Player Matchup

Medusa
Medusa
Bewhizzy
Medusa
Level 155
God Stats
3W - 6L
1,374 SR
Queue Stats
399W - 389L
1,500 Elo+
Party 2
Horus
Horus
Lock ON88
Horus
Level 129
God Stats
6W - 10L
1,423 SR
Queue Stats
547W - 541L
1,525 Elo+
Party 1
King Arthur
King Arthur
Pichu Uchiha
King Arthur
Level 223
God Stats
20W - 25L
1,425 SR
Queue Stats
857W - 849L
1,411 Elo+
Party 2
Agni
Agni
SPAWN OF REAPER
Agni
Level 157
God Stats
12W - 11L
1,534 SR
Queue Stats
661W - 669L
1,463 Elo+
Party 1
Lancelot
Lancelot
gotti21
Lancelot
Level 158
God Stats
0W - 5L
1,162 SR
Queue Stats
373W - 365L
1,416 Elo+
Party 2
Team Averages
Level 164
1,384 SR
1,463 Elo+

VS

Team Averages
Level 106
1,343 SR
1,430 Elo+
Chiron
Chiron
E_Kenda11
Chiron
Level 97
God Stats
1W - 5L
1,065 SR
Queue Stats
297W - 286L
1,405 Elo+
Solo
Raijin
Raijin
MrGotEmm
Raijin
Level 106
God Stats
2W - 5L
1,216 SR
Queue Stats
158W - 158L
1,406 Elo+
Solo
Maman Brigitte
Maman Brigitte
QoTheGod
Maman Brigitte
Level 64
God Stats
1W - 1L
1,300 SR
Queue Stats
67W - 70L
1,439 Elo+
Solo
Bacchus
Bacchus
Spic3yPickl3
Bacchus
Level 107
God Stats
33W - 26L
1,569 SR
Queue Stats
159W - 172L
1,455 Elo+
Solo
Surtr
Surtr
mclovinwixx
Surtr
Level 157
God Stats
17W - 18L
1,565 SR
Queue Stats
302W - 279L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bewhizzy
Medusa
17
3 / 3 / 0
10,002
526
10,663
14,210
6,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
Lock ON88
Horus
13
1 / 7 / 2
7,653
403
5,399
19,300
14,013
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
Pichu Uchiha
King Arthur
13
1 / 5 / 0
8,248
434
15,115
25,200
22,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
1 / 6 / 2
8,712
459
10,984
13,265
4,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
gotti21
Lancelot
15
6 / 6 / 1
9,746
513
12,549
19,663
8,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
E_Kenda11
Chiron
14
3 / 3 / 4
9,202
484
9,186
13,786
5,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
MrGotEmm
Raijin
15
9 / 6 / 4
9,992
526
15,633
15,276
6,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maman Brigitte
QoTheGod
Maman Brigitte
16
11 / 1 / 4
10,469
551
17,338
15,397
7,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Spic3yPickl3
Bacchus
13
1 / 1 / 8
8,812
464
8,237
12,185
12,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 1 / 6
10,053
529
14,540
23,153
20,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
12
Kills
26
27
Deaths
12
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Medusa
Bewhizzy
Medusa
3
3
0
1
W
Chiron
E_Kenda11
Chiron
3
3
4
1.67
L
Horus
Lock ON88
Horus
1
7
2
0.29
W
Raijin
MrGotEmm
Raijin
9
6
4
1.83
L
King Arthur
Pichu Uchiha
King Arthur
1
5
0
0.2
W
Maman Brigitte
QoTheGod
Maman Brigitte
11
1
4
13
L
1
6
2
0.33
W
Bacchus
Spic3yPickl3
Bacchus
1
1
8
5
L
Lancelot
gotti21
Lancelot
6
6
1
1.08
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,710
Damage
64,934
91,638
Taken
79,797
56,694
Mitigated
52,552
17,050
Healing
21,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Bewhizzy
Medusa
10,663
4,144
0
6,313
14,210
6,965
825
4,211
9,999
0
90,306
W
Chiron
E_Kenda11
Chiron
9,186
3,140
434
3,842
13,786
5,739
82
230
13,556
0
68,711
L
Horus
Lock ON88
Horus
5,399
1,801
976
1,879
19,300
14,013
0
11,159
8,141
1,729
31,933
W
Raijin
MrGotEmm
Raijin
15,633
1,678
131
2,545
15,276
6,384
0
8,492
6,190
60,633
0
L
King Arthur
Pichu Uchiha
King Arthur
15,115
1,204
0
4,018
25,200
22,578
61
9,450
15,750
1,264
70,154
W
Maman Brigitte
QoTheGod
Maman Brigitte
17,338
1,338
0
2,062
15,397
7,235
417
1,549
13,712
74,853
2,739
L
10,984
1,261
0
2,800
13,265
4,903
0
9,663
3,602
65,686
0
W
Bacchus
Spic3yPickl3
Bacchus
8,237
208
0
4,806
12,185
12,604
0
1,043
11,062
28,518
0
L
Lancelot
gotti21
Lancelot
12,549
1,878
0
1,064
19,663
8,235
0
7,273
12,390
0
73,572
W
14,540
4,602
0
7,492
23,153
20,590
437
648
22,501
3,134
67,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,361
Gold Earned
48,528
497
Minions Killed
448
0
Camps Cleared
0
1,804,704
Distance Traveled
1,841,369
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,002
526
147
8
0
341,039
4
W
Chiron
9,202
484
105
6
0
342,908
0
L
Horus
7,653
403
46
2
0
361,293
0
W
Raijin
9,992
526
94
5
0
336,852
0
L
King Arthur
8,248
434
93
5
0
339,285
0
W
Maman Brigitte
10,469
551
104
5
0
433,407
2
L
Agni
8,712
459
118
6
0
326,769
0
W
Bacchus
8,812
464
43
2
0
388,746
5
L
Lancelot
9,746
513
93
5
0
436,318
0
W
Surtr
10,053
529
102
5
0
339,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role