleared
0
517,823
Distance Traveled
363,616
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,431
743
11
1
0
190,459
0
W
Izanami
8,808
881
85
9
0
159,158
0
L
Pele
6,399
640
15
2
0
136,883
0
W
Baron Samedi
7,492
749
25
3
0
168,206
0
L
Serqet
6,097
610
10
1
0
79,164
0
L
Sol
7,154
715
47
5
0
147,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role