Player Matchup

Tyr
Tyr
DukeMcFish
Tyr
Level 59
God Stats
5W - 2L
1,500 SR
Queue Stats
88W - 81L
1,439 Elo+
Solo
Yemoja
Yemoja
Irineu_3p
Yemoja
Level 79
God Stats
1W - 2L
1,480 SR
Queue Stats
433W - 436L
1,501 Elo+
Party 4
Anubis
Anubis
JokingCactus691
Anubis
Level 109
God Stats
5W - 3L
1,653 SR
Queue Stats
69W - 70L
1,442 Elo+
Party 3
Ah Puch
Ah Puch
Mybeans69
Ah Puch
Level 68
God Stats
4W - 2L
1,499 SR
Queue Stats
55W - 54L
1,447 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SolracSk8Br40
Morgan Le Fay
Level 108
God Stats
28W - 31L
1,488 SR
Queue Stats
694W - 686L
1,413 Elo+
Party 4
Team Averages
Level 85
1,524 SR
1,448 Elo+

VS

Team Averages
Level 90
1,525 SR
1,471 Elo+
Nemesis
Nemesis
AGONY_FIRES
Nemesis
Level 65
God Stats
2W - 2L
1,396 SR
Queue Stats
133W - 109L
1,481 Elo+
Party 1
The Morrigan
The Morrigan
Dark XOrvax
The Morrigan
Level 123
God Stats
15W - 20L
1,427 SR
Queue Stats
85W - 99L
1,445 Elo+
Party 2
Sun Wukong
Sun Wukong
Fastest_Crawdad
Sun Wukong
Level 68
God Stats
0W - 1L
1,877 SR
Queue Stats
205W - 188L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
NPKINGPIN
Cthulhu
Level 107
God Stats
1W - 3L
1,266 SR
Queue Stats
79W - 67L
1,493 Elo+
Solo
Neith
Neith
Runbonita97
Neith
Level 89
God Stats
5W - 6L
1,657 SR
Queue Stats
31W - 44L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 0
10,918
496
10,088
20,806
19,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Irineu_3p
Yemoja
3
0 / 0 / 0
6,618
301
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
5 / 1 / 3
12,904
587
10,618
10,142
5,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
Mybeans69
Ah Puch
18
3 / 1 / 2
11,486
522
8,616
6,816
6,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
SolracSk8Br40
Morgan Le Fay
20
5 / 2 / 2
13,138
597
14,692
14,901
7,349
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AGONY_FIRES
Nemesis
14
1 / 1 / 0
9,190
418
3,466
17,766
6,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
Dark XOrvax
The Morrigan
16
3 / 7 / 3
10,383
472
14,326
14,671
5,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
Fastest_Crawdad
Sun Wukong
18
1 / 1 / 1
10,782
490
9,805
19,465
16,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
NPKINGPIN
Cthulhu
1
0 / 0 / 0
5,979
272
0
0
0
16
1 / 5 / 0
10,449
475
3,298
14,466
5,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
14
Kills
6
6
Deaths
14
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AGONY_FIRES
Nemesis
1
1
0
1
L
The Morrigan
Dark XOrvax
The Morrigan
3
7
3
0.64
W
1
2
0
0.5
L
Sun Wukong
Fastest_Crawdad
Sun Wukong
1
1
1
1.5
W
Yemoja
Irineu_3p
Yemoja
0
0
0
0
W
5
1
3
6.5
W
Ah Puch
Mybeans69
Ah Puch
3
1
2
4
L
Cthulhu
NPKINGPIN
Cthulhu
0
0
0
0
L
1
5
0
0.2
W
Morgan Le Fay
SolracSk8Br40
Morgan Le Fay
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,014
Damage
30,895
52,665
Taken
66,368
38,260
Mitigated
34,749
14,135
Healing
17,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AGONY_FIRES
Nemesis
3,466
834
0
7,247
17,766
6,717
0
6,131
11,635
0
66,442
L
The Morrigan
Dark XOrvax
The Morrigan
14,326
2,668
0
2,653
14,671
5,768
640
8,421
5,894
77,599
7,345
W
10,088
1,180
0
7,328
20,806
19,390
176
6,428
14,378
0
80,897
L
Sun Wukong
Fastest_Crawdad
Sun Wukong
9,805
1,543
0
4,849
19,465
16,953
49
7,061
12,404
0
85,017
W
Yemoja
Irineu_3p
Yemoja
0
0
151
0
0
0
0
0
0
36
0
W
10,618
341
0
2,985
10,142
5,149
1,733
1,848
8,294
142,493
0
W
Ah Puch
Mybeans69
Ah Puch
8,616
551
0
1,255
6,816
6,372
1,301
770
6,046
82,256
0
L
Cthulhu
NPKINGPIN
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
3,298
532
0
3,207
14,466
5,311
216
11,957
2,509
0
75,078
W
Morgan Le Fay
SolracSk8Br40
Morgan Le Fay
14,692
822
0
2,416
14,901
7,349
0
5,469
9,432
120,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,064
Gold Earned
46,783
591
Minions Killed
537
0
Camps Cleared
0
1,693,226
Distance Traveled
1,594,190
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,190
418
96
4
0
492,853
0
L
The Morrigan
10,383
472
119
5
0
343,679
0
W
Tyr
10,918
496
114
5
0
413,459
6
L
Sun Wukong
10,782
490
140
6
0
466,143
3
W
Yemoja
6,618
301
0
0
0
13,381
0
W
Anubis
12,904
587
179
8
0
431,246
0
W
Ah Puch
11,486
522
116
5
0
393,250
0
L
Cthulhu
5,979
272
0
0
0
0
0
L
Neith
10,449
475
182
8
0
291,515
0
W
Morgan Le Fay
13,138
597
182
8
0
441,890
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role